| .. |
| renderer | Need the ARB suffix on this. I'm surprised it compiled for me! | 13 years ago |
| starfield | Log cleanup. removed star field meridians. | 13 years ago |
| ui | fixed menu behavior | 13 years ago |
| Application.cpp | Changed "Quit" menu item to "Test" (Quit should apparently be added automatically). | 13 years ago |
| Application.h | Added a stub for a Qt application class that creates a menu (which, since it's unparented, will only appear on OS X) with a test item connected to a slot. | 13 years ago |
| Audio.cpp | remove some leftover walking sound stuff | 13 years ago |
| Audio.h | remove old style walking sounds | 13 years ago |
| AudioData.cpp | Added new cooler movement sound that is velocity sensitive. | 13 years ago |
| AudioData.h | remove old style walking sounds | 13 years ago |
| Avatar.cpp | cleaned up some code | 13 years ago |
| Avatar.h | mode cleanup after head operation | 13 years ago |
| AvatarRenderer.cpp | put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer | 13 years ago |
| AvatarRenderer.h | put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer | 13 years ago |
| AvatarTouch.cpp | made some improvements to handshake | 13 years ago |
| AvatarTouch.h | indentation | 13 years ago |
| Balls.cpp | Fixing spacing nits in balls class | 13 years ago |
| Balls.h | Added balls class | 13 years ago |
| Camera.cpp | have the oculus drive the body yaw, head pitch, and head roll | 13 years ago |
| Camera.h | cleaned up camera code and improved first person mode | 13 years ago |
| Environment.cpp | We need to adjust the directory on OS X before we attempt to load the shaders. | 13 years ago |
| Environment.h | Include the "sky from space" shaders, too, and use them when the camera is outside the atmosphere's outer radius. | 13 years ago |
| glew.cpp | more windows port | 13 years ago |
| HandControl.cpp | cleaned up code spacing | 13 years ago |
| HandControl.h | Added HandControl class and also Avatar Touch class | 13 years ago |
| Head.cpp | cleaned up some code | 13 years ago |
| Head.h | cleaned up some code | 13 years ago |
| Log.cpp | Changes according to Philip's feedback: spacing around operators, removed unused variables, moved font family names to #defines. | 13 years ago |
| Log.h | Wider log window, log panel on by default, menu->tools->log to control. | 13 years ago |
| LogStream.h | adds optional LogStream for cpp iostream-style logging | 13 years ago |
| main.cpp | Merge remote-tracking branch 'upstream/master' | 13 years ago |
| OculusManager.cpp | have OculusManager::isConnected always return false if not APPLE | 13 years ago |
| OculusManager.h | expand the OculusManager to return euler angles | 13 years ago |
| OGlProgram.h | integrates logging for interface | 13 years ago |
| Oscilloscope.cpp | Added gyro pitch to view, moved onscreen displays around to look nicer. | 13 years ago |
| Oscilloscope.h | Added gyro pitch to view, moved onscreen displays around to look nicer. | 13 years ago |
| SerialInterface.cpp | Removed old serial code for Maple ADC | 13 years ago |
| SerialInterface.h | Re-added Head Mouse working correctly with invensense | 13 years ago |
| Stars.cpp | When the stars and the atmosphere are both on, adjust the stars' alpha value based on the distance from the atmosphere. | 13 years ago |
| Stars.h | When the stars and the atmosphere are both on, adjust the stars' alpha value based on the distance from the atmosphere. | 13 years ago |
| Util.cpp | cleaned up avatar slow-down upon nearness; fixed mouse pressed bug; | 13 years ago |
| Util.h | cleaned up avatar slow-down upon nearness; fixed mouse pressed bug; | 13 years ago |
| VoxelSystem.cpp | CR feedback | 13 years ago |
| VoxelSystem.h | implemented partial VBOs support in copyWrittenDataToReadArrays() | 13 years ago |
| world.h | prelimanary changes for windows port | 13 years ago |