| .. |
| AmbientOcclusionEffect.cpp | Fix for ambient occlusion in 3DTV mode. | 12 years ago |
| AmbientOcclusionEffect.h | fix header include guards via regex | 12 years ago |
| AnimationHandle.cpp | fixes the stutter in animation when observer moves | 11 years ago |
| AnimationHandle.h | some cleanup | 12 years ago |
| DeferredLightingEffect.cpp | Revert "get rid of redundant _displayViewFrustum and use _viewFrustum" | 11 years ago |
| DeferredLightingEffect.h | Cone render function, some cleanup of GeometryCache methods. | 12 years ago |
| GeometryCache.cpp | clean code in GeometryCache around the FBX file loader | 11 years ago |
| GeometryCache.h | adding the light map support from FBX | 11 years ago |
| GlowEffect.cpp | fix the first issues | 12 years ago |
| GlowEffect.h | Rendering resolution can be different than the native window resolution | 12 years ago |
| JointState.cpp | Merge pull request #3312 from AndrewMeadows/ragdoll | 12 years ago |
| JointState.h | Merge pull request #3312 from AndrewMeadows/ragdoll | 12 years ago |
| Model.cpp | fix models with registrations other than 0,0,0 | 11 years ago |
| Model.h | basics of triangle picking working for models | 11 years ago |
| PointShader.cpp | run regex header replacement on all cpp files | 12 years ago |
| PointShader.h | fix header include guards via regex | 12 years ago |
| ProgramObject.cpp | Batch heightfield sections for better performance. | 11 years ago |
| ProgramObject.h | Batch heightfield sections for better performance. | 11 years ago |
| RenderUtil.cpp | Fix deferred lighting for rear view mirror. | 12 years ago |
| RenderUtil.h | Fix deferred lighting for rear view mirror. | 12 years ago |
| TextureCache.cpp | Rendering resolution can be different than the native window resolution | 12 years ago |
| TextureCache.h | adding the light map support from FBX | 11 years ago |
| VoxelShader.cpp | run regex header replacement on all cpp files | 12 years ago |
| VoxelShader.h | fix header include guards via regex | 12 years ago |