/* * Copyright (c) 1999, 2003, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.sound.midi; import java.io.InputStream;import java.io.IOException; /** * A hardware or software device that plays back a MIDI * <code>{@link Sequence sequence}</code> is known as a <em>sequencer</em>. * A MIDI sequence contains lists of time-stamped MIDI data, such as * might be read from a standard MIDI file. Most * sequencers also provide functions for creating and editing sequences. * <p> * The <code>Sequencer</code> interface includes methods for the following * basic MIDI sequencer operations: * <ul> * <li>obtaining a sequence from MIDI file data</li> * <li>starting and stopping playback</li> * <li>moving to an arbitrary position in the sequence</li> * <li>changing the tempo (speed) of playback</li> * <li>synchronizing playback to an internal clock or to received MIDI * messages</li> * <li>controlling the timing of another device</li> * </ul> * In addition, the following operations are supported, either directly, or * indirectly through objects that the <code>Sequencer</code> has access to: * <ul> * <li>editing the data by adding or deleting individual MIDI events or entire * tracks</li> * <li>muting or soloing individual tracks in the sequence</li> * <li>notifying listener objects about any meta-events or * control-change events encountered while playing back the sequence.</li> * </ul> * * @see Sequencer.SyncMode * @see #addMetaEventListener * @see ControllerEventListener * @see Receiver * @see Transmitter * @see MidiDevice * * @author Kara Kytle * @author Florian Bomers */public interface Sequencer extends MidiDevice { /** * A value indicating that looping should continue * indefinitely rather than complete after a specific * number of loops. * * @see #setLoopCount * @since 1.5 */ public static final int LOOP_CONTINUOUSLY = -1; /** * Sets the current sequence on which the sequencer operates. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param sequence the sequence to be loaded. * @throws InvalidMidiDataException if the sequence contains invalid * MIDI data, or is not supported. */ public void setSequence(Sequence sequence) throws InvalidMidiDataException; /** * Sets the current sequence on which the sequencer operates. * The stream must point to MIDI file data. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param stream stream containing MIDI file data. * @throws IOException if an I/O exception occurs during reading of the stream. * @throws InvalidMidiDataException if invalid data is encountered * in the stream, or the stream is not supported. */ public void setSequence(InputStream stream) throws IOException, InvalidMidiDataException; /** * Obtains the sequence on which the Sequencer is currently operating. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @return the current sequence, or <code>null</code> if no sequence is currently set. */ public Sequence getSequence(); /** * Starts playback of the MIDI data in the currently * loaded sequence. * Playback will begin from the current position. * If the playback position reaches the loop end point, * and the loop count is greater than 0, playback will * resume at the loop start point for the number of * repetitions set with <code>setLoopCount</code>. * After that, or if the loop count is 0, playback will * continue to play to the end of the sequence. * * <p>The implementation ensures that the synthesizer * is brought to a consistent state when jumping * to the loop start point by sending appropriate * controllers, pitch bend, and program change events. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #setLoopStartPoint * @see #setLoopEndPoint * @see #setLoopCount * @see #stop */ public void start(); /** * Stops recording, if active, and playback of the currently loaded sequence, * if any. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #start * @see #isRunning */ public void stop(); /** * Indicates whether the Sequencer is currently running. The default is <code>false</code>. * The Sequencer starts running when either <code>{@link #start}</code> or <code>{@link #startRecording}</code> * is called. <code>isRunning</code> then returns <code>true</code> until playback of the * sequence completes or <code>{@link #stop}</code> is called. * @return <code>true</code> if the Sequencer is running, otherwise <code>false</code> */ public boolean isRunning(); /** * Starts recording and playback of MIDI data. Data is recorded to all enabled tracks, * on the channel(s) for which they were enabled. Recording begins at the current position * of the sequencer. Any events already in the track are overwritten for the duration * of the recording session. Events from the currently loaded sequence, * if any, are delivered to the sequencer's transmitter(s) along with messages * received during recording. * <p> * Note that tracks are not by default enabled for recording. In order to record MIDI data, * at least one track must be specifically enabled for recording. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #recordEnable * @see #recordDisable */ public void startRecording(); /** * Stops recording, if active. Playback of the current sequence continues. