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//******************************************************************************************************//  StateWithNetworkTimeout.cs - Gbtc////  Copyright © 2020, Grid Protection Alliance.  All Rights Reserved.////  Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See//  the NOTICE file distributed with this work for additional information regarding copyright ownership.//  The GPA licenses this file to you under the MIT License (MIT), the "License"; you may not use this//  file except in compliance with the License. You may obtain a copy of the License at:////      http://opensource.org/licenses/MIT////  Unless agreed to in writing, the subject software distributed under the License is distributed on an//  "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Refer to the//  License for the specific language governing permissions and limitations.////  Code Modification History://  ----------------------------------------------------------------------------------------------------//  05/12/2020 - J. Ritchie Carroll//       Generated original version of source code.////****************************************************************************************************** #region [ Contributor License Agreements ] //*******************************************************************************************************////   Code based on the following project://        https://github.com/Callisto82/tftp.net//  //   Copyright © 2011, Michael Baer////******************************************************************************************************* #endregion using GSF.Net.TFtp.Commands;using GSF.Net.TFtp.Trace; namespace GSF.Net.TFtp.Transfer.States{    internal class StateWithNetworkTimeout : BaseState    {        private SimpleTimer m_timer;        private ITFtpCommand m_lastCommand;        private int m_retriesUsed;         public override void OnStateEnter()        {            m_timer = new SimpleTimer(Context.RetryTimeout);        }         public override void OnTimer()        {            if (!m_timer.IsTimeout())                return;             TFtpTrace.Trace("Network timeout.", Context);            m_timer.Restart();             if (m_retriesUsed++ >= Context.RetryCount)            {                TFtpTransferError error = new TimeoutError(Context.RetryTimeout, Context.RetryCount);                Context.SetState(new ReceivedError(error));            }            else            {                HandleTimeout();            }        }         private void HandleTimeout()        {            if (m_lastCommand != null)                Context.GetConnection().Send(m_lastCommand);        }         protected void SendAndRepeat(ITFtpCommand command)        {            Context.GetConnection().Send(command);            m_lastCommand = command;            ResetTimeout();        }         protected void ResetTimeout()         {            m_timer.Restart();            m_retriesUsed = 0;        }    }}

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