/************************************************************************** * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA. * Copyright 2016 Intel Corporation * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * **************************************************************************/ /* * Generic simple memory manager implementation. Intended to be used as a base * class implementation for more advanced memory managers. * * Note that the algorithm used is quite simple and there might be substantial * performance gains if a smarter free list is implemented. Currently it is * just an unordered stack of free regions. This could easily be improved if * an RB-tree is used instead. At least if we expect heavy fragmentation. * * Aligned allocations can also see improvement. * * Authors: * Thomas Hellström <thomas-at-tungstengraphics-dot-com> */ #include <linux/export.h>#include <linux/interval_tree_generic.h>#include <linux/seq_file.h>#include <linux/slab.h>#include <linux/stacktrace.h> #include <drm/drm_mm.h>#include <drm/drm_print.h> /** * DOC: Overview * * drm_mm provides a simple range allocator. The drivers are free to use the * resource allocator from the linux core if it suits them, the upside of drm_mm * is that it's in the DRM core. Which means that it's easier to extend for * some of the crazier special purpose needs of gpus. * * The main data struct is &drm_mm, allocations are tracked in &drm_mm_node. * Drivers are free to embed either of them into their own suitable * datastructures. drm_mm itself will not do any memory allocations of its own, * so if drivers choose not to embed nodes they need to still allocate them * themselves. * * The range allocator also supports reservation of preallocated blocks. This is * useful for taking over initial mode setting configurations from the firmware, * where an object needs to be created which exactly matches the firmware's * scanout target. As long as the range is still free it can be inserted anytime * after the allocator is initialized, which helps with avoiding looped * dependencies in the driver load sequence. * * drm_mm maintains a stack of most recently freed holes, which of all * simplistic datastructures seems to be a fairly decent approach to clustering * allocations and avoiding too much fragmentation. This means free space * searches are O(num_holes). Given that all the fancy features drm_mm supports * something better would be fairly complex and since gfx thrashing is a fairly * steep cliff not a real concern. Removing a node again is O(1). * * drm_mm supports a few features: Alignment and range restrictions can be * supplied. Furthermore every &drm_mm_node has a color value (which is just an * opaque unsigned long) which in conjunction with a driver callback can be used * to implement sophisticated placement restrictions. The i915 DRM driver uses * this to implement guard pages between incompatible caching domains in the * graphics TT. * * Two behaviors are supported for searching and allocating: bottom-up and * top-down. The default is bottom-up. Top-down allocation can be used if the * memory area has different restrictions, or just to reduce fragmentation. * * Finally iteration helpers to walk all nodes and all holes are provided as are * some basic allocator dumpers for debugging. * * Note that this range allocator is not thread-safe, drivers need to protect * modifications with their own locking. The idea behind this is that for a full * memory manager additional data needs to be protected anyway, hence internal * locking would be fully redundant. */ #ifdef CONFIG_DRM_DEBUG_MM#include <linux/stackdepot.h> #define STACKDEPTH 32#define BUFSZ 4096 static noinline void save_stack(struct drm_mm_node *node){ unsigned long entries[STACKDEPTH]; unsigned