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//******************************************************************************************************//  ProcessQueueStatistics.cs - Gbtc////  Copyright © 2012, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the MIT License (MIT), the "License"; you may//  not use this file except in compliance with the License. You may obtain a copy of the License at:////      http://www.opensource.org/licenses/MIT////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  11/06/2008 - J. Ritchie Carroll//       Generated original version of source code.//  09/14/2009 - Stephen C. Wills//       Added new header and license agreement.//  12/13/2012 - Starlynn Danyelle Gilliam//       Modified Header.////****************************************************************************************************** using GSF.Units; namespace GSF.Collections{    /// <summary>    /// Represents the statistics of a <see cref="ProcessQueue{T}"/>.    /// </summary>    public struct ProcessQueueStatistics    {        /// <summary>        /// Gets indicator that the <see cref="ProcessQueue{T}"/> is currently enabled.        /// </summary>        public bool IsEnabled;         /// <summary>        /// Gets indicator that the <see cref="ProcessQueue{T}"/> is actively processing items.        /// </summary>        public bool IsProcessing;         /// <summary>        /// Gets the interval, in milliseconds, on which new items begin processing.        /// </summary>        public double ProcessingInterval;                /// <summary>        /// Gets the maximum time, in milliseconds, allowed for processing an item.        /// </summary>        public int ProcessTimeout;         /// <summary>        /// Gets the current <see cref="QueueThreadingMode"/> for the <see cref="ProcessQueue{T}"/> (i.e., synchronous or asynchronous).        /// </summary>        public QueueThreadingMode ThreadingMode;         /// <summary>        /// Gets the item <see cref="QueueProcessingStyle"/> for the <see cref="ProcessQueue{T}"/> (i.e., one at a time or many at once).        /// </summary>        public QueueProcessingStyle ProcessingStyle;         /// <summary>        /// Gets the total amount of time, in seconds, that the process <see cref="ProcessQueue{T}"/> has been active.        /// </summary>        public Time RunTime;         /// <summary>        /// Gets the current number of active threads.        /// </summary>        public int ActiveThreads;         /// <summary>        /// Gets the number of elements queued for processing in the <see cref="ProcessQueue{T}"/>.        /// </summary>        public int QueueCount;         /// <summary>        /// Gets the total number of items currently being processed.        /// </summary>        public long ItemsBeingProcessed;         /// <summary>        /// Gets the total number of items processed so far.        /// </summary>        public long TotalProcessedItems;    }}

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