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/*** $Id: ltable.c,v 2.71 2012/05/23 15:37:09 roberto Exp $** Lua tables (hash)** See Copyright Notice in lua.h*/  /*** Implementation of tables (aka arrays, objects, or hash tables).** Tables keep its elements in two parts: an array part and a hash part.** Non-negative integer keys are all candidates to be kept in the array** part. The actual size of the array is the largest `n' such that at** least half the slots between 0 and n are in use.** Hash uses a mix of chained scatter table with Brent's variation.** A main invariant of these tables is that, if an element is not** in its main position (i.e. the `original' position that its hash gives** to it), then the colliding element is in its own main position.** Hence even when the load factor reaches 100%, performance remains good.*/ #include <string.h> #define ltable_c#define LUA_CORE #include "lua.h" #include "ldebug.h"#include "ldo.h"#include "lgc.h"#include "lmem.h"#include "lobject.h"#include "lstate.h"#include "lstring.h"#include "ltable.h"#include "lvm.h"  /*** max size of array part is 2^MAXBITS*/#if LUAI_BITSINT >= 32#define MAXBITS		30#else#define MAXBITS		(LUAI_BITSINT-2)#endif #define MAXASIZE	(1 << MAXBITS)  #define hashpow2(t,n)		(gnode(t, lmod((n), sizenode(t)))) #define hashstr(t,str)		hashpow2(t, (str)->tsv.hash)#define hashboolean(t,p)	hashpow2(t, p)  /*** for some types, it is better to avoid modulus by power of 2, as** they tend to have many 2 factors.*/#define hashmod(t,n)	(gnode(t, ((n) % ((sizenode(t)-1)|1))))  #define hashpointer(t,p)	hashmod(t, IntPoint(p))  #define dummynode		(&dummynode_) #define isdummy(n)		((n) == dummynode) static const Node dummynode_ = {  {NILCONSTANT},  /* value */  {{NILCONSTANT, NULL}}  /* key */};  /*** hash for lua_Numbers*/static Node *hashnum (const Table *t, lua_Number n) {  int i;  luai_hashnum(i, n);  if (i < 0) {    if (cast(unsigned int, i) == 0u - i)  /* use unsigned to avoid overflows */      i = 0;  /* handle INT_MIN */    i = -i;  /* must be a positive value */  }  return hashmod(t, i);}   /*** returns the `main' position of an element in a table (that is, the index** of its hash value)*/static Node *mainposition (const Table *t, const TValue *key) {  switch (ttype(key)) {    case LUA_TNUMBER:      return hashnum(t, nvalue(key));    case LUA_TLNGSTR: {      TString *s = rawtsvalue(key);      if (s->tsv.extra == 0) {  /* no hash? */        s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);        s->tsv.extra = 1;  /* now it has its hash */      }      return hashstr(t, rawtsvalue(key));    }    case LUA_TSHRSTR:      return hashstr(t, rawtsvalue(key));    case LUA_TBOOLEAN:      return hashboolean(t, bvalue(key));    case LUA_TLIGHTUSERDATA:      return hashpointer(t, pvalue(key));    case LUA_TLCF:      return hashpointer(t, fvalue(key));    default:      return hashpointer(t, gcvalue(key));  }}  /*** returns the index for `key' if `key' is an appropriate key to live in** the array part of the table, -1 otherwise.*/static int arrayindex (const TValue *key) {  if (ttisnumber(key)) {    lua_Number n = nvalue(key);    int k;    lua_number2int(k, n);    if (luai_numeq(cast_num(k), n))      return k;  }  return -1;  /* `key' did not match some condition */}  /*** returns the index of a `key' for table traversals. First goes all** elements in the array part, then elements in the hash part. The** beginning of a traversal is signaled by -1.