#pragma once #include <SDL2/SDL.h>#ifdef _WIN32#include <windows.h>#endif#include <stdint.h> void readKeyModifiers(void);void handleKeyRepeat(SDL_Scancode scancode);void keyUpHandler(SDL_Scancode scancode);void keyDownHandler(SDL_Scancode scancode, SDL_Keycode keycode); #if defined _WIN32 && !defined _DEBUGLRESULT CALLBACK lowLevelKeyboardProc(int32_t nCode, WPARAM wParam, LPARAM lParam);#endif
#pragma once
#include <SDL2/SDL.h>
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdint.h>
void readKeyModifiers(void);
void handleKeyRepeat(SDL_Scancode scancode);
void keyUpHandler(SDL_Scancode scancode);
void keyDownHandler(SDL_Scancode scancode, SDL_Keycode keycode);
#if defined _WIN32 && !defined _DEBUG
LRESULT CALLBACK lowLevelKeyboardProc(int32_t nCode, WPARAM wParam, LPARAM lParam);
#endif