/* * This file is part of MXE. See LICENSE.md for licensing information. */#include <stdio.h>#include <GL/glew.h>#ifdef GLEW_MX/* We are using the multi-context variant of libGLEW */GLEWContext glew_context;GLEWContext* glewGetContext(){ return &glew_context;}#endifint main(int argc, char *argv[]){ GLenum err; (void)argc; (void)argv; err = glewInit(); if (GLEW_OK != err) { fprintf(stderr, "Error: %s\n", glewGetErrorString(err)); } fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); return 0;}
/*
* This file is part of MXE. See LICENSE.md for licensing information.
*/
#include <stdio.h>
#include <GL/glew.h>
#ifdef GLEW_MX
/* We are using the multi-context variant of libGLEW */
GLEWContext glew_context;
GLEWContext* glewGetContext()
{
return &glew_context;
}
#endif
int main(int argc, char *argv[])
{
GLenum err;
(void)argc;
(void)argv;
err = glewInit();
if (GLEW_OK != err)
{
fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
}
fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
return 0;
}