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////  BlendshapeConstants.cpp//////  Created by Clement on 1/23/15.//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "BlendshapeConstants.h" const char* BLENDSHAPE_NAMES[] = {    "EyeBlink_L",    "EyeBlink_R",    "EyeSquint_L",    "EyeSquint_R",    "EyeDown_L",    "EyeDown_R",    "EyeIn_L",    "EyeIn_R",    "EyeOpen_L",    "EyeOpen_R",    "EyeOut_L",    "EyeOut_R",    "EyeUp_L",    "EyeUp_R",    "BrowsD_L",    "BrowsD_R",    "BrowsU_C",    "BrowsU_L",    "BrowsU_R",    "JawFwd",    "JawLeft",    "JawOpen",    "JawRight",    "MouthLeft",    "MouthRight",    "MouthFrown_L",    "MouthFrown_R",    "MouthSmile_L",    "MouthSmile_R",    "MouthDimple_L",    "MouthDimple_R",    "LipsStretch_L",    "LipsStretch_R",    "LipsUpperClose",    "LipsLowerClose",    "LipsFunnel",    "LipsPucker",    "Puff",    "CheekSquint_L",    "CheekSquint_R",    "MouthClose",    "MouthUpperUp_L",    "MouthUpperUp_R",    "MouthLowerDown_L",    "MouthLowerDown_R",    "MouthPress_L",    "MouthPress_R",    "MouthShrugLower",    "MouthShrugUpper",    "NoseSneer_L",    "NoseSneer_R",    "TongueOut",    "UserBlendshape0",    "UserBlendshape1",    "UserBlendshape2",    "UserBlendshape3",    "UserBlendshape4",    "UserBlendshape5",    "UserBlendshape6",    "UserBlendshape7",    "UserBlendshape8",    "UserBlendshape9",    ""}; const QHash<QString, int> BLENDSHAPE_LOOKUP_MAP = [] {    QHash<QString, int> toReturn;    for (int i = 0; i < (int)Blendshapes::BlendshapeCount; i++) {        toReturn[BLENDSHAPE_NAMES[i]] = i;    }    return toReturn;}(); const QHash<QString, QPair<QString, float>> READYPLAYERME_BLENDSHAPES_MAP = {    // ReadyPlayerMe blendshape default mapping.    { "mouthOpen", { "JawOpen", 1.0f } },    { "eyeBlinkLeft", { "EyeBlink_L", 1.0f } },    { "eyeBlinkRight", { "EyeBlink_R", 1.0f } },    { "eyeSquintLeft", { "EyeSquint_L", 1.0f } },    { "eyeSquintRight", { "EyeSquint_R", 1.0f } },    { "eyeWideLeft", { "EyeOpen_L", 1.0f } },    { "eyeWideRight", { "EyeOpen_R", 1.0f } },    { "browDownLeft", { "BrowsD_L", 1.0f } },    { "browDownRight", { "BrowsD_R", 1.0f } },    { "browInnerUp", { "BrowsU_C", 1.0f } },    { "browOuterUpLeft", { "BrowsU_L", 1.0f } },    { "browOuterUpRight", { "BrowsU_R", 1.0f } },    { "mouthFrownLeft", { "MouthFrown_L", 1.0f } },    { "mouthFrownRight", { "MouthFrown_R", 1.0f } },    { "mouthPucker", { "LipsPucker", 1.0f } },    { "jawForward", { "JawFwd", 1.0f } },    { "jawLeft", { "JawLeft", 1.0f } },    { "jawRight", { "JawRight", 1.0f } },    { "mouthLeft", { "MouthLeft", 1.0f } },    { "mouthRight", { "MouthRight", 1.0f } },    { "noseSneerLeft", { "NoseSneer_L", 1.0f } },    { "noseSneerRight", { "NoseSneer_R", 1.0f } },    { "mouthLowerDownLeft", { "MouthLowerDown_L", 1.0f } },    { "mouthLowerDownRight", { "MouthLowerDown_R", 1.0f } },    { "mouthShrugLower", { "MouthShrugLower", 1.0f } },    { "mouthShrugUpper", { "MouthShrugUpper", 1.0f } },    { "viseme_sil", { "MouthClose", 1.0f } },    { "mouthSmile", { "MouthSmile_L", 1.0f } },    { "mouthSmile", { "MouthSmile_R", 1.0f } },    { "viseme_CH", { "LipsFunnel", 1.0f } },    { "viseme_PP", { "LipsUpperClose", 1.0f } },    { "mouthShrugLower", { "LipsLowerClose", 1.0f } },    { "viseme_FF", { "Puff", 1.0f } }};