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////  Created by Sam Gateau on 2016/07/21//  Copyright 2013-2016 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#ifndef hifi_gpu_gl_GLInputFormat_h#define hifi_gpu_gl_GLInputFormat_h #include "GLShared.h" namespace gpu {namespace gl { class GLInputFormat : public GPUObject {    public:        static GLInputFormat* sync(const Stream::Format& inputFormat);     GLInputFormat();    ~GLInputFormat();     std::string key;}; }} #endif