ZappoManmore workbddb78511 years agoHistory
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////  RenderUtil.cpp//  interface/src/renderer////  Created by Andrzej Kapolka on 8/15/13.//  Copyright 2013 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include <gpu/GPUConfig.h> #include <DependencyManager.h>#include "GeometryCache.h" #include "RenderUtil.h" void renderFullscreenQuad(float sMin, float sMax, float tMin, float tMax) {    glm::vec4 color(1.0f, 1.0f, 1.0f, 1.0f);    glm::vec2 topLeft(-1.0f, -1.0f);    glm::vec2 bottomRight(1.0f, 1.0f);    glm::vec2 texCoordTopLeft(sMin, tMin);    glm::vec2 texCoordBottomRight(sMax, tMax);     DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight, color);}