//// ProgramObject.h// interface/src/renderer//// Created by Andrzej Kapolka on 5/7/13.// Copyright 2013 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #ifndef hifi_ProgramObject_h#define hifi_ProgramObject_h #ifdef __GNUC__#pragma GCC diagnostic push#pragma GCC diagnostic ignored "-Wdouble-promotion"#endif #include <QGLShaderProgram> #ifdef __GNUC__#pragma GCC diagnostic pop#endif #include <glm/glm.hpp> class ProgramObject : public QGLShaderProgram {public: ProgramObject(QObject* parent = 0); void setUniform(int location, const glm::vec2& value); void setUniform(const char* name, const glm::vec2& value); void setUniform(int location, const glm::vec3& value); void setUniform(const char* name, const glm::vec3& value); void setUniform(int location, const glm::vec4& value); void setUniform(const char* name, const glm::vec4& value); void setUniformArray(const char* name, const glm::vec3* values, int count);}; #endif // hifi_ProgramObject_h
//
// ProgramObject.h
// interface/src/renderer
//
// Created by Andrzej Kapolka on 5/7/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ProgramObject_h
#define hifi_ProgramObject_h
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdouble-promotion"
#endif
#include <QGLShaderProgram>
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#include <glm/glm.hpp>
class ProgramObject : public QGLShaderProgram {
public:
ProgramObject(QObject* parent = 0);
void setUniform(int location, const glm::vec2& value);
void setUniform(const char* name, const glm::vec2& value);
void setUniform(int location, const glm::vec3& value);
void setUniform(const char* name, const glm::vec3& value);
void setUniform(int location, const glm::vec4& value);
void setUniform(const char* name, const glm::vec4& value);
void setUniformArray(const char* name, const glm::vec3* values, int count);
};
#endif // hifi_ProgramObject_h