int n; n = stack_trace_save(entries, ARRAY_SIZE(entries), 1); /* May be called under spinlock, so avoid sleeping */ node->stack = stack_depot_save(entries, n, GFP_NOWAIT);} static void show_leaks(struct drm_mm *mm){ struct drm_mm_node *node; char *buf; buf = kmalloc(BUFSZ, GFP_KERNEL); if (!buf) return; list_for_each_entry(node, drm_mm_nodes(mm), node_list) { if (!node->stack) { DRM_ERROR("node [%08llx + %08llx]: unknown owner\n", node->start, node->size); continue; } stack_depot_snprint(node->stack, buf, BUFSZ, 0); DRM_ERROR("node [%08llx + %08llx]: inserted at\n%s", node->start, node->size, buf); } kfree(buf);} #undef STACKDEPTH#undef BUFSZ#elsestatic void save_stack(struct drm_mm_node *node) { }static void show_leaks(struct drm_mm *mm) { }#endif #define START(node) ((node)->start)#define LAST(node) ((node)->start + (node)->size - 1) INTERVAL_TREE_DEFINE(struct drm_mm_node, rb, u64, __subtree_last, START, LAST, static inline __maybe_unused, drm_mm_interval_tree) struct drm_mm_node *__drm_mm_interval_first(const struct drm_mm *mm, u64 start, u64 last){ return drm_mm_interval_tree_iter_first((struct rb_root_cached *)&mm->interval_tree, start, last) ?: (struct drm_mm_node *)&mm->head_node;}EXPORT_SYMBOL(__drm_mm_interval_first); static void drm_mm_interval_tree_add_node(struct drm_mm_node *hole_node, struct drm_mm_node *node){ struct drm_mm *mm = hole_node->mm; struct rb_node **link, *rb; struct drm_mm_node *parent; bool leftmost; node->__subtree_last = LAST(node); if (drm_mm_node_allocated(hole_node)) { rb = &hole_node->rb; while (rb) { parent = rb_entry(rb, struct drm_mm_node, rb); if (parent->__subtree_last >= node->__subtree_last) break; parent->__subtree_last = node->__subtree_last; rb = rb_parent(rb); } rb = &hole_node->rb; link = &hole_node->rb.rb_right; leftmost = false; } else { rb = NULL; link = &mm->interval_tree.rb_root.rb_node; leftmost = true; } while (*link) { rb = *link; parent = rb_entry(rb, struct drm_mm_node, rb); if (parent->__subtree_last < node->__subtree_last) parent->__subtree_last = node->__subtree_last; if (node->start < parent->start) { link = &parent->rb.rb_left; } else { link = &parent->rb.rb_right; leftmost = false; } } rb_link_node(&node->rb, rb, link); rb_insert_augmented_cached(&node->rb, &mm->interval_tree, leftmost, &drm_mm_interval_tree_augment);} #define HOLE_SIZE(NODE) ((NODE)->hole_size)#define HOLE_ADDR(NODE) (__drm_mm_hole_node_start(NODE)) static u64 rb_to_hole_size(struct rb_node *rb){ return rb_entry(rb, struct drm_mm_node, rb_hole_size)->hole_size;} static void insert_hole_size(struct rb_root_cached *root, struct drm_mm_node *node){ struct rb_node **link = &root->rb_root.rb_node, *rb = NULL; u64 x = node->hole_size; bool first = true; while (*link) { rb = *link; if (x > rb_to_hole_size(rb)) { link = &rb->rb_left; } else { link = &rb->rb_right; first = false; } } rb_link_node(&node->rb_hole_size, rb, link); rb_insert_color_cached(&node->rb_hole_size, root, first);} RB_DECLARE_CALLBACKS_MAX(static, augment_callbacks, struct drm_mm_node, rb_hole_addr, u64, subtree_max_hole, HOLE_SIZE) static void insert_hole_addr(struct rb_root *root, struct drm_mm_node *node){ struct rb_node **link = &root->rb_node, *rb_parent = NULL; u64 start = HOLE_ADDR(node), subtree_max_hole = node->subtree_max_hole; struct drm_mm_node *parent; while (*link) { rb_parent = *link; parent = rb_entry(rb_parent, struct drm_mm_node, rb_hole_addr); if (parent->subtree_max_hole < subtree_max_hole) parent->subtree_max_hole = subtree_max_hole; if (start < HOLE_ADDR(parent)) link = &parent->rb_hole_addr.rb_left; else link = &parent->rb_hole_addr.rb_right; } rb_link_node(&node->rb_hole_addr, rb_parent, link); rb_insert_augmented(&node->rb_hole_addr, root, &augment_callbacks);} static void add_hole(struct drm_mm_node *node){ struct drm_mm *mm = node->mm; node->hole_size = __drm_mm_hole_node_end(node) - __drm_mm_hole_node_start(node); node->subtree_max_hole = node->hole_size; DRM_MM_BUG_ON(!drm_mm_hole_follows(node)); insert_hole_size(&mm->holes_size, node); insert_hole_addr(&mm->holes_addr, node); list_add(&node->hole_stack, &mm->hole_stack);} static void rm_hole(struct drm_mm_node *node){ DRM_MM_BUG_ON(!drm_mm_hole_follows(node)); list_del(&node->hole_stack); rb_erase_cached(&node->rb_hole_size, &node->mm->holes_size); rb_erase_augmented(&node->rb_hole_addr, &node->mm->holes_addr, &augment_callbacks); node->hole_size = 0; node->subtree_max_hole = 0; DRM_MM_BUG_ON(drm_mm_hole_follows(node));} static inline struct drm_mm_node *rb_hole_size_to_node(struct rb_node *rb){ return rb_entry_safe(rb, struct drm_mm_node, rb_hole_size);} static inline struct drm_mm_node *rb_hole_addr_to_node(struct rb_node *rb){ return rb_entry_safe(rb, struct drm_mm_node, rb_hole_addr);} static struct drm_mm_node *best_hole(struct drm_mm *mm, u64 size){ struct rb_node *rb = mm->holes_size.rb_root.rb_node; struct drm_mm_node *best = NULL; do { struct drm_mm_node *node = rb_entry(rb, struct drm_mm_node, rb_hole_size); if (size <= node->hole_size) { best = node; rb = rb->rb_right; } else { rb = rb->rb_left; } } while (rb); return best;} static bool usable_hole_addr(struct rb_node *rb, u64 size){ return rb && rb_hole_addr_to_node(rb)->subtree_max_hole >= size;} static struct drm_mm_node *find_hole_addr(struct drm_mm *mm, u64 addr, u64 size){ struct rb_node *rb = mm->holes_addr.rb_node; struct drm_mm_node *node = NULL; while (rb) { u64 hole_start; if (!usable_hole_addr(rb, size)) break; node = rb_hole_addr_to_node(rb); hole_start = __drm_mm_hole_node_start(node); if (addr < hole_start) rb = node->rb_hole_addr.rb_left; else if (addr > hole_start + node->hole_size) rb = node->rb_hole_addr.rb_right; else break; } return node;} static struct drm_mm_node *first_hole(struct drm_mm *mm, u64 start, u64 end, u64 size, enum drm_mm_insert_mode mode){ switch (mode) { default: case DRM_MM_INSERT_BEST: return best_hole(mm, size); case DRM_MM_INSERT_LOW: return find_hole_addr(mm, start, size); case DRM_MM_INSERT_HIGH: return find_hole_addr(mm, end, size); case DRM_MM_INSERT_EVICT: return list_first_entry_or_null(&mm->hole_stack, struct drm_mm_node, hole_stack); }} /** * DECLARE_NEXT_HOLE_ADDR - macro to declare next hole functions * @name: name of function to declare * @first: first rb member to traverse (either rb_left or rb_right). * @last: last rb member to traverse (either rb_right or rb_left). * * This macro declares a function to return the next hole of the addr rb tree. * While traversing the tree we take the searched size into account and only * visit branches with potential big enough holes. */ #define DECLARE_NEXT_HOLE_ADDR(name, first, last) \static struct drm_mm_node *name(struct drm_mm_node *entry, u64 size) \{ \ struct rb_node *parent, *node = &entry->rb_hole_addr; \ \ if (!entry || RB_EMPTY_NODE(node)) \ return NULL; \ \ if (usable_hole_addr(node->first, size)) { \ node = node->first; \ while (usable_hole_addr(node->last, size)) \ node = node->last; \ return rb_hole_addr_to_node(node); \ } \ \ while ((parent = rb_parent(node)) && node == parent->first) \ node = parent; \ \ return rb_hole_addr_to_node(parent); \} DECLARE_NEXT_HOLE_ADDR(next_hole_high_addr, rb_left, rb_right)DECLARE_NEXT_HOLE_ADDR(next_hole_low_addr, rb_right, rb_left) static struct drm_mm_node *next_hole(struct drm_mm *mm, struct drm_mm_node *node, u64 size, enum drm_mm_insert_mode mode){ switch (mode) { default: case DRM_MM_INSERT_BEST: return rb_hole_size_to_node(rb_prev(&node->rb_hole_size)); case DRM_MM_INSERT_LOW: return next_hole_low_addr(node, size); case DRM_MM_INSERT_HIGH: return next_hole_high_addr(node, size); case