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////  FastScriptValueUtils.cpp//  libraries/script-engine/src/v8/FastScriptValueUtils.cpp////  Created by dr Karol Suprynowicz on 2023/03/30.//  Copyright 2023 Overte e.V.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// // Contains V8-specific implementations of the function converting Overte datatypes to and from script values.// These are used instead of generic implementations if CONVERSIONS_OPTIMIZED_FOR_V8 is defined.// V8-specific implementations can make script engine several times faster. #ifndef overte_FastScriptValueUtils_h#define overte_FastScriptValueUtils_h #include <glm/glm.hpp>#include <glm/gtc/quaternion.hpp> #include "../ScriptValue.h" #define CONVERSIONS_OPTIMIZED_FOR_V8 #ifdef CONVERSIONS_OPTIMIZED_FOR_V8ScriptValue qBytearrayToScriptValue(ScriptEngine* engine, const QByteArray &qByteArray); bool qBytearrayFromScriptValue(const ScriptValue& object, QByteArray &qByteArray); ScriptValue vec3ToScriptValue(ScriptEngine* engine, const glm::vec3& vec3); bool vec3FromScriptValue(const ScriptValue& object, glm::vec3& vec3);#endif #endif  // overte_FastScriptValueUtils_h