//// Created by Bradley Austin Davis on 2018/10/21// Copyright 2014 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include "PlayerWindow.h"#include <QtWidgets/QFileDialog>PlayerWindow::PlayerWindow() { setFlags(Qt::Window); setSurfaceType(QSurface::OpenGLSurface); create(); showFullScreen(); // Ensure the window is visible and the GL context is valid QCoreApplication::processEvents(); _renderThread.initialize();}
//
// Created by Bradley Austin Davis on 2018/10/21
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "PlayerWindow.h"
#include <QtWidgets/QFileDialog>
PlayerWindow::PlayerWindow() {
setFlags(Qt::Window);
setSurfaceType(QSurface::OpenGLSurface);
create();
showFullScreen();
// Ensure the window is visible and the GL context is valid
QCoreApplication::processEvents();
_renderThread.initialize();
}