/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*- * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * Copyright 2014 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> */ #ifndef __AMDGPU_DRM_H__#define __AMDGPU_DRM_H__ #include "drm.h" #if defined(__cplusplus)extern "C" {#endif #define DRM_AMDGPU_GEM_CREATE 0x00#define DRM_AMDGPU_GEM_MMAP 0x01#define DRM_AMDGPU_CTX 0x02#define DRM_AMDGPU_BO_LIST 0x03#define DRM_AMDGPU_CS 0x04#define DRM_AMDGPU_INFO 0x05#define DRM_AMDGPU_GEM_METADATA 0x06#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07#define DRM_AMDGPU_GEM_VA 0x08#define DRM_AMDGPU_WAIT_CS 0x09#define DRM_AMDGPU_GEM_OP 0x10#define DRM_AMDGPU_GEM_USERPTR 0x11#define DRM_AMDGPU_WAIT_FENCES 0x12#define DRM_AMDGPU_VM 0x13#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14#define DRM_AMDGPU_SCHED 0x15#define DRM_AMDGPU_USERQ 0x16#define DRM_AMDGPU_USERQ_SIGNAL 0x17#define DRM_AMDGPU_USERQ_WAIT 0x18#define DRM_AMDGPU_GEM_LIST_HANDLES 0x19#define DRM_AMDGPU_PROC_OPTIONS 0x1A #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)#define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal)#define DRM_IOCTL_AMDGPU_USERQ_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait)#define DRM_IOCTL_AMDGPU_GEM_LIST_HANDLES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_LIST_HANDLES, struct drm_amdgpu_gem_list_handles)#define DRM_IOCTL_AMDGPU_PROC_OPTIONS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_PROC_OPTIONS, struct drm_amdgpu_proc_options) /** * DOC: memory domains * * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible. * Memory in this pool could be swapped out to disk if there is pressure. * * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the * GPU's virtual address space via gart. Gart memory linearizes non-contiguous * pages of system memory, allows GPU access system memory in a linearized * fashion. * * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory * carved out by the BIOS. * * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data * across shader threads. * * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the * execution of all the waves on a device. * * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines * for appending data. * * %AMDGPU_GEM_DOMAIN_DOORBELL Doorbell. It is an MMIO region for * signalling user mode queues. */#define AMDGPU_GEM_DOMAIN_CPU 0x1#define AMDGPU_GEM_DOMAIN_GTT 0x2#define AMDGPU_GEM_DOMAIN_VRAM 0x4#define AMDGPU_GEM_DOMAIN_GDS 0x8#define AMDGPU_GEM_DOMAIN_GWS 0x10#define AMDGPU_GEM_DOMAIN_OA 0x20#define AMDGPU_GEM_DOMAIN_DOORBELL 0x40#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \ AMDGPU_GEM_DOMAIN_GTT | \ AMDGPU_GEM_DOMAIN_VRAM | \ AMDGPU_GEM_DOMAIN_GDS | \ AMDGPU_GEM_DOMAIN_GWS | \ AMDGPU_GEM_DOMAIN_OA | \ AMDGPU_GEM_DOMAIN_DOORBELL) /* Flag that CPU access will be required for the case of VRAM domain */#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)/* Flag that CPU access will not work, this VRAM domain is invisible */#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)/* Flag that USWC attributes should be used for GTT */#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)/* Flag that the memory should be in VRAM and cleared */#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)/* Flag that allocating the BO should use linear VRAM */#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)/* Flag that BO is always valid in this VM */#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)/* Flag that BO sharing will be explicitly synchronized */#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)/* Flag that indicates allocating MQD gart on GFX9, where the mtype * for the second page onward should be set to NC. It should never * be used by user space applications. */#define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8)/* Flag that BO may contain sensitive data that must be wiped before * releasing the memory */#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9)/* Flag that BO will be encrypted and that the TMZ bit should be * set in the PTEs when mapping this buffer via GPUVM or * accessing it with various hw blocks */#define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10)/* Flag that BO will be used only in preemptible context, which does * not require GTT memory accounting */#define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11)/* Flag that BO can be discarded under memory pressure without keeping the * content. */#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12)/* Flag that BO is shared coherently between multiple devices or CPU threads. * May depend on GPU instructions to flush caches to system scope explicitly. * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */#define AMDGPU_GEM_CREATE_COHERENT (1 << 13)/* Flag that BO should not be cached by GPU. Coherent without having to