DRM_MM_INSERT_EVICT: node = list_next_entry(node, hole_stack); return &node->hole_stack == &mm->hole_stack ? NULL : node; }} /** * drm_mm_reserve_node - insert an pre-initialized node * @mm: drm_mm allocator to insert @node into * @node: drm_mm_node to insert * * This functions inserts an already set-up &drm_mm_node into the allocator, * meaning that start, size and color must be set by the caller. All other * fields must be cleared to 0. This is useful to initialize the allocator with * preallocated objects which must be set-up before the range allocator can be * set-up, e.g. when taking over a firmware framebuffer. * * Returns: * 0 on success, -ENOSPC if there's no hole where @node is. */int drm_mm_reserve_node(struct drm_mm *mm, struct drm_mm_node *node){ struct drm_mm_node *hole; u64 hole_start, hole_end; u64 adj_start, adj_end; u64 end; end = node->start + node->size; if (unlikely(end <= node->start)) return -ENOSPC; /* Find the relevant hole to add our node to */ hole = find_hole_addr(mm, node->start, 0); if (!hole) return -ENOSPC; adj_start = hole_start = __drm_mm_hole_node_start(hole); adj_end = hole_end = hole_start + hole->hole_size; if (mm->color_adjust) mm->color_adjust(hole, node->color, &adj_start, &adj_end); if (adj_start > node->start || adj_end < end) return -ENOSPC; node->mm = mm; __set_bit(DRM_MM_NODE_ALLOCATED_BIT, &node->flags); list_add(&node->node_list, &hole->node_list); drm_mm_interval_tree_add_node(hole, node); node->hole_size = 0; rm_hole(hole); if (node->start > hole_start) add_hole(hole); if (end < hole_end) add_hole(node); save_stack(node); return 0;}EXPORT_SYMBOL(drm_mm_reserve_node); static u64 rb_to_hole_size_or_zero(struct rb_node *rb){ return rb ? rb_to_hole_size(rb) : 0;} /** * drm_mm_insert_node_in_range - ranged search for space and insert @nodeLines 1–500 of 1007. 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/************************************************************************** * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA. * Copyright 2016 Intel Corporation * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * **************************************************************************/ /* * Generic simple memory manager implementation. Intended to be used as a base * class implementation for more advanced memory managers. * * Note that the algorithm used is quite simple and there might be substantial * performance gains if a smarter free list is implemented. Currently it is * just an unordered stack of free regions. This could easily be improved if * an RB-tree is used instead. At least if we expect heavy fragmentation. * * Aligned allocations can also see improvement. * * Authors: * Thomas Hellström <thomas-at-tungstengraphics-dot-com> */ #include <linux/export.h> #include <linux/interval_tree_generic.h> #include <linux/seq_file.h> #include <linux/slab.h> #include <linux/stacktrace.h> #include <drm/drm_mm.h> #include <drm/drm_print.h> /** * DOC: Overview * * drm_mm provides a simple range allocator. The drivers are free to use the * resource allocator from the linux core if it suits them, the upside of drm_mm * is that it's in the DRM core. Which means that it's easier to extend for * some of the crazier special purpose needs of gpus. * * The main data struct is &drm_mm, allocations are tracked in &drm_mm_node. * Drivers are free to embed either of them into their own suitable * datastructures. drm_mm itself will not do any memory allocations of its own, * so if drivers choose not to embed nodes they need to still allocate them * themselves. * * The range allocator also supports reservation of preallocated blocks. This is * useful for taking over initial mode setting configurations from the firmware, * where an object needs to be created which