//// TouchEvent.h// script-engine/src//// Created by Stephen Birarda on 2014-10-27.// Copyright 2014 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#ifndef hifi_TouchEvent_h#define hifi_TouchEvent_h#include <glm/glm.hpp>#include <QTouchEvent>class TouchEvent {public: TouchEvent(); TouchEvent(const QTouchEvent& event); TouchEvent(const QTouchEvent& event, const TouchEvent& other); static QScriptValue toScriptValue(QScriptEngine* engine, const TouchEvent& event); static void fromScriptValue(const QScriptValue& object, TouchEvent& event); float x; float y; bool isPressed; bool isMoved; bool isStationary; bool isReleased; bool isShifted; bool isControl; bool isMeta; bool isAlt; int touchPoints; QVector<glm::vec2> points; float radius; bool isPinching; bool isPinchOpening; // angles are in degrees QVector<float> angles; // angle from center to each point float angle; // the average of the angles float deltaAngle; // the change in average angle from last event bool isRotating; QString rotating;private: void initWithQTouchEvent(const QTouchEvent& event); void calculateMetaAttributes(const TouchEvent& other);};Q_DECLARE_METATYPE(TouchEvent)#endif // hifi_TouchEvent_h
//
// TouchEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_TouchEvent_h
#define hifi_TouchEvent_h
#include <glm/glm.hpp>
#include <QTouchEvent>
class TouchEvent {
public:
TouchEvent();
TouchEvent(const QTouchEvent& event);
TouchEvent(const QTouchEvent& event, const TouchEvent& other);
static QScriptValue toScriptValue(QScriptEngine* engine, const TouchEvent& event);
static void fromScriptValue(const QScriptValue& object, TouchEvent& event);
float x;
float y;
bool isPressed;
bool isMoved;
bool isStationary;
bool isReleased;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
int touchPoints;
QVector<glm::vec2> points;
float radius;
bool isPinching;
bool isPinchOpening;
// angles are in degrees
QVector<float> angles; // angle from center to each point
float angle; // the average of the angles
float deltaAngle; // the change in average angle from last event
bool isRotating;
QString rotating;
private:
void initWithQTouchEvent(const QTouchEvent& event);
void calculateMetaAttributes(const TouchEvent& other);
};
Q_DECLARE_METATYPE(TouchEvent)
#endif // hifi_TouchEvent_h