NameLast commit messageLast commit date
..
AbstractViewStateInterface.cppAttempting to fix threading issues with web entities11 years ago
AbstractViewStateInterface.hmore hacking11 years ago
AmbientOcclusionEffect.cppRemoving almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly11 years ago
AmbientOcclusionEffect.hMade dependencies inherit from Dependency11 years ago
AnimationHandle.cppCondense logic11 years ago
AnimationHandle.hRestore joints state on stopAnimation11 years ago
deferred_light.slvSupport include path to shaders from the hifi libraries to cmake11 years ago
deferred_light_limited.slvSupport include path to shaders from the hifi libraries to cmake11 years ago
DeferredBuffer.slhRefactoring the code from directional into DeferredLighting.slh11 years ago
DeferredBufferWrite.slhTrying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations11 years ago
DeferredGlobalLight.slhGenerating the SH from the cube map!11 years ago
DeferredLighting.slhClean up comments11 years ago
DeferredLightingEffect.cppMerge pull request #5168 from samcake/daft11 years ago
DeferredLightingEffect.hMerge pull request #5168 from samcake/daft11 years ago
directional_ambient_light.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
directional_ambient_light_cascaded_shadow_map.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
directional_ambient_light_shadow_map.slfTrying to setup correctly the projection matrix for all the different cases...11 years ago
directional_light.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
directional_light_cascaded_shadow_map.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
directional_light_shadow_map.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
directional_skybox_light.slfUsing the skybox cubemap for ambient lighting11 years ago
directional_skybox_light_cascaded_shadow_map.slfUsing the skybox cubemap for ambient lighting11 years ago
directional_skybox_light_shadow_map.slfUsing the skybox cubemap for ambient lighting11 years ago
Environment.cppreorganize files to cleanup headers11 years ago
Environment.hcleanup11 years ago
FboCache.cppFixing scale resolution issues11 years ago
FboCache.hFixing scale resolution issues11 years ago
GeometryCache.cppPrep work for procedural stars & stuff11 years ago
GeometryCache.hPrep work for procedural stars & stuff11 years ago
GlowEffect.cppAdd RenderArgs to more render methods11 years ago
GlowEffect.hAdd RenderArgs to more render methods11 years ago
GlWindow.cppCR comments11 years ago
GlWindow.hCR comments11 years ago
JointState.cppquiet compiler, remove some trailing control-Ms11 years ago
JointState.hmove number constants out of SharedUtil to NumericalConstants11 years ago
Model.cppAdd mutex lock around access to Model::_calculatedMeshPartOffset11 years ago
Model.hfix typo11 years ago
model.slffixing the shader not compiling11 years ago
model.slvfixing the wrong matrix used11 years ago
model_lightmap.slffixing the shader not compiling11 years ago
model_lightmap.slvfixing the shader not compiling11 years ago
model_lightmap_normal_map.slfFixing all the shaders for entities to work correctly with the now supported color attribute field11 years ago
model_lightmap_normal_map.slvFixing all the shaders for entities to work correctly with the now supported color attribute field11 years ago
model_lightmap_normal_specular_map.slfFixing all the shaders for entities to work correctly with the now supported color attribute field11 years ago
model_lightmap_specular_map.slffixing the shader not compiling11 years ago
model_normal_map.slfFixing all the shaders for entities to work correctly with the now supported color attribute field11 years ago
model_normal_map.slvFixing compilation issues and shader issues on Mac, not fully fixing the transparency though11 years ago
model_normal_specular_map.slfFixing all the shaders for entities to work correctly with the now supported color attribute field11 years ago
model_shadow.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
model_shadow.slvUsing Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack11 years ago
model_specular_map.slffixing the shader not compiling11 years ago
model_translucent.slfFIxing the transparent rendering on Mac11 years ago
OffscreenGlCanvas.cppfix crash in ~OffscreenGlCanvas on linux shutdown11 years ago
OffscreenGlCanvas.hfix crash in ~OffscreenGlCanvas on linux shutdown11 years ago
OffscreenQmlSurface.cppWorking on overlays and stats11 years ago
OffscreenQmlSurface.hMake web entities interactive (via the mouse) if they're not locked.11 years ago
OglplusHelpers.cppfirst cut and removing openGl dependency in shared11 years ago
OglplusHelpers.hfirst cut and removing openGl dependency in shared11 years ago
overlay3D.slfpolish before PR11 years ago
overlay3D.slvSolving the rendering of textured overlay3d11 years ago
PhysicsEntity.cppmove PhysicsEntity so that ModelEntityItem can initiate a model download11 years ago
PhysicsEntity.hmove PhysicsEntity so that ModelEntityItem can initiate a model download11 years ago
point_light.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
ProgramObject.cppmove ProgramObject to libraries11 years ago
ProgramObject.henable -Wdouble-promotion11 years ago
RenderDeferredTask.cppFix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque11 years ago
RenderDeferredTask.hpreping for debug the jobs11 years ago
RenderUtil.cppmore work11 years ago
RenderUtil.hRemove unused Headers11 years ago
RenderUtilsLogging.cppfix filenames in comments11 years ago
RenderUtilsLogging.hlogging group for render-utils11 years ago
sdf_text.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
sdf_text.slvSupport include path to shaders from the hifi libraries to cmake11 years ago
sdf_text3D.slfTransmit normal to text rendering shader11 years ago
sdf_text3D.slvTransmit normal to text rendering shader11 years ago
Shadow.slhset the defines for GPU profile correctly AGAIN11 years ago
simple.slfCleanup simple fragmen shaders11 years ago
simple.slvAdd simple textured pipeline11 years ago
simple_textured.slfCleanup simple fragmen shaders11 years ago
skin_model.slvFixing the skinning issue11 years ago
skin_model_normal_map.slvshuffling the rendering steps to get to render transparent and light it correctly11 years ago
skin_model_shadow.slvUsing Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack11 years ago
SkyFromAtmosphere.slfCR feedback11 years ago
SkyFromAtmosphere.slvcleanup11 years ago
SkyFromSpace.slfCR feedback11 years ago
SkyFromSpace.slvcleanup11 years ago
spot_light.slfSupport include path to shaders from the hifi libraries to cmake11 years ago
standardDrawTexture.slfRevert "Revert "Merge pull request #5106 from jherico/render_cursor""11 years ago
standardTransformPNTC.slvPrep work for procedural stars & stuff11 years ago
stars.slfPrep work for procedural stars & stuff11 years ago
TextRenderer.cppenable -Wdouble-promotion11 years ago
TextRenderer.hMoving shaders to standard format, adding bounding box support and using it in text node11 years ago
TextRenderer3D.cppCleanup TextRenderer3D methods args11 years ago
TextRenderer3D.hCleanup TextRenderer3D methods args11 years ago
TextureCache.cpptypo11 years ago
TextureCache.hMake TextureCache::getImageTexture static11 years ago