flush * GPU caches explicitly * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */#define AMDGPU_GEM_CREATE_UNCACHED (1 << 14)/* Flag that BO should be coherent across devices when using device-level * atomics. May depend on GPU instructions to flush caches to device scope * explicitly, promoting them to system scope automatically. * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */#define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15)/* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */#define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16) struct drm_amdgpu_gem_create_in { /** the requested memory size */ __u64 bo_size; /** physical start_addr alignment in bytes for some HW requirements */ __u64 alignment; /** the requested memory domains */ __u64 domains; /** allocation flags */ __u64 domain_flags;}; struct drm_amdgpu_gem_create_out { /** returned GEM object handle */ __u32 handle; __u32 _pad;}; union drm_amdgpu_gem_create { struct drm_amdgpu_gem_create_in in; struct drm_amdgpu_gem_create_out out;}; /** Opcode to create new residency list. */#define AMDGPU_BO_LIST_OP_CREATE 0/** Opcode to destroy previously created residency list */#define AMDGPU_BO_LIST_OP_DESTROY 1/** Opcode to update resource information in the list */#define AMDGPU_BO_LIST_OP_UPDATE 2 struct drm_amdgpu_bo_list_in { /** Type of operation */ __u32 operation; /** Handle of list or 0 if we want to create one */ __u32 list_handle; /** Number of BOs in list */ __u32 bo_number; /** Size of each element describing BO */ __u32 bo_info_size; /** Pointer to array describing BOs */ __u64 bo_info_ptr;}; struct drm_amdgpu_bo_list_entry { /** Handle of BO */ __u32 bo_handle; /** New (if specified) BO priority to be used during migration */ __u32 bo_priority;}; struct drm_amdgpu_bo_list_out { /** Handle of resource list */ __u32 list_handle; __u32 _pad;}; union drm_amdgpu_bo_list { struct drm_amdgpu_bo_list_in in; struct drm_amdgpu_bo_list_out out;}; /* context related */#define AMDGPU_CTX_OP_ALLOC_CTX 1#define AMDGPU_CTX_OP_FREE_CTX 2#define AMDGPU_CTX_OP_QUERY_STATE 3#define AMDGPU_CTX_OP_QUERY_STATE2 4#define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5#define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6 /* GPU reset status */#define AMDGPU_CTX_NO_RESET 0/* this the context caused it */#define AMDGPU_CTX_GUILTY_RESET 1/* some other context caused it */#define AMDGPU_CTX_INNOCENT_RESET 2/* unknown cause */#define AMDGPU_CTX_UNKNOWN_RESET 3 /* indicate gpu reset occurred after ctx created */#define AMDGPU_CTX_QUERY2_FLAGS_RESET (1<<0)/* indicate vram lost occurred after ctx created */#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1)/* indicate some job from this context once cause gpu hang */#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1<<2)/* indicate some errors are detected by RAS */#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1<<3)#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1<<4)/* indicate that the reset hasn't completed yet */#define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1<<5) /* Context priority level */#define AMDGPU_CTX_PRIORITY_UNSET -2048#define AMDGPU_CTX_PRIORITY_VERY_LOW -1023#define AMDGPU_CTX_PRIORITY_LOW -512#define AMDGPU_CTX_PRIORITY_NORMAL 0/* * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires * CAP_SYS_NICE or DRM_MASTER*/#define AMDGPU_CTX_PRIORITY_HIGH 512#define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023 /* select a stable profiling pstate for perfmon tools */#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf#define AMDGPU_CTX_STABLE_PSTATE_NONE 0#define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3#define AMDGPU_CTX_STABLE_PSTATE_PEAK 4 struct drm_amdgpu_ctx_in { /** AMDGPU_CTX_OP_* */ __u32 op; /** Flags */ __u32 flags; __u32 ctx_id; /** AMDGPU_CTX_PRIORITY_* */ __s32 priority;}; union drm_amdgpu_ctx_out { struct { __u32 ctx_id; __u32 _pad; } alloc; struct { /** For future use, no flags defined so far */ __u64 flags; /** Number of resets caused by this context so far. */ __u32 hangs; /** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; struct { __u32 flags; __u32 _pad; } pstate;}; union drm_amdgpu_ctx { struct drm_amdgpu_ctx_in in; union drm_amdgpu_ctx_out out;}; /* user queue IOCTL operations */#define AMDGPU_USERQ_OP_CREATE 1#define AMDGPU_USERQ_OP_FREE 2 /* queue priority levels *//* low < normal low < normal high < high */#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only *//* for queues that need access to protected content */#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2) /* * This structure is a container to pass input configuration * info for all supported userqueue related operations. * For operation AMDGPU_USERQ_OP_CREATE: user is expected * to set all fields, excep the parameter 