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//******************************************************************************************************//  UnitExtensions.cs - Gbtc////  Copyright © 2016, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this//  file except in compliance with the License. You may obtain a copy of the License at:////      http://opensource.org/licenses/MIT////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  12/12/2016 - J. Ritchie Carroll//       Generated original version of source code.////****************************************************************************************************** using System.Collections.Generic; namespace GSF.Units{    /// <summary>    /// Defines extension functions related to unit structures.    /// </summary>    public static class UnitExtensions    {         /// <summary>        /// Unwraps a set of <see cref="Angle"/> values so a comparable mathematical operation can be applied.        /// </summary>        /// <param name="source">Sequence of <see cref="Angle"/> values to unwrap.</param>        /// <returns>Unwrapped set of <see cref="Angle"/> values.</returns>        /// <remarks>        /// For Angles that wrap, e.g., between -180 and +180, this algorithm unwraps the values to make the values mathematically comparable.        /// </remarks>        public static IEnumerable<Angle> Unwrap(this IEnumerable<Angle> source)        {            return Angle.Unwrap(source);        }         /// <summary>        /// Calculates an average of the specified sequence of <see cref="Angle"/> values.        /// </summary>        /// <param name="source">Sequence of <see cref="Angle"/> values over which to calculate average.</param>        /// <returns>Average of the specified sequence of <see cref="Angle"/> values.</returns>        /// <remarks>        /// For Angles that wrap, e.g., between -180 and +180, this algorithm takes the wrapping into account when calculating the average.        /// </remarks>        public static Angle Average(this IEnumerable<Angle> source)        {            return Angle.Average(source);        }    }}

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