//// SpatialEvent.cpp// script-engine/src//// Created by Stephen Birarda on 2014-10-27.// Copyright 2014 High Fidelity, Inc.// Copyright 2023 Overte e.V.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// SPDX-License-Identifier: Apache-2.0// #include "SpatialEvent.h" #include <RegisteredMetaTypes.h>#include "ScriptEngine.h"#include "ScriptValueUtils.h"#include "ScriptValue.h" SpatialEvent::SpatialEvent() : locTranslation(0.0f), locRotation(), absTranslation(0.0f), absRotation(){ } SpatialEvent::SpatialEvent(const SpatialEvent& event) { locTranslation = event.locTranslation; locRotation = event.locRotation; absTranslation = event.absTranslation; absRotation = event.absRotation;} ScriptValue SpatialEvent::toScriptValue(ScriptEngine* engine, const SpatialEvent& event) { ScriptValue obj = engine->newObject(); obj.setProperty("locTranslation", vec3ToScriptValue(engine, event.locTranslation) ); obj.setProperty("locRotation", quatToScriptValue(engine, event.locRotation) ); obj.setProperty("absTranslation", vec3ToScriptValue(engine, event.absTranslation)); obj.setProperty("absRotation", quatToScriptValue(engine, event.absRotation)); return obj;} bool SpatialEvent::fromScriptValue(const ScriptValue& object, SpatialEvent& event) { // nothing for now... return false;}
//
// SpatialEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
// Copyright 2023 Overte e.V.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// SPDX-License-Identifier: Apache-2.0
//
#include "SpatialEvent.h"
#include <RegisteredMetaTypes.h>
#include "ScriptEngine.h"
#include "ScriptValueUtils.h"
#include "ScriptValue.h"
SpatialEvent::SpatialEvent() :
locTranslation(0.0f),
locRotation(),
absTranslation(0.0f),
absRotation()
{
}
SpatialEvent::SpatialEvent(const SpatialEvent& event) {
locTranslation = event.locTranslation;
locRotation = event.locRotation;
absTranslation = event.absTranslation;
absRotation = event.absRotation;
}
ScriptValue SpatialEvent::toScriptValue(ScriptEngine* engine, const SpatialEvent& event) {
ScriptValue obj = engine->newObject();
obj.setProperty("locTranslation", vec3ToScriptValue(engine, event.locTranslation) );
obj.setProperty("locRotation", quatToScriptValue(engine, event.locRotation) );
obj.setProperty("absTranslation", vec3ToScriptValue(engine, event.absTranslation));
obj.setProperty("absRotation", quatToScriptValue(engine, event.absRotation));
return obj;
}
bool SpatialEvent::fromScriptValue(const ScriptValue& object, SpatialEvent& event) {
// nothing for now...
return false;
}