'queue_id'. * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected * to be set is 'queue_id', eveything else is ignored. */struct drm_amdgpu_userq_in { /** AMDGPU_USERQ_OP_* */ __u32 op; /** Queue id passed for operation USERQ_OP_FREE */ __u32 queue_id; /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */ __u32 ip_type; /** * @doorbell_handle: the handle of doorbell GEM object * associated with this userqueue client. */ __u32 doorbell_handle; /** * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo. * Kernel will generate absolute doorbell offset using doorbell_handle * and doorbell_offset in the doorbell bo. */ __u32 doorbell_offset; /** * @flags: flags used for queue parameters */ __u32 flags; /** * @queue_va: Virtual address of the GPU memory which holds the queue * object. The queue holds the workload packets. */ __u64 queue_va; /** * @queue_size: Size of the queue in bytes, this needs to be 256-byte * aligned. */ __u64 queue_size; /** * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR. * This object must be at least 8 byte in size and aligned to 8-byte offset. */ __u64 rptr_va; /** * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR. * This object must be at least 8 byte in size and aligned to 8-byte offset. * * Queue, RPTR and WPTR can come from the same object, as long as the size * and alignment related requirements are met. */ __u64 wptr_va; /** * @mqd: MQD (memory queue descriptor) is a set of parameters which allow * the GPU to uniquely define and identify a usermode queue. * * MQD data can be of different size for different GPU IP/engine and * their respective versions/revisions, so this points to a __u64 * * which holds IP specific MQD of this usermode queue. */ __u64 mqd; /** * @size: size of MQD data in bytes, it must match the MQD structure * size of the respective engine/revision defined in UAPI for ex, for * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11). */ __u64 mqd_size;}; /* The structure to carry output of userqueue ops */struct drm_amdgpu_userq_out { /** * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique * queue ID to represent the newly created userqueue in the system, otherwise * it should be ignored. */ __u32 queue_id; __u32 _pad;}; union drm_amdgpu_userq { struct drm_amdgpu_userq_in in; struct drm_amdgpu_userq_out out;}; /* GFX V11 IP specific MQD parameters */struct drm_amdgpu_userq_mqd_gfx11 { /** * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer. * Use AMDGPU_INFO_IOCTL to find the exact size of the object. */ __u64 shadow_va; /** * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. * Use AMDGPU_INFO_IOCTL to find the exact size of the object. */ __u64 csa_va;}; /* GFX V11 SDMA IP specific MQD parameters */struct drm_amdgpu_userq_mqd_sdma_gfx11 { /** * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL * to get the size. */ __u64 csa_va;}; /* GFX V11 Compute IP specific MQD parameters */struct drm_amdgpu_userq_mqd_compute_gfx11 { /** * @eop_va: Virtual address of the GPU memory to hold the EOP buffer. * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL * to get the size. */ __u64 eop_va;}; /* userq signal/wait ioctl */struct drm_amdgpu_userq_signal { /** * @queue_id: Queue handle used by the userq fence creation function * to retrieve the WPTR. */ __u32 queue_id; __u32 pad; /** * @syncobj_handles: The list of syncobj handles submitted by the user queue * job to be signaled. */ __u64 syncobj_handles; /** * @num_syncobj_handles: A count that represents the number of syncobj handles in * @syncobj_handles. */ __u16 num_syncobj_handles; __u16 pad0; __u32 pad1; /** * @bo_read_handles: The list of BO handles that the submitted user queue job * is using for read only. This will update BO fences in the kernel. */ __u64 bo_read_handles; /** * @bo_write_handles: The list of BO handles that the submitted user queue job * is using for write only. This will update BO fences in the kernel. */ __u64 bo_write_handles; /** * @num_bo_read_handles: A count that represents the number of read BO handles in * @bo_read_handles. */Lines 1–500 of 1701. Load more
/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*- * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * Copyright 2014 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> */ #ifndef __AMDGPU_DRM_H__ #define __AMDGPU_DRM_H__ #include "drm.h" #if defined(__cplusplus) extern "C" { #endif #define DRM_AMDGPU_GEM_CREATE 0x00 #define DRM_AMDGPU_GEM_MMAP 0x01 #define DRM_AMDGPU_CTX 0x02 #define DRM_AMDGPU_BO_LIST 0x03 #define DRM_AMDGPU_CS 0x04 #define DRM_AMDGPU_INFO 0x05 #define DRM_AMDGPU_GEM_METADATA 0x06 #define DRM_AMDGPU_GEM_WAIT_IDLE 0x07 #define DRM_AMDGPU_GEM_VA 0x08 #define DRM_AMDGPU_WAIT_CS 0x09 #define DRM_AMDGPU_GEM_OP 0x10 #define DRM_AMDGPU_GEM_USERPTR 0x11 #define DRM_AMDGPU_WAIT_FENCES 0x12 #define DRM_AMDGPU_VM 0x13 #define DRM_AMDGPU_FENCE_TO_HANDLE 