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use crate::prelude::*; use gpui::{img, AnyElement, Hsla, ImageSource, Img, IntoElement, Styled}; /// An element that renders a user avatar with customizable appearance options.////// # Examples////// ```/// use ui::{Avatar, AvatarShape};////// Avatar::new("path/to/image.png")///     .shape(AvatarShape::Circle)///     .grayscale(true)///     .border_color(gpui::red());/// ```#[derive(IntoElement)]pub struct Avatar {    image: Img,    size: Option<AbsoluteLength>,    border_color: Option<Hsla>,    indicator: Option<AnyElement>,} impl Avatar {    /// Creates a new avatar element with the specified image source.    pub fn new(src: impl Into<ImageSource>) -> Self {        Avatar {            image: img(src),            size: None,            border_color: None,            indicator: None,        }    }     /// Applies a grayscale filter to the avatar image.    ///    /// # Examples    ///    /// ```    /// use ui::{Avatar, AvatarShape};    ///    /// let avatar = Avatar::new("path/to/image.png").grayscale(true);    /// ```    pub fn grayscale(mut self, grayscale: bool) -> Self {        self.image = self.image.grayscale(grayscale);        self    }     /// Sets the border color of the avatar.    ///    /// This might be used to match the border to the background color of    /// the parent element to create the illusion of cropping another    /// shape underneath (for example in face piles.)    pub fn border_color(mut self, color: impl Into<Hsla>) -> Self {        self.border_color = Some(color.into());        self    }     /// Size overrides the avatar size. By default they are 1rem.    pub fn size<L: Into<AbsoluteLength>>(mut self, size: impl Into<Option<L>>) -> Self {        self.size = size.into().map(Into::into);        self    }     /// Sets the current indicator to be displayed on the avatar, if any.    pub fn indicator<E: IntoElement>(mut self, indicator: impl Into<Option<E>>) -> Self {        self.indicator = indicator.into().map(IntoElement::into_any_element);        self    }} impl RenderOnce for Avatar {    fn render(self, cx: &mut WindowContext) -> impl IntoElement {        let border_width = if self.border_color.is_some() {            px(2.)        } else {            px(0.)        };         let image_size = self.size.unwrap_or_else(|| rems(1.).into());        let container_size = image_size.to_pixels(cx.rem_size()) + border_width * 2.;         div()            .size(container_size)            .rounded_full()            .when_some(self.border_color, |this, color| {                this.border(border_width).border_color(color)            })            .child(                self.image                    .size(image_size)                    .rounded_full()                    .bg(cx.theme().colors().ghost_element_background),            )            .children(self.indicator.map(|indicator| div().child(indicator)))    }}