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\section{\module{thread} ---         Multiple threads of control} \declaremodule{builtin}{thread}\modulesynopsis{Create multiple threads of control within one interpreter.}  This module provides low-level primitives for working with multiplethreads (a.k.a.\ \dfn{light-weight processes} or \dfn{tasks}) --- multiplethreads of control sharing their global data space.  Forsynchronization, simple locks (a.k.a.\ \dfn{mutexes} or \dfn{binarysemaphores}) are provided.\index{light-weight processes}\index{processes, light-weight}\index{binary semaphores}\index{semaphores, binary} The module is optional.  It is supported on Windows, Linux, SGIIRIX, Solaris 2.x, as well as on systems that have a \POSIX{} thread(a.k.a. ``pthread'') implementation.  For systems lacking the \module{thread}module, the \refmodule[dummythread]{dummy_thread} module is available.It duplicates this module's interface and can beused as a drop-in replacement.\index{pthreads}\indexii{threads}{\POSIX} It defines the following constant and functions: \begin{excdesc}{error}Raised on thread-specific errors.\end{excdesc} \begin{datadesc}{LockType}This is the type of lock objects.\end{datadesc} \begin{funcdesc}{start_new_thread}{function, args\optional{, kwargs}}Start a new thread and return its identifier.  The thread executes the function\var{function} with the argument list \var{args} (which must be a tuple).  Theoptional \var{kwargs} argument specifies a dictionary of keyword arguments.When the function returns, the thread silently exits.  When the functionterminates with an unhandled exception, a stack trace is printed andthen the thread exits (but other threads continue to run).\end{funcdesc} \begin{funcdesc}{interrupt_main}{}Raise a \exception{KeyboardInterrupt} exception in the main thread.  A subthreadcan use this function to interrupt the main thread.\versionadded{2.3}\end{funcdesc} \begin{funcdesc}{exit}{}Raise the \exception{SystemExit} exception.  When not caught, thiswill cause the thread to exit silently.\end{funcdesc} %\begin{funcdesc}{exit_prog}{status}%Exit all threads and report the value of the integer argument%\var{status} as the exit status of the entire program.%\strong{Caveat:} code in pending \keyword{finally} clauses, in this thread%or in other threads, is not executed.%\end{funcdesc} \begin{funcdesc}{allocate_lock}{}Return a new lock object.  Methods of locks are described below.  Thelock is initially unlocked.\end{funcdesc} \begin{funcdesc}{get_ident}{}Return the `thread identifier' of the current thread.  This is anonzero integer.  Its value has no direct meaning; it is intended as amagic cookie to be used e.g. to index a dictionary of thread-specificdata.  Thread identifiers may be recycled when a thread exits andanother thread is created.\end{funcdesc} \begin{funcdesc}{stack_size}{\optional{size}}Return the thread stack size used when creating new threads.  Theoptional \var{size} argument specifies the stack size to be used forsubsequently created threads, and must be 0 (use platform orconfigured default) or a positive integer value of at least 32,768 (32kB).If changing the thread stack size is unsupported, a \exception{ThreadError}is raised.  If the specified stack size is invalid, a \exception{ValueError}is raised and the stack size is unmodified.  32kB is currently the minimumsupported stack size value to guarantee sufficient stack space for theinterpreter itself.  Note that some platforms may have particularrestrictions on values for the stack size, such as requiring a minimumstack size > 32kB or requiring allocation in multiples of the systemmemory page size - platform documentation should be referred to formore information (4kB pages are common; using multiples of 4096 forthe stack size is the suggested approach in the absence of morespecific information).Availability: Windows, systems with \POSIX{} threads.\versionadded{2.5}\end{funcdesc}  Lock objects have the following methods: \begin{methoddesc}[lock]{acquire}{\optional{waitflag}}Without the optional argument, this method acquires the lockunconditionally, if necessary waiting until it is released by anotherthread (only one thread at a time can acquire a lock --- that's theirreason for existence).  If the integer\var{waitflag} argument is present, the action depends on itsvalue: if it is zero, the lock is only acquired if it can be acquiredimmediately without waiting, while if it is nonzero, the lock isacquired unconditionally as before.  Thereturn value is \code{True} if the lock is acquired successfully,\code{False} if not.\end{methoddesc} \begin{methoddesc}[lock]{release}{}Releases the lock.  The lock must have been acquired earlier, but notnecessarily by the same thread.\end{methoddesc} \begin{methoddesc}[lock]{locked}{}Return the status of the lock:\ \code{True} if it has been acquired bysome thread, \code{False} if not.\end{methoddesc} In addition to these methods, lock objects can also be used via the\keyword{with} statement, e.g.: \begin{verbatim}from __future__ import with_statementimport thread a_lock = thread.allocate_lock() with a_lock:    print "a_lock is locked while this executes"\end{verbatim} \strong{Caveats:} \begin{itemize}\itemThreads interact strangely with interrupts: the\exception{KeyboardInterrupt} exception will be received by anarbitrary thread.  (When the \refmodule{signal}\refbimodindex{signal}module is available, interrupts always go to the main thread.) \itemCalling \function{sys.exit()} or raising the \exception{SystemExit}exception is equivalent to calling \function{exit()}. \itemNot all built-in functions that may block waiting for I/O allow otherthreads to run.  (The most popular ones (\function{time.sleep()},\method{\var{file}.read()}, \function{select.select()}) work asexpected.) \itemIt is not possible to interrupt the \method{acquire()} method on a lock--- the \exception{KeyboardInterrupt} exception will happen after thelock has been acquired. \itemWhen the main thread exits, it is system defined whether the otherthreads survive.  On SGI IRIX using the native thread implementation,they survive.  On most other systems, they are killed withoutexecuting \keyword{try} ... \keyword{finally} clauses or executingobject destructors.\indexii{threads}{IRIX} \itemWhen the main thread exits, it does not do any of its usual cleanup(except that \keyword{try} ... \keyword{finally} clauses are honored),and the standard I/O files are not flushed. \end{itemize}