0x14 #define DRM_AMDGPU_SCHED 0x15 #define DRM_AMDGPU_USERQ 0x16 #define DRM_AMDGPU_USERQ_SIGNAL 0x17 #define DRM_AMDGPU_USERQ_WAIT 0x18 #define DRM_AMDGPU_GEM_LIST_HANDLES 0x19 #define DRM_AMDGPU_PROC_OPTIONS 0x1A #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) #define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx) #define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list) #define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs) #define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info) #define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata) #define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle) #define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va) #define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs) #define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op) #define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr) #define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences) #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm) #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle) #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched) #define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq) #define DRM_IOCTL_AMDGPU_USERQ_SIGNAL DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal) #define DRM_IOCTL_AMDGPU_USERQ_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait) #define DRM_IOCTL_AMDGPU_GEM_LIST_HANDLES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_LIST_HANDLES, struct drm_amdgpu_gem_list_handles) #define DRM_IOCTL_AMDGPU_PROC_OPTIONS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_PROC_OPTIONS, struct drm_amdgpu_proc_options) /** * DOC: memory domains * * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible. * Memory in this pool could be swapped out to disk if there is pressure. * * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the * GPU's virtual address space via gart. Gart memory linearizes non-contiguous * pages of system memory, allows GPU access system memory in a linearized * fashion. * * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory * carved out by the BIOS. * * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data * across shader threads. * * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the * execution of all the waves on a device. * * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines * for appending data. * * %AMDGPU_GEM_DOMAIN_DOORBELL Doorbell. It is an MMIO region for * signalling user mode queues. */ #define AMDGPU_GEM_DOMAIN_CPU 0x1 #define AMDGPU_GEM_DOMAIN_GTT 0x2 #define AMDGPU_GEM_DOMAIN_VRAM 0x4 #define AMDGPU_GEM_DOMAIN_GDS 0x8 #define AMDGPU_GEM_DOMAIN_GWS 0x10 #define AMDGPU_GEM_DOMAIN_OA 0x20 #define AMDGPU_GEM_DOMAIN_DOORBELL 0x40 #define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \ AMDGPU_GEM_DOMAIN_GTT | \ AMDGPU_GEM_DOMAIN_VRAM | \ AMDGPU_GEM_DOMAIN_GDS | \ AMDGPU_GEM_DOMAIN_GWS | \ AMDGPU_GEM_DOMAIN_OA | \ AMDGPU_GEM_DOMAIN_DOORBELL) /* Flag that CPU access will be required for the case of VRAM domain */ #define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0) /* Flag that CPU access will not work, this VRAM domain is invisible */ #define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1) /* Flag that USWC attributes should be used for GTT */ #define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2) /* Flag that the memory should be in VRAM and cleared */ #define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3) /* Flag that allocating the BO should use linear VRAM */ #define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5) /* Flag that BO is always valid in this VM */ #define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6) /* Flag that BO sharing will be explicitly synchronized */ #define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7) /* Flag that indicates allocating MQD gart on GFX9, where the mtype * for the second page onward should be set to NC. It should never * be used by user space applications. */ #define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8) /* Flag that BO may contain sensitive data that must be wiped before * releasing the memory */ #define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9) /* Flag that BO will be encrypted and that the TMZ bit should be * set in the PTEs when mapping this buffer via GPUVM or * accessing it with various hw blocks */ #define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10) /* Flag that BO will be used only in preemptible context, which does * not require GTT memory accounting */ #define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11) /* Flag that BO can be discarded under memory pressure without keeping the * content. */ #define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12) /* Flag that BO is shared coherently