exactly matches the firmware's * scanout target. As long as the range is still free it can be inserted anytime * after the allocator is initialized, which helps with avoiding looped * dependencies in the driver load sequence. * * drm_mm maintains a stack of most recently freed holes, which of all * simplistic datastructures seems to be a fairly decent approach to clustering * allocations and avoiding too much fragmentation. This means free space * searches are O(num_holes). Given that all the fancy features drm_mm supports * something better would be fairly complex and since gfx thrashing is a fairly * steep cliff not a real concern. Removing a node again is O(1). * * drm_mm supports a few features: Alignment and range restrictions can be * supplied. Furthermore every &drm_mm_node has a color value (which is just an * opaque unsigned long) which in conjunction with a driver callback can be used * to implement sophisticated placement restrictions. The i915 DRM driver uses * this to implement guard pages between incompatible caching domains in the * graphics TT. * * Two behaviors are supported for searching and allocating: bottom-up and * top-down. The default is bottom-up. Top-down allocation can be used if the * memory area has different restrictions, or just to reduce fragmentation. * * Finally iteration helpers to walk all nodes and all holes are provided as are * some basic allocator dumpers for debugging. * * Note that this range allocator is not thread-safe, drivers need to protect * modifications with their own locking. The idea behind this is that for a full * memory manager additional data needs to be protected anyway, hence internal * locking would be fully redundant. */ #ifdef CONFIG_DRM_DEBUG_MM #include <linux/stackdepot.h> #define STACKDEPTH 32 #define BUFSZ 4096 static noinline void save_stack(struct drm_mm_node *node) { unsigned long entries[STACKDEPTH]; unsigned int n; n = stack_trace_save(entries, ARRAY_SIZE(entries), 1); /* May be called under spinlock, so avoid sleeping */ node->stack = stack_depot_save(entries, n, GFP_NOWAIT); } static void show_leaks(struct drm_mm *mm) { struct drm_mm_node *node; char *buf; buf = kmalloc(BUFSZ, GFP_KERNEL); if (!buf) return; list_for_each_entry(node, drm_mm_nodes(mm), node_list) { if (!node->stack) { DRM_ERROR("node [%08llx + %08llx]: unknown owner\n", node->start, node->size); continue; } stack_depot_snprint(node->stack, buf, BUFSZ, 0); DRM_ERROR("node [%08llx + %08llx]: inserted at\n%s", node->start, node->size, buf); } kfree(buf); } #undef STACKDEPTH #undef BUFSZ #else static void save_stack(struct drm_mm_node *node) { } static void show_leaks(struct drm_mm *mm) { } #endif #define START(node) ((node)->start) #define LAST(node) ((node)->start + (node)->size - 1) INTERVAL_TREE_DEFINE(struct drm_mm_node, rb, u64, __subtree_last, START, LAST, static inline __maybe_unused, drm_mm_interval_tree) struct drm_mm_node * __drm_mm_interval_first(const struct drm_mm *mm, u64 start, u64 last) { return drm_mm_interval_tree_iter_first((struct rb_root_cached *)&mm->interval_tree, start, last) ?: (struct drm_mm_node *)&mm->head_node; } EXPORT_SYMBOL(__drm_mm_interval_first); static void drm_mm_interval_tree_add_node(struct drm_mm_node *hole_node, struct drm_mm_node *node) { struct drm_mm *mm = hole_node->mm; struct rb_node **link, *rb; struct drm_mm_node *parent; bool leftmost; node->__subtree_last = LAST(node); if (drm_mm_node_allocated(hole_node)) { rb = &hole_node->rb; while (rb) { parent = rb_entry(rb, struct drm_mm_node, rb); if (parent->__subtree_last >= node->__subtree_last) break; parent->__subtree_last = node->__subtree_last; rb = rb_parent(rb); } rb = &hole_node->rb; link = &hole_node->rb.rb_right; leftmost = false; } else { rb = NULL; link = &mm->interval_tree.rb_root.rb_node; leftmost = true; } while (*link) { rb = *link; parent = rb_entry(rb, struct drm_mm_node, rb); if (parent->__subtree_last < node->__subtree_last) parent->__subtree_last = node->__subtree_last; if (node->start < parent->start) { link = &parent->rb.rb_left; } else { link = &parent->rb.rb_right; leftmost = false; } } rb_link_node(&node->rb, rb, link); rb_insert_augmented_cached(&node->rb, &mm->interval_tree, leftmost, &drm_mm_interval_tree_augment); } #define HOLE_SIZE(NODE) ((NODE)->hole_size) #define HOLE_ADDR(NODE) (__drm_mm_hole_node_start(NODE)) static u64 rb_to_hole_size(struct rb_node *rb) { return rb_entry(rb, struct drm_mm_node, rb_hole_size)->hole_size; } static void insert_hole_size(struct rb_root_cached *root, struct drm_mm_node *node) { struct rb_node **link = &root->rb_root.rb_node, *rb = NULL; u64 x = node->hole_size; bool first = true; while (*link) { rb = *link; if (x > rb_to_hole_size(rb)) { link = &rb->rb_left; } else { link = &rb->rb_right; first = false; } } rb_link_node(&node->rb_hole_size, rb, link); rb_insert_color_cached(&node->rb_hole_size, root, first); } RB_DECLARE_CALLBACKS_MAX(static, augment_callbacks, struct drm_mm_node, rb_hole_addr, u64, subtree_max_hole, HOLE_SIZE) static void insert_hole_addr(struct rb_root *root, struct drm_mm_node *node) { struct rb_node **link = &root->rb_node, *rb_parent = NULL; u64 start = HOLE_ADDR(node), subtree_max_hole = node->subtree_max_hole; struct drm_mm_node *parent; while (*link) { rb_parent = *link; parent = rb_entry(rb_parent, struct drm_mm_node, rb_hole_addr); if (parent->subtree_max_hole < subtree_max_hole) parent->subtree_max_hole = subtree_max_hole; if (start < HOLE_ADDR(parent)) link = &parent->rb_hole_addr.rb_left; else link = &parent->rb_hole_addr.rb_right; } rb_link_node(&node->rb_hole_addr, rb_parent, link); rb_insert_augmented(&node->rb_hole_addr, root, &augment_callbacks); } static void add_hole(struct drm_mm_node *node) { struct drm_mm *mm = node->mm; node->hole_size = __drm_mm_hole_node_end(node) - __drm_mm_hole_node_start(node); node->subtree_max_hole = node->hole_size; DRM_MM_BUG_ON(!drm_mm_hole_follows(node)); insert_hole_size(&mm->holes_size, node); insert_hole_addr(&mm->holes_addr, node); list_add(&node->hole_stack, &mm->hole_stack); } static void rm_hole(struct drm_mm_node *node) { DRM_MM_BUG_ON(!drm_mm_hole_follows(node)); list_del(&node->hole_stack); rb_erase_cached(&node->rb_hole_size, &node->mm->holes_size); rb_erase_augmented(&node->rb_hole_addr, &node->mm->holes_addr, &augment_callbacks); node->hole_size = 0; node->subtree_max_hole = 0; DRM_MM_BUG_ON(drm_mm_hole_follows(node)); } static inline struct drm_mm_node *rb_hole_size_to_node(struct rb_node *rb) { return rb_entry_safe(rb, struct drm_mm_node, rb_hole_size); } static inline struct drm_mm_node *rb_hole_addr_to_node(struct rb_node *rb) { return rb_entry_safe(rb, struct drm_mm_node, rb_hole_addr); } static struct drm_mm_node *best_hole(struct drm_mm *mm, u64 size) { struct rb_node *rb = mm->holes_size.rb_root.rb_node; struct drm_mm_node *best = NULL; do { struct drm_mm_node *node = rb_entry(rb, struct drm_mm_node, rb_hole_size); if (size <= node->hole_size) { best = node; rb = rb->rb_right; } else { rb = rb->rb_left; } } while (rb); return best; } static bool usable_hole_addr(struct rb_node *rb, u64 size) { return rb && rb_hole_addr_to_node(rb)->subtree_max_hole >= size; } static struct drm_mm_node *find_hole_addr(struct drm_mm *mm, u64 addr, u64 size) { struct rb_node *rb = mm->holes_addr.rb_node; struct drm_mm_node *node = NULL; while (rb) { u64 hole_start; if (!usable_hole_addr(rb, size)) break; node = rb_hole_addr_to_node(rb); hole_start = __drm_mm_hole_node_start(node); if (addr < hole_start) rb = node->rb_hole_addr.rb_left; else if (addr > hole_start + node->hole_size) rb = node->rb_hole_addr.rb_right; else break; } return node; } static struct drm_mm_node * first_hole(struct drm_mm *mm, u64 start, u64 end, u64 size, enum drm_mm_insert_mode mode) { switch (mode) { default: case DRM_MM_INSERT_BEST: return best_hole(mm, size); case DRM_MM_INSERT_LOW: return find_hole_addr(mm, start, size); case DRM_MM_INSERT_HIGH: return find_hole_addr(mm, end, size); case DRM_MM_INSERT_EVICT: return list_first_entry_or_null(&mm->hole_stack, struct drm_mm_node, hole_stack); } } /** * DECLARE_NEXT_HOLE_ADDR - macro to declare next hole functions * @name: name of function to declare * @first: first rb member to traverse (either rb_left or rb_right). * @last: last rb member to traverse (either rb_right or rb_left). * * This macro declares a function to return the next hole of the addr rb tree. * While traversing the tree we take the searched size into account and only * visit branches with potential big enough holes. */ #define DECLARE_NEXT_HOLE_ADDR(name, first, last) \ static struct drm_mm_node *name(struct drm_mm_node *entry, u64 size) \ { \ struct rb_node *parent, *node = &entry->rb_hole_addr; \ \ if (!entry || RB_EMPTY_NODE(node)) \ return NULL; \ \ if (usable_hole_addr(node->first, size)) { \ node = node->first; \ while (usable_hole_addr(node->last, size)) \ node = node->last; \ return rb_hole_addr_to_node(node); \ } \ \ while ((parent = rb_parent(node)) && node == parent->first) \ node = parent; \ \ return rb_hole_addr_to_node(parent); \ } DECLARE_NEXT_HOLE_ADDR(next_hole_high_addr, rb_left, rb_right) DECLARE_NEXT_HOLE_ADDR(next_hole_low_addr, rb_right, rb_left) static struct drm_mm_node * next_hole(struct drm_mm *mm, struct drm_mm_node *node, u64 size, enum drm_mm_insert_mode mode) { switch (mode) { default: case DRM_MM_INSERT_BEST: return rb_hole_size_to_node(rb_prev(&node->rb_hole_size)); case DRM_MM_INSERT_LOW: return next_hole_low_addr(node, size); case DRM_MM_INSERT_HIGH: return next_hole_high_addr(node, size); case DRM_MM_INSERT_EVICT: node = list_next_entry(node, hole_stack); return &node->hole_stack == &mm->hole_stack ? NULL : node; } } /** * drm_mm_reserve_node - insert an pre-initialized node * @mm: drm_mm allocator to insert @node into * @node: drm_mm_node to insert * * This functions inserts an already set-up &drm_mm_node into the allocator, * meaning that start, size and color must be set by the caller. All other * fields must be cleared to 0. This is useful to initialize the allocator with * preallocated objects which must be set-up before the range allocator can be * set-up, e.g. when taking over a firmware framebuffer. * * Returns: * 0 on success, -ENOSPC if there's no hole where @node is. */ int drm_mm_reserve_node(struct drm_mm *mm, struct drm_mm_node *node) { struct drm_mm_node *hole; u64 hole_start, hole_end; u64 adj_start, adj_end; u64 end; end = node->start + node->size; if (unlikely(end <= node->start)) return -ENOSPC; /* Find the relevant hole to add our node to */ hole = find_hole_addr(mm, node->start, 0); if (!hole) return -ENOSPC; adj_start = hole_start = __drm_mm_hole_node_start(hole); adj_end = hole_end = hole_start + hole->hole_size; if (mm->color_adjust) mm->color_adjust(hole, node->color, &adj_start, &adj_end); if (adj_start > node->start || adj_end < end) return -ENOSPC; node->mm = mm; __set_bit(DRM_MM_NODE_ALLOCATED_BIT, &node->flags); list_add(&node->node_list, &hole->node_list); drm_mm_interval_tree_add_node(hole, node); node->hole_size = 0; rm_hole(hole); if (node->start > hole_start) add_hole(hole); if (end < hole_end) add_hole(node); save_stack(node); return 0; } EXPORT_SYMBOL(drm_mm_reserve_node); static u64 rb_to_hole_size_or_zero(struct rb_node *rb) { return rb ? rb_to_hole_size(rb) : 0; } /** * drm_mm_insert_node_in_range - ranged search for space and insert @node