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #isRecording */ public void stopRecording(); /** * Indicates whether the Sequencer is currently recording. The default is <code>false</code>. * The Sequencer begins recording when <code>{@link #startRecording}</code> is called, * and then returns <code>true</code> until <code>{@link #stop}</code> or <code>{@link #stopRecording}</code> * is called. * @return <code>true</code> if the Sequencer is recording, otherwise <code>false</code> */ public boolean isRecording(); /** * Prepares the specified track for recording events received on a particular channel. * Once enabled, a track will receive events when recording is active. * @param track the track to which events will be recorded * @param channel the channel on which events will be received. If -1 is specified * for the channel value, the track will receive data from all channels. * @throws IllegalArgumentException thrown if the track is not part of the current * sequence. */ public void recordEnable(Track track, int channel); /** * Disables recording to the specified track. Events will no longer be recorded * into this track. * @param track the track to disable for recording, or <code>null</code> to disable * recording for all tracks. */ public void recordDisable(Track track); /** * Obtains the current tempo, expressed in beats per minute. The * actual tempo of playback is the product of the returned value * and the tempo factor. * * @return the current tempo in beats per minute * * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */ public float getTempoInBPM(); /** * Sets the tempo in beats per minute. The actual tempo of playback * is the product of the specified value and the tempo factor. * * @param bpm desired new tempo in beats per minute * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */ public void setTempoInBPM(float bpm); /** * Obtains the current tempo, expressed in microseconds per quarter * note. The actual tempo of playback is the product of the returned * value and the tempo factor. * * @return the current tempo in microseconds per quarter note * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */ public float getTempoInMPQ(); /** * Sets the tempo in microseconds per quarter note. The actual tempo * of playback is the product of the specified value and the tempo * factor. * * @param mpq desired new tempo in microseconds per quarter note. * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */ public void setTempoInMPQ(float mpq); /** * Scales the sequencer's actual playback tempo by the factor provided. * The default is 1.0. A value of 1.0 represents the natural rate (the * tempo specified in the sequence), 2.0 means twice as fast, etc. * The tempo factor does not affect the values returned by * <code>{@link #getTempoInMPQ}</code> and <code>{@link #getTempoInBPM}</code>. * Those values indicate the tempo prior to scaling. * <p> * Note that the tempo factor cannot be adjusted when external * synchronization is used. In that situation, * <code>setTempoFactor</code> always sets the tempo factor to 1.0. * * @param factor the requested tempo scalar * @see #getTempoFactor */ public void setTempoFactor(float factor); /** * Returns the current tempo factor for the sequencer. The default is * 1.0. * * @return tempo factor. * @see #setTempoFactor(float) */ public float getTempoFactor(); /** * Obtains the length of the current sequence, expressed in MIDI ticks, * or 0 if no sequence is set. * @return length of the sequence in ticks */ public long getTickLength(); /** * Obtains the current position in the sequence, expressed in MIDI * ticks. (The duration of a tick in seconds is determined both by * the tempo and by the timing resolution stored in the * <code>{@link Sequence}</code>.) * * @return current tick * @see #setTickPosition */ public long getTickPosition(); /** * Sets the current sequencer position in MIDI ticks * @param tick the desired tick position * @see #getTickPosition */ public void setTickPosition(long tick); /** * Obtains the length of the current sequence, expressed in microseconds, * or 0 if no sequence is set. * @return length of the sequence in microseconds. */ public long getMicrosecondLength(); /** * Obtains the current position in the sequence, expressed in * microseconds. * @return the current position in microseconds * @see #setMicrosecondPosition */ public long getMicrosecondPosition(); /** * Sets the current position in the sequence, expressed in microseconds * @param microseconds desired position in microseconds * @see #getMicrosecondPosition */ public void setMicrosecondPosition(long microseconds); /** * Sets the source of timing information used by this sequencer. * The sequencer synchronizes to the master, which is the internal clock, * MIDI clock, or MIDI time code, depending on the value of * <code>sync</code>. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getMasterSyncModes}</code>. * * @param sync the desired master synchronization mode * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode */ public void setMasterSyncMode(SyncMode sync); /** * Obtains the current master synchronization mode for this sequencer. * * @return the current master synchronization mode * * @see #setMasterSyncMode(Sequencer.SyncMode) * @see #getMasterSyncModes */ public SyncMode getMasterSyncMode(); /** * Obtains the set of master synchronization modes supported by this * sequencer. * * @return the available master synchronization modes * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode * @see #setMasterSyncMode(Sequencer.SyncMode) */ public SyncMode[] getMasterSyncModes(); /** * Sets the slave synchronization mode for the sequencer. * This indicates the type of timing information sent by the sequencer * to its receiver. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getSlaveSyncModes}</code>. * * @param sync the desired slave synchronization mode * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC * @see #getSlaveSyncModes */ public void setSlaveSyncMode(SyncMode sync); /** * Obtains the current slave synchronization mode for this sequencer. * * @return the current slave synchronization mode * * @see #setSlaveSyncMode(Sequencer.SyncMode) * @see #getSlaveSyncModes */ public SyncMode getSlaveSyncMode(); /** * Obtains the set of slave synchronization modes supported by the sequencer. * * @return the available slave synchronization modes * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC */ public SyncMode[] getSlaveSyncModes(); /** * Sets the mute state for a track. This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackMute}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param mute the new mute state for the track. <code>true</code> implies the * track should be muted, <code>false</code> implies the track should be unmuted. * @see #getSequence */ public void setTrackMute(int track, boolean mute); /** * Obtains the current mute state for a track. The default mute * state for all tracks which have not been muted is false. In any * case where the specified track has not been muted, this method should * return false. This applies if the sequencer does not support muting * of tracks, and if the specified track index is not valid. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @return <code>true</code> if muted, <code>false</code> if not. */ public boolean getTrackMute(int track); /** * Sets the solo state for a track. If <code>solo</code> is <code>true</code> * only this track and other solo'd tracks will sound. If <code>solo</code> * is <code>false</code> then only other solo'd tracks will sound, unless no * tracks are solo'd in which case all un-muted tracks will sound. * <p> * This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackSolo}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param solo the new solo state for the track. <code>true</code> implies the * track should be solo'd, <code>false</code> implies the track should not be solo'd. * @see #getSequenceLines 1–500 of 868. Load more
/* * Copyright (c) 1999, 2003, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.sound.midi; import java.io.InputStream; import java.io.IOException; /** * A hardware or software device that plays back a MIDI * <code>{@link Sequence sequence}</code> is known as a <em>sequencer</em>. * A MIDI sequence contains lists of time-stamped MIDI data, such as * might be read from a standard MIDI file. Most * sequencers also provide functions for creating and editing sequences. * <p> * The <code>Sequencer</code> interface includes methods for the following * basic MIDI sequencer operations: * <ul> * <li>obtaining a sequence from MIDI file data</li> * <li>starting and stopping playback</li> * <li>moving to an arbitrary position in the sequence</li> * <li>changing the tempo (speed) of playback</li> * <li>synchronizing playback to an internal clock or to received MIDI * messages</li> * <li>controlling the timing of another device</li> * </ul> * In addition, the following operations are supported, either directly, or * indirectly through objects that the <code>Sequencer</code> has access to: * <ul> * <li>editing the data by adding or deleting individual MIDI events or entire * tracks</li> * <li>muting or soloing individual tracks in the sequence</li> * <li>notifying listener objects about any meta-events or * control-change events encountered while playing back the sequence.</li> * </ul> * * @see Sequencer.SyncMode * @see #addMetaEventListener * @see ControllerEventListener * @see Receiver * @see Transmitter * @see MidiDevice * * @author Kara Kytle * @author Florian Bomers */ public interface Sequencer extends MidiDevice { /** * A value indicating that looping should continue * indefinitely rather than complete after a specific * number of loops. * * @see #setLoopCount * @since 1.5 */ public static final int LOOP_CONTINUOUSLY = -1; /** * Sets the current sequence on which the sequencer operates. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param sequence the sequence to be loaded. * @throws InvalidMidiDataException if the sequence contains invalid * MIDI data, or is not supported. */ public void setSequence(Sequence sequence) throws InvalidMidiDataException; /** * Sets the current sequence on which the sequencer operates. * The stream must point to MIDI file data. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param stream stream containing MIDI file data. * @throws IOException if an I/O exception occurs during reading of the stream. * @throws InvalidMidiDataException if invalid data is encountered * in the stream, or the stream is not supported. */ public void setSequence(InputStream stream) throws IOException, InvalidMidiDataException; /** * Obtains the sequence on which the Sequencer is currently operating. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @return the current sequence, or <code>null</code> if no sequence is currently set. */ public Sequence getSequence(); /** * Starts playback of the MIDI data in the currently * loaded sequence. * Playback will begin from the current position. * If the playback position reaches the loop end point, * and the loop count is greater than 0, playback will * resume at the loop start point for the number of * repetitions set with <code>setLoopCount</code>. * After that, or if the loop count is 0, playback will * continue to play to the end of the sequence. * * <p>The implementation ensures that the synthesizer * is brought to a consistent state when jumping * to the loop start point by sending appropriate * controllers, pitch bend, and program change events. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #setLoopStartPoint * @see #setLoopEndPoint * @see #setLoopCount * @see #stop */ public void start(); /** * Stops recording, if active, and playback of the currently loaded sequence, * if any. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #start * @see #isRunning */ public void stop(); /** * Indicates whether the Sequencer is currently running. The default is <code>false</code>. * The Sequencer starts running when either <code>{@link #start}</code> or <code>{@link #startRecording}</code> * is called. <code>isRunning</code> then returns <code>true</code> until playback of the * sequence completes or <code>{@link #stop}</code> is called. * @return <code>true</code> if the Sequencer is running, otherwise <code>false</code> */ public boolean isRunning(); /** * Starts recording and playback of MIDI data. Data is recorded to all enabled tracks, * on the channel(s) for which they were enabled. Recording begins at the current position * of the sequencer. Any events already in the track are overwritten for the duration * of the recording session. Events from the currently loaded sequence, * if any, are delivered to the sequencer's transmitter(s) along with messages * received during recording. * <p> * Note that tracks are not by default enabled for recording. In order to record MIDI data, * at least one track must be specifically enabled for recording. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #recordEnable * @see #recordDisable */ public void startRecording(); /** * Stops recording, if active. Playback of the current sequence continues. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #isRecording */ public void stopRecording(); /** * Indicates whether the Sequencer is currently recording. The default is <code>false</code>. * The Sequencer begins recording when <code>{@link #startRecording}</code> is called, * and then returns <code>true</code> until <code>{@link #stop}</code> or <code>{@link #stopRecording}</code> * is called. * @return <code>true</code> if the Sequencer is recording, otherwise <code>false</code> */ public boolean isRecording(); /** * Prepares the specified track for recording events received on a particular channel. * Once enabled, a track will receive events when recording is active. * @param track the track to which events will be recorded * @param channel the channel on which events will be received. If -1 is specified * for the channel value, the track will receive data from all channels. * @throws IllegalArgumentException thrown if the track is not part of the current * sequence. */ public void recordEnable(Track track, int channel); /** * Disables recording to the specified track. Events will no longer be recorded * into this track. * @param track the track to disable for recording, or <code>null</code> to disable * recording for all tracks. */ public void recordDisable(Track track); /** * Obtains the current tempo, expressed in beats per minute. The * actual tempo of playback is the product of the returned value * and the tempo factor. * * @return the current tempo in beats per minute * * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */ public float getTempoInBPM(); /** * Sets the tempo in beats per minute. The actual tempo of playback * is the product of the specified value and the tempo factor. * * @param bpm desired new tempo in beats per minute * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */ public void setTempoInBPM(float bpm); /** * Obtains the current tempo, expressed in microseconds per quarter * note. The actual tempo of playback is the product of the returned * value and the tempo factor. * * @return the current tempo in microseconds per quarter note * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */ public float getTempoInMPQ(); /** * Sets the tempo in microseconds per quarter note. The actual tempo * of playback is the product of the specified value and the tempo * factor. * * @param mpq desired new tempo in microseconds per quarter note. * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */ public void setTempoInMPQ(float mpq); /** * Scales the sequencer's actual playback tempo by the factor provided. * The default is 1.0. A value of 1.0 represents the natural rate (the * tempo specified in the sequence), 2.0 means twice as