J. Ritchie CarrollGSF.Net: Added SNMP library.c5ac7fa6 years agoHistory
74 lines · 2.5 KB · C#
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// PDU counter class.// Copyright (C) 2008-2010 Malcolm Crowe, Lex Li, and other contributors.// // Permission is hereby granted, free of charge, to any person obtaining a copy of this// software and associated documentation files (the "Software"), to deal in the Software// without restriction, including without limitation the rights to use, copy, modify, merge,// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons// to whom the Software is furnished to do so, subject to the following conditions:// // The above copyright notice and this permission notice shall be included in all copies or// substantial portions of the Software.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE. using System; namespace GSF.Net.Snmp.Messaging{    /// <summary>    /// A counter that generates ID.    /// </summary>    /// <remarks>The request ID is used to identifier sessions.</remarks>    public sealed class NumberGenerator    {        /// <summary>        /// Initializes a new instance of the <see cref="NumberGenerator"/> class.        /// </summary>        /// <param name="min">The min.</param>        /// <param name="max">The max.</param>        public NumberGenerator(int min, int max)        {            _min = min;            _max = max;            _salt = new Random().Next(_min, _max);        }         /// <summary>        /// Returns next ID. This method is thread-safe within this instance of NumberGenerator.        /// </summary>        public int NextId        {            get            {                lock (_root)                {                    if (_salt == _max)                    {                        _salt = _min;                    }                    else                    {                        _salt++;                    }                    return _salt;                }            }        }         private readonly object _root = new object();        private int _salt;        private readonly int _min;        private readonly int _max;         internal void SetSalt(int value)        {            _salt = value;        }    }}

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