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//******************************************************************************************************//  AsyncQueue.cs - Gbtc////  Copyright © 2012, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the MIT License (MIT), the "License"; you may//  not use this file except in compliance with the License. You may obtain a copy of the License at:////      http://www.opensource.org/licenses/MIT////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  11/08/2012 - J. Ritchie Carroll / Stephen C. Wills//       Generated original version of source code.//  12/13/2012 - Starlynn Danyelle Gilliam//       Modified Header.////****************************************************************************************************** using System;using System.Collections.Concurrent;using System.Threading;using GSF.Threading; namespace GSF.Collections{    /// <summary>    /// Creates a fast, light-weight asynchronous processing queue with very low contention.    /// </summary>    /// <typeparam name="T">Type of items to process.</typeparam>    public class AsyncQueue<T>    {        #region [ Members ]         // Events         /// <summary>        /// Event that is raised if an exception is encountered while attempting to processing an item in the <see cref="AsyncQueue{T}"/>.        /// </summary>        /// <remarks>        /// Processing will not stop for any exceptions thrown by user processing function, but exceptions will be exposed through this event.        /// </remarks>        public event EventHandler<EventArgs<Exception>> ProcessException;         // Fields        private readonly ConcurrentQueue<T> m_asyncQueue;        private Action<T> m_processItemFunction;        private ISynchronizedOperation m_processItemOperation;        private int m_enabled;         #endregion         #region [ Constructors ]         /// <summary>        /// Creates a new <see cref="AsyncQueue{T}"/>.        /// </summary>        public AsyncQueue()        {            m_asyncQueue = new ConcurrentQueue<T>();            m_processItemOperation = new ShortSynchronizedOperation(TryProcessItem, OnProcessException);            m_enabled = 1;        }         /// <summary>        /// Creates a new <see cref="AsyncQueue{T}"/>.        /// </summary>        /// <param name="synchronizedOperationType">The type of synchronized operation to use to process items in the queue.</param>        public AsyncQueue(SynchronizedOperationType synchronizedOperationType)        {            m_asyncQueue = new ConcurrentQueue<T>();            m_enabled = 1;             switch (synchronizedOperationType)            {                case SynchronizedOperationType.Short:                    m_processItemOperation = new ShortSynchronizedOperation(TryProcessItem, OnProcessException);                    break;                 case SynchronizedOperationType.Long:                    m_processItemOperation = new LongSynchronizedOperation(TryProcessItem, OnProcessException);                    break;                 case SynchronizedOperationType.LongBackground:                    LongSynchronizedOperation processItemOperation = new LongSynchronizedOperation(TryProcessItem, OnProcessException);                    processItemOperation.IsBackground = true;                    m_processItemOperation = processItemOperation;                    break;                 case SynchronizedOperationType.Mixed:                    m_processItemOperation = new MixedSynchronizedOperation(TryProcessItem, OnProcessException);                    break;                 case SynchronizedOperationType.DedicatedBackground:                    m_processItemOperation = new DedicatedSynchronizedOperation(TryProcessItem, OnProcessException, true);                    break;                 case SynchronizedOperationType.DedicatedForeground:                    m_processItemOperation = new DedicatedSynchronizedOperation(TryProcessItem, OnProcessException, false);                    break;                 default:                    throw new ArgumentOutOfRangeException(nameof(synchronizedOperationType));            }        }         #endregion         #region [ Properties ]         /// <summary>        /// Gets the total number of items currently in the queue.        /// </summary>        public int Count        {            get            {                return m_asyncQueue.Count;            }        }         /// <summary>        /// Gets or sets item processing function.        /// </summary>        public Action<T> ProcessItemFunction        {            get            {                return Interlocked.CompareExchange(ref m_processItemFunction, null, null);            }            set            {                Interlocked.Exchange(ref m_processItemFunction, value);            }        }         /// <summary>        /// Gets or sets flag that enables or disables processing.        /// </summary>        public bool Enabled        {            get            {                return Interlocked.CompareExchange(ref m_enabled, 0, 0) != 0;            }            set            {                Interlocked.Exchange(ref m_enabled, value ? 1 : 0);            }        }         #endregion         #region [ Methods ]         /// <summary>        /// Enqueues an item for processing.        /// </summary>        /// <param name="item">Item to be queued for processing.</param>        public void Enqueue(T item)        {            if ((object)m_processItemFunction == null)                throw new NullReferenceException("No item processing function has been assigned - cannot enqueue item for processing.");             // Queue item for processing            if (Enabled)            {                m_asyncQueue.Enqueue(item);                m_processItemOperation.RunOnceAsync();            }        }         // Attempts to dequeue and process an item from the queue.        private void TryProcessItem()        {            T item;             if (m_asyncQueue.TryDequeue(out item))            {                if (Enabled)                    m_processItemFunction(item);                 if (!m_asyncQueue.IsEmpty)                    m_processItemOperation.RunOnceAsync();            }        }         // Raises the ProcessException event.        private void OnProcessException(Exception ex)        {            if ((object)ProcessException != null)                ProcessException(this, new EventArgs<Exception>(ex));        }         #endregion    }}

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