//******************************************************************************************************// WaitHandleExtensions.cs - Gbtc//// Copyright © 2016, Grid Protection Alliance. All Rights Reserved.//// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See// the NOTICE file distributed with this work for additional information regarding copyright ownership.// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this// file except in compliance with the License. You may obtain a copy of the License at://// http://opensource.org/licenses/MIT//// Unless agreed to in writing, the subject software distributed under the License is distributed on an// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the// License for the specific language governing permissions and limitations.//// Code Modification History:// ----------------------------------------------------------------------------------------------------// 12/05/2016 - J. Ritchie Carroll// Generated original version of source code.////****************************************************************************************************** using System;using System.Collections.Generic;using System.Threading;using GSF.Collections; namespace GSF.Threading{ /// <summary> /// Defines extension functions related to manipulation wait handle objects. /// </summary> public static class WaitHandleExtensions { /// <summary> /// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal. /// </summary> /// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param> /// <param name="cancellationToken">A <see cref="CancellationToken"/> to observe, if any.</param> /// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise the method never returns unless cancelled.</returns> /// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception> /// <remarks> /// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements /// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without /// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>. /// </remarks> public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, CancellationToken cancellationToken = null) { if ((object)resetEvents == null) throw new ArgumentNullException(nameof(resetEvents)); if ((object)cancellationToken == null) return resetEvents.AllParallel(resetEvent => { resetEvent.Wait(); return true; } ); return resetEvents.WaitAll(new CompatibleCancellationToken(cancellationToken)); } /// <summary> /// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal. /// </summary> /// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param> /// <param name="cancellationToken">A <see cref="System.Threading.CancellationToken"/> to observe.</param> /// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise the method never returns unless cancelled.</returns> /// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception> /// <remarks> /// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements /// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without /// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>. /// </remarks> public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, System.Threading.CancellationToken cancellationToken) { if ((object)resetEvents == null) throw new ArgumentNullException(nameof(resetEvents)); return resetEvents.AllParallel(resetEvent => { resetEvent.Wait(cancellationToken); return !cancellationToken.IsCancellationRequested; }); } /// <summary> /// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using an integer value to specify the maximum time interval,in milliseconds, to wait. /// </summary> /// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param> /// <param name="timeout">The number of milliseconds to wait, or <see cref="Timeout.Infinite"/> (-1) to wait indefinitely.</param> /// <param name="cancellationToken">A <see cref="CancellationToken"/> to observe, if any.</param> /// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns> /// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception> /// <remarks> /// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements /// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without /// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>. /// </remarks> public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, int timeout, CancellationToken cancellationToken = null) { if ((object)resetEvents == null) throw new ArgumentNullException(nameof(resetEvents)); if ((object)cancellationToken == null) return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout)); return resetEvents.WaitAll(timeout, new CompatibleCancellationToken(cancellationToken)); } /// <summary> /// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using an integer value to specify the maximum time interval,in milliseconds, to wait. /// </summary> /// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param> /// <param name="timeout">The number of milliseconds to wait, or <see cref="Timeout.Infinite"/> (-1) to wait indefinitely.</param> /// <param name="cancellationToken">A <see cref="System.Threading.CancellationToken"/> to observe.</param> /// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns> /// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception> /// <remarks> /// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements /// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without /// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>. /// </remarks> public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, int timeout, System.Threading.CancellationToken cancellationToken) { if ((object)resetEvents == null) throw new ArgumentNullException(nameof(resetEvents)); return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout, cancellationToken)); } /// <summary> /// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using a <see cref="TimeSpan"/> value to specify the maximum time interval to wait. /// </summary> /// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param> /// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents -1 milliseconds, to wait indefinitely.</param> /// <param name="cancellationToken">A <see cref="CancellationToken"/> to observe, if any.</param> /// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns> /// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception> /// <remarks> /// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements /// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without /// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>. /// </remarks> public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, TimeSpan timeout, CancellationToken cancellationToken = null) { if ((object)resetEvents == null) throw new ArgumentNullException(nameof(resetEvents)); if ((object)cancellationToken == null) return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout)); return resetEvents.WaitAll(timeout, new CompatibleCancellationToken(cancellationToken)); } /// <summary> /// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using a <see cref="TimeSpan"/> value to specify the maximum time interval to wait. /// </summary> /// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param> /// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents -1 milliseconds, to wait indefinitely.</param> /// <param name="cancellationToken">A <see cref="System.Threading.CancellationToken"/> to observe.</param> /// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns> /// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception> /// <remarks> /// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements /// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without /// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>. /// </remarks> public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, TimeSpan timeout, System.Threading.CancellationToken cancellationToken) { if ((object)resetEvents == null) throw new ArgumentNullException(nameof(resetEvents)); return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout, cancellationToken)); } }}
//******************************************************************************************************
// WaitHandleExtensions.cs - Gbtc
//
// Copyright © 2016, Grid Protection Alliance. All Rights Reserved.
//
// Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See
// the NOTICE file distributed with this work for additional information regarding copyright ownership.
// The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this
// file except in compliance with the License. You may obtain a copy of the License at:
//
// http://opensource.org/licenses/MIT
//
// Unless agreed to in writing, the subject software distributed under the License is distributed on an
// "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the
// License for the specific language governing permissions and limitations.
//
// Code Modification History:
// ----------------------------------------------------------------------------------------------------
// 12/05/2016 - J. Ritchie Carroll
// Generated original version of source code.