between multiple devices or CPU threads. * May depend on GPU instructions to flush caches to system scope explicitly. * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */ #define AMDGPU_GEM_CREATE_COHERENT (1 << 13) /* Flag that BO should not be cached by GPU. Coherent without having to flush * GPU caches explicitly * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */ #define AMDGPU_GEM_CREATE_UNCACHED (1 << 14) /* Flag that BO should be coherent across devices when using device-level * atomics. May depend on GPU instructions to flush caches to device scope * explicitly, promoting them to system scope automatically. * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */ #define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15) /* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */ #define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16) struct drm_amdgpu_gem_create_in { /** the requested memory size */ __u64 bo_size; /** physical start_addr alignment in bytes for some HW requirements */ __u64 alignment; /** the requested memory domains */ __u64 domains; /** allocation flags */ __u64 domain_flags; }; struct drm_amdgpu_gem_create_out { /** returned GEM object handle */ __u32 handle; __u32 _pad; }; union drm_amdgpu_gem_create { struct drm_amdgpu_gem_create_in in; struct drm_amdgpu_gem_create_out out; }; /** Opcode to create new residency list. */ #define AMDGPU_BO_LIST_OP_CREATE 0 /** Opcode to destroy previously created residency list */ #define AMDGPU_BO_LIST_OP_DESTROY 1 /** Opcode to update resource information in the list */ #define AMDGPU_BO_LIST_OP_UPDATE 2 struct drm_amdgpu_bo_list_in { /** Type of operation */ __u32 operation; /** Handle of list or 0 if we want to create one */ __u32 list_handle; /** Number of BOs in list */ __u32 bo_number; /** Size of each element describing BO */ __u32 bo_info_size; /** Pointer to array describing BOs */ __u64 bo_info_ptr; }; struct drm_amdgpu_bo_list_entry { /** Handle of BO */ __u32 bo_handle; /** New (if specified) BO priority to be used during migration */ __u32 bo_priority; }; struct drm_amdgpu_bo_list_out { /** Handle of resource list */ __u32 list_handle; __u32 _pad; }; union drm_amdgpu_bo_list { struct drm_amdgpu_bo_list_in in; struct drm_amdgpu_bo_list_out out; }; /* context related */ #define AMDGPU_CTX_OP_ALLOC_CTX 1 #define AMDGPU_CTX_OP_FREE_CTX 2 #define AMDGPU_CTX_OP_QUERY_STATE 3 #define AMDGPU_CTX_OP_QUERY_STATE2 4 #define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5 #define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6 /* GPU reset status */ #define AMDGPU_CTX_NO_RESET 0 /* this the context caused it */ #define AMDGPU_CTX_GUILTY_RESET 1 /* some other context caused it */ #define AMDGPU_CTX_INNOCENT_RESET 2 /* unknown cause */ #define AMDGPU_CTX_UNKNOWN_RESET 3 /* indicate gpu reset occurred after ctx created */ #define AMDGPU_CTX_QUERY2_FLAGS_RESET (1<<0) /* indicate vram lost occurred after ctx created */ #define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1) /* indicate some job from this context once cause gpu hang */ #define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1<<2) /* indicate some errors are detected by RAS */ #define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1<<3) #define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1<<4) /* indicate that the reset hasn't completed yet */ #define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1<<5) /* Context priority level */ #define AMDGPU_CTX_PRIORITY_UNSET -2048 #define AMDGPU_CTX_PRIORITY_VERY_LOW -1023 #define AMDGPU_CTX_PRIORITY_LOW -512 #define AMDGPU_CTX_PRIORITY_NORMAL 0 /* * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires * CAP_SYS_NICE or DRM_MASTER */ #define AMDGPU_CTX_PRIORITY_HIGH 512 #define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023 /* select a stable profiling pstate for perfmon tools */ #define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf #define AMDGPU_CTX_STABLE_PSTATE_NONE 0 #define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1 #define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2 #define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3 #define AMDGPU_CTX_STABLE_PSTATE_PEAK 4 struct drm_amdgpu_ctx_in { /** AMDGPU_CTX_OP_* */ __u32 op; /** Flags */ __u32 flags; __u32 ctx_id; /** AMDGPU_CTX_PRIORITY_* */ __s32 priority; }; union drm_amdgpu_ctx_out { struct { __u32 ctx_id; __u32 _pad; } alloc; struct { /** For future use, no flags defined so far */ __u64 flags; /** Number of resets caused by this context so far. */ __u32 hangs; /** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; struct { __u32 flags; __u32 _pad; } pstate; }; union drm_amdgpu_ctx { struct drm_amdgpu_ctx_in in; union drm_amdgpu_ctx_out out; }; /* user queue IOCTL operations */ #define AMDGPU_USERQ_OP_CREATE 1 #define