| .. |
| oculus.json | Add plugins name to their metadata file | 10 years ago |
| OculusBaseDisplayPlugin.cpp | Allow explicit overlay alpha from scripts | 10 years ago |
| OculusBaseDisplayPlugin.h | Fix crash on shutdown of SteamVR | 10 years ago |
| OculusControllerManager.cpp | Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui | 10 years ago |
| OculusControllerManager.h | if overlapping calls, haptics take on strength and duration of call that will finish last | 10 years ago |
| OculusDebugDisplayPlugin.cpp | Migrate composition of the overlay and pointer to the present thread | 10 years ago |
| OculusDebugDisplayPlugin.h | Expose a property in display plugins to determine if the device is visble to the user | 10 years ago |
| OculusDisplayPlugin.cpp | Update connected device detection implementation | 10 years ago |
| OculusDisplayPlugin.h | Update connected device detection implementation | 10 years ago |
| OculusHelpers.cpp | Support keyboard suppresion, control suppresion while in keyboard mode | 10 years ago |
| OculusHelpers.h | Working on touch | 10 years ago |
| OculusProvider.cpp | Update to latest Oculus SDK, add input device support | 10 years ago |