fast, etc. * The tempo factor does not affect the values returned by * <code>{@link #getTempoInMPQ}</code> and <code>{@link #getTempoInBPM}</code>. * Those values indicate the tempo prior to scaling. * <p> * Note that the tempo factor cannot be adjusted when external * synchronization is used. In that situation, * <code>setTempoFactor</code> always sets the tempo factor to 1.0. * * @param factor the requested tempo scalar * @see #getTempoFactor */ public void setTempoFactor(float factor); /** * Returns the current tempo factor for the sequencer. The default is * 1.0. * * @return tempo factor. * @see #setTempoFactor(float) */ public float getTempoFactor(); /** * Obtains the length of the current sequence, expressed in MIDI ticks, * or 0 if no sequence is set. * @return length of the sequence in ticks */ public long getTickLength(); /** * Obtains the current position in the sequence, expressed in MIDI * ticks. (The duration of a tick in seconds is determined both by * the tempo and by the timing resolution stored in the * <code>{@link Sequence}</code>.) * * @return current tick * @see #setTickPosition */ public long getTickPosition(); /** * Sets the current sequencer position in MIDI ticks * @param tick the desired tick position * @see #getTickPosition */ public void setTickPosition(long tick); /** * Obtains the length of the current sequence, expressed in microseconds, * or 0 if no sequence is set. * @return length of the sequence in microseconds. */ public long getMicrosecondLength(); /** * Obtains the current position in the sequence, expressed in * microseconds. * @return the current position in microseconds * @see #setMicrosecondPosition */ public long getMicrosecondPosition(); /** * Sets the current position in the sequence, expressed in microseconds * @param microseconds desired position in microseconds * @see #getMicrosecondPosition */ public void setMicrosecondPosition(long microseconds); /** * Sets the source of timing information used by this sequencer. * The sequencer synchronizes to the master, which is the internal clock, * MIDI clock, or MIDI time code, depending on the value of * <code>sync</code>. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getMasterSyncModes}</code>. * * @param sync the desired master synchronization mode * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode */ public void setMasterSyncMode(SyncMode sync); /** * Obtains the current master synchronization mode for this sequencer. * * @return the current master synchronization mode * * @see #setMasterSyncMode(Sequencer.SyncMode) * @see #getMasterSyncModes */ public SyncMode getMasterSyncMode(); /** * Obtains the set of master synchronization modes supported by this * sequencer. * * @return the available master synchronization modes * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode * @see #setMasterSyncMode(Sequencer.SyncMode) */ public SyncMode[] getMasterSyncModes(); /** * Sets the slave synchronization mode for the sequencer. * This indicates the type of timing information sent by the sequencer * to its receiver. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getSlaveSyncModes}</code>. * * @param sync the desired slave synchronization mode * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC * @see #getSlaveSyncModes */ public void setSlaveSyncMode(SyncMode sync); /** * Obtains the current slave synchronization mode for this sequencer. * * @return the current slave synchronization mode * * @see #setSlaveSyncMode(Sequencer.SyncMode) * @see #getSlaveSyncModes */ public SyncMode getSlaveSyncMode(); /** * Obtains the set of slave synchronization modes supported by the sequencer. * * @return the available slave synchronization modes * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC */ public SyncMode[] getSlaveSyncModes(); /** * Sets the mute state for a track. This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackMute}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param mute the new mute state for the track. <code>true</code> implies the * track should be muted, <code>false</code> implies the track should be unmuted. * @see #getSequence */ public void setTrackMute(int track, boolean mute); /** * Obtains the current mute state for a track. The default mute * state for all tracks which have not been muted is false. In any * case where the specified track has not been muted, this method should * return false. This applies if the sequencer does not support muting * of tracks, and if the specified track index is not valid. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @return <code>true</code> if muted, <code>false</code> if not. */ public boolean getTrackMute(int track); /** * Sets the solo state for a track. If <code>solo</code> is <code>true</code> * only this track and other solo'd tracks will sound. If <code>solo</code> * is <code>false</code> then only other solo'd tracks will sound, unless no * tracks are solo'd in which case all un-muted tracks will sound. * <p> * This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackSolo}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param solo the new solo state for the track. <code>true</code> implies the * track should be solo'd, <code>false</code> implies the track should not be solo'd. * @see #getSequence