AMDGPU_USERQ_OP_FREE 2 /* queue priority levels */ /* low < normal low < normal high < high */ #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3 #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0 #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0 #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1 #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2 #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only */ /* for queues that need access to protected content */ #define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2) /* * This structure is a container to pass input configuration * info for all supported userqueue related operations. * For operation AMDGPU_USERQ_OP_CREATE: user is expected * to set all fields, excep the parameter 'queue_id'. * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected * to be set is 'queue_id', eveything else is ignored. */ struct drm_amdgpu_userq_in { /** AMDGPU_USERQ_OP_* */ __u32 op; /** Queue id passed for operation USERQ_OP_FREE */ __u32 queue_id; /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */ __u32 ip_type; /** * @doorbell_handle: the handle of doorbell GEM object * associated with this userqueue client. */ __u32 doorbell_handle; /** * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo. * Kernel will generate absolute doorbell offset using doorbell_handle * and doorbell_offset in the doorbell bo. */ __u32 doorbell_offset; /** * @flags: flags used for queue parameters */ __u32 flags; /** * @queue_va: Virtual address of the GPU memory which holds the queue * object. The queue holds the workload packets. */ __u64 queue_va; /** * @queue_size: Size of the queue in bytes, this needs to be 256-byte * aligned. */ __u64 queue_size; /** * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR. * This object must be at least 8 byte in size and aligned to 8-byte offset. */ __u64 rptr_va; /** * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR. * This object must be at least 8 byte in size and aligned to 8-byte offset. * * Queue, RPTR and WPTR can come from the same object, as long as the size * and alignment related requirements are met. */ __u64 wptr_va; /** * @mqd: MQD (memory queue descriptor) is a set of parameters which allow * the GPU to uniquely define and identify a usermode queue. * * MQD data can be of different size for different GPU IP/engine and * their respective versions/revisions, so this points to a __u64 * * which holds IP specific MQD of this usermode queue. */ __u64 mqd; /** * @size: size of MQD data in bytes, it must match the MQD structure * size of the respective engine/revision defined in UAPI for ex, for * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11). */ __u64 mqd_size; }; /* The structure to carry output of userqueue ops */ struct drm_amdgpu_userq_out { /** * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique * queue ID to represent the newly created userqueue in the system, otherwise * it should be ignored. */ __u32 queue_id; __u32 _pad; }; union drm_amdgpu_userq { struct drm_amdgpu_userq_in in; struct drm_amdgpu_userq_out out; }; /* GFX V11 IP specific MQD parameters */ struct drm_amdgpu_userq_mqd_gfx11 { /** * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer. * Use AMDGPU_INFO_IOCTL to find the exact size of the object. */ __u64 shadow_va; /** * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. * Use AMDGPU_INFO_IOCTL to find the exact size of the object. */ __u64 csa_va; }; /* GFX V11 SDMA IP specific MQD parameters */ struct drm_amdgpu_userq_mqd_sdma_gfx11 { /** * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL * to get the size. */ __u64 csa_va; }; /* GFX V11 Compute IP specific MQD parameters */ struct drm_amdgpu_userq_mqd_compute_gfx11 { /** * @eop_va: Virtual address of the GPU memory to hold the EOP buffer. * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL * to get the size. */ __u64 eop_va; }; /* userq signal/wait ioctl */ struct drm_amdgpu_userq_signal { /** * @queue_id: Queue handle used by the userq fence creation function * to retrieve the WPTR. */ __u32 queue_id; __u32 pad; /** * @syncobj_handles: The list of syncobj handles submitted by the user queue * job to be signaled. */ __u64 syncobj_handles; /** * @num_syncobj_handles: A count that represents the number of syncobj handles in * @syncobj_handles. */ __u16 num_syncobj_handles; __u16 pad0; __u32 pad1; /** * @bo_read_handles: The list of BO handles that the submitted user queue job * is using for read only. This will update BO fences in the kernel. */ __u64 bo_read_handles; /** * @bo_write_handles: The list of BO handles that the submitted user queue job * is using for write only. This will update BO fences in the kernel. */ __u64 bo_write_handles; /** * @num_bo_read_handles: A count that represents the number of read BO handles in * @bo_read_handles. */