//
//******************************************************************************************************
using System;
using System.Collections.Generic;
using System.Threading;
using GSF.Collections;
namespace GSF.Threading
{
/// <summary>
/// Defines extension functions related to manipulation wait handle objects.
/// </summary>
public static class WaitHandleExtensions
{
/// <summary>
/// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal.
/// </summary>
/// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param>
/// <param name="cancellationToken">A <see cref="CancellationToken"/> to observe, if any.</param>
/// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise the method never returns unless cancelled.</returns>
/// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception>
/// <remarks>
/// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements
/// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without
/// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>.
/// </remarks>
public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, CancellationToken cancellationToken = null)
{
if ((object)resetEvents == null)
throw new ArgumentNullException(nameof(resetEvents));
if ((object)cancellationToken == null)
return resetEvents.AllParallel(resetEvent => { resetEvent.Wait(); return true; } );
return resetEvents.WaitAll(new CompatibleCancellationToken(cancellationToken));
}
/// <summary>
/// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal.
/// </summary>
/// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param>
/// <param name="cancellationToken">A <see cref="System.Threading.CancellationToken"/> to observe.</param>
/// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise the method never returns unless cancelled.</returns>
/// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception>
/// <remarks>
/// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements
/// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without
/// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>.
/// </remarks>
public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, System.Threading.CancellationToken cancellationToken)
{
if ((object)resetEvents == null)
throw new ArgumentNullException(nameof(resetEvents));
return resetEvents.AllParallel(resetEvent => { resetEvent.Wait(cancellationToken); return !cancellationToken.IsCancellationRequested; });
}
/// <summary>
/// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using an integer value to specify the maximum time interval,in milliseconds, to wait.
/// </summary>
/// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param>
/// <param name="timeout">The number of milliseconds to wait, or <see cref="Timeout.Infinite"/> (-1) to wait indefinitely.</param>
/// <param name="cancellationToken">A <see cref="CancellationToken"/> to observe, if any.</param>
/// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns>
/// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception>
/// <remarks>
/// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements
/// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without
/// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>.
/// </remarks>
public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, int timeout, CancellationToken cancellationToken = null)
{
if ((object)resetEvents == null)
throw new ArgumentNullException(nameof(resetEvents));
if ((object)cancellationToken == null)
return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout));
return resetEvents.WaitAll(timeout, new CompatibleCancellationToken(cancellationToken));
}
/// <summary>
/// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using an integer value to specify the maximum time interval,in milliseconds, to wait.
/// </summary>
/// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param>
/// <param name="timeout">The number of milliseconds to wait, or <see cref="Timeout.Infinite"/> (-1) to wait indefinitely.</param>
/// <param name="cancellationToken">A <see cref="System.Threading.CancellationToken"/> to observe.</param>
/// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns>
/// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception>
/// <remarks>
/// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements
/// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without
/// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>.
/// </remarks>
public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, int timeout, System.Threading.CancellationToken cancellationToken)
{
if ((object)resetEvents == null)
throw new ArgumentNullException(nameof(resetEvents));
return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout, cancellationToken));
}
/// <summary>
/// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using a <see cref="TimeSpan"/> value to specify the maximum time interval to wait.
/// </summary>
/// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param>
/// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents -1 milliseconds, to wait indefinitely.</param>
/// <param name="cancellationToken">A <see cref="CancellationToken"/> to observe, if any.</param>
/// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns>
/// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception>
/// <remarks>
/// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements
/// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without
/// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>.
/// </remarks>
public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, TimeSpan timeout, CancellationToken cancellationToken = null)
{
if ((object)resetEvents == null)
throw new ArgumentNullException(nameof(resetEvents));
if ((object)cancellationToken == null)
return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout));
return resetEvents.WaitAll(timeout, new CompatibleCancellationToken(cancellationToken));
}
/// <summary>
/// Waits for all the specified <see cref="ManualResetEventSlim"/> elements to receive a signal, using a <see cref="TimeSpan"/> value to specify the maximum time interval to wait.
/// </summary>
/// <param name="resetEvents">Collection of <see cref="ManualResetEventSlim"/> elements to operate on.</param>
/// <param name="timeout">A <see cref="TimeSpan"/> that represents the number of milliseconds to wait, or a <see cref="TimeSpan"/> that represents -1 milliseconds, to wait indefinitely.</param>
/// <param name="cancellationToken">A <see cref="System.Threading.CancellationToken"/> to observe.</param>
/// <returns><c>true</c> when every <see cref="ManualResetEventSlim"/> element has received a signal; otherwise <c>false</c>.</returns>
/// <exception cref="ArgumentNullException"><paramref name="resetEvents"/> is <c>null</c>.</exception>
/// <remarks>
/// Using <see cref="WaitHandle.WaitAll(WaitHandle[])"/> will cause all <see cref="ManualResetEventSlim"/> elements
/// to be upgraded to a standard <see cref="ManualResetEvent"/>, these overloads allow similar functionality without
/// incurring unconditional inflation of the underlying <see cref="ManualResetEvent"/>.
/// </remarks>
public static bool WaitAll(this IEnumerable<ManualResetEventSlim> resetEvents, TimeSpan timeout, System.Threading.CancellationToken cancellationToken)
{
if ((object)resetEvents == null)
throw new ArgumentNullException(nameof(resetEvents));
return resetEvents.AllParallel(resetEvent => resetEvent.Wait(timeout, cancellationToken));
}
}
}