*/static int findindex (lua_State *L, Table *t, StkId key) {  int i;  if (ttisnil(key)) return -1;  /* first iteration */  i = arrayindex(key);  if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */    return i-1;  /* yes; that's the index (corrected to C) */  else {    Node *n = mainposition(t, key);    for (;;) {  /* check whether `key' is somewhere in the chain */      /* key may be dead already, but it is ok to use it in `next' */      if (luaV_rawequalobj(gkey(n), key) ||            (ttisdeadkey(gkey(n)) && iscollectable(key) &&             deadvalue(gkey(n)) == gcvalue(key))) {        i = cast_int(n - gnode(t, 0));  /* key index in hash table */        /* hash elements are numbered after array ones */        return i + t->sizearray;      }      else n = gnext(n);      if (n == NULL)        luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */    }  }}  int luaH_next (lua_State *L, Table *t, StkId key) {  int i = findindex(L, t, key);  /* find original element */  for (i++; i < t->sizearray; i++) {  /* try first array part */    if (!ttisnil(&t->array[i])) {  /* a non-nil value? */      setnvalue(key, cast_num(i+1));      setobj2s(L, key+1, &t->array[i]);      return 1;    }  }  for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */    if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */      setobj2s(L, key, gkey(gnode(t, i)));      setobj2s(L, key+1, gval(gnode(t, i)));      return 1;    }  }  return 0;  /* no more elements */}  /*** {=============================================================** Rehash** ==============================================================*/  static int computesizes (int nums[], int *narray) {  int i;  int twotoi;  /* 2^i */  int a = 0;  /* number of elements smaller than 2^i */  int na = 0;  /* number of elements to go to array part */  int n = 0;  /* optimal size for array part */  for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {    if (nums[i] > 0) {      a += nums[i];      if (a > twotoi/2) {  /* more than half elements present? */        n = twotoi;  /* optimal size (till now) */        na = a;  /* all elements smaller than n will go to array part */      }    }    if (a == *narray) break;  /* all elements already counted */  }  *narray = n;  lua_assert(*narray/2 <= na && na <= *narray);  return na;}  static int countint (const TValue *key, int *nums) {  int k = arrayindex(key);  if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */    nums[luaO_ceillog2(k)]++;  /* count as such */    return 1;  }  else    return 0;}  static int numusearray (const Table *t, int *nums) {  int lg;  int ttlg;  /* 2^lg */  int ause = 0;  /* summation of `nums' */  int i = 1;  /* count to traverse all array keys */  for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */    int lc = 0;  /* counter */    int lim = ttlg;    if (lim > t->sizearray) {      lim = t->sizearray;  /* adjust upper limit */      if (i > lim)        break;  /* no more elements to count */    }    /* count elements in range (2^(lg-1), 2^lg] */    for (; i <= lim; i++) {      if (!ttisnil(&t->array[i-1]))        lc++;    }    nums[lg] += lc;    ause += lc;  }  return ause;}  static int numusehash (const Table *t, int *nums, int *pnasize) {  int totaluse = 0;  /* total number of elements */  int ause = 0;  /* summation of `nums' */  int i = sizenode(t);  while (i--) {    Node *n = &t->node[i];    if (!ttisnil(gval(n))) {      ause += countint(gkey(n), nums);      totaluse++;    }  }  *pnasize += ause;  return totaluse;}  static void setarrayvector (lua_State *L, Table *t, int size) {  int i;  luaM_reallocvector(L, t->array, t->sizearray, size, TValue);  for (i=t->sizearray; i<size; i++)     setnilvalue(&t->array[i]);  t->sizearray = size;}  static void setnodevector (lua_State *L, Table *t, int size) {  int lsize;  if (size == 0) {  /* no elements to hash part? */    t->node = cast(Node *, dummynode);  /* use common `dummynode' */    lsize = 0;  }  else {    int i;    lsize = luaO_ceillog2(size);    if (lsize > MAXBITS)      luaG_runerror(L, "table overflow");    size = twoto(lsize);    t->node = luaM_newvector(L, size, Node);    for (i=0; i<size; i++) {      Node *n = gnode(t, i);      gnext(n) = NULL;      setnilvalue(gkey(n));      setnilvalue(gval(n));    }  }  t->lsizenode = cast_byte(lsize);  t->lastfree = gnode(t, size);  /* all positions are free */}  void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {  int i;  int oldasize = t->sizearray;  int oldhsize = t->lsizenode;  Node *nold = t->node;  /* save old hash ... */  if (nasize > oldasize)  /* array part must grow? */    setarrayvector(L, t, nasize);  /* create new hash part with appropriate size */  setnodevector(L, t, nhsize);  if (nasize < oldasize) {  /* array part must shrink? */    t->sizearray = nasize;    /* re-insert elements from vanishing slice */    for (i=nasize; i<oldasize; i++) {      if (!ttisnil(&t->array[i]))        luaH_setint(L, t, i + 1, &t->array[i]);    }    /* shrink array */    luaM_reallocvector(L, t->array, oldasize, nasize, TValue);  }  /* re-insert elements from hash part */  for (i = twoto(oldhsize) - 1; i >= 0; i--) {    Node *old = nold+i;    if (!ttisnil(gval(old))) {      /* doesn't need barrier/invalidate cache, as entry was         already present in the table */      setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));    }  }  if (!isdummy(nold))    luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */}  void luaH_resizearray (lua_State *L, Table *t, int nasize) {  int nsize = isdummy(t->node) ? 0 : sizenode(t);  luaH_resize(L, t, nasize, nsize);}  static void rehash (lua_State *L, Table *t, const TValue *ek) {  int nasize, na;  int nums[MAXBITS+1];  /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */  int i;  int totaluse;  for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */  nasize = numusearray(t, nums);  /* count keys in array part */  totaluse = nasize;  /* all those keys are integer keys */  totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */  /* count extra key */  nasize += countint(ek, nums);  totaluse++;  /* compute new size for array part */  na = computesizes(nums, &nasize);  /* resize the table to new computed sizes */  luaH_resize(L, t, nasize, totaluse - na);}   /*** }=============================================================*/  Table *luaH_new (lua_State *L) {  Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;  t->metatable = NULL;  t->flags = cast_byte(~0);  t->array = NULL;  t->sizearray = 0;  setnodevector(L, t, 0);  return t;}  void luaH_free (lua_State *L, Table *t) {  if (!isdummy(t->node))    luaM_freearray(L, t->node, cast(size_t, sizenode(t)));  luaM_freearray(L, t->array, t->sizearray);  luaM_free(L, t);}  static Node *getfreepos (Table *t) {  while (t->lastfree > t->node) {    t->lastfree--;    if (ttisnil(gkey(t->lastfree)))      return t->lastfree;  }  return NULL;  /* could not find a free place */}   /*** inserts a new key into a hash table; first, check whether key's main** position is free. If not, check whether colliding node is in its main** position or not: if it is not, move colliding node to an empty place and** put new key in its main position; otherwise (colliding node is in its main** position), new key goes to an empty position.*/TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {  Node *mp;  if (ttisnil(key)) luaG_runerror(L, "table index is nil");  else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))    luaG_runerror(L, "table index is NaN");  mp = mainposition(t, key);  if (!ttisnil(gval(mp)) || isdummy(mp)) {  /* main position is taken? */    Node *othern;    Node *n = getfreepos(t);  /* get a free place */    if (n == NULL) {  /* cannot find a free place? */      rehash(L, t, key);  /* grow table */      /* whatever called 'newkey' take care of TM cache and GC barrier */      return luaH_set(L, t, key);  /* insert key into grown table */    }    lua_assert(!isdummy(n));    othern = mainposition(t, gkey(mp));    if (othern != mp) {  /* is colliding node out of its main position? */      /* yes; move colliding node into free position */      while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */      gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */      *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */      gnext(mp) = NULL;  /* now `mp' is free */      setnilvalue(gval(mp));    }    else {  /* colliding node is in its own main position */      /* new node will go into free position */      gnext(n) = gnext(mp);  /* chain new position */      gnext(mp) = n;      mp = n;    }  }  setobj2t(L, gkey(mp), key);  luaC_barrierback(L, obj2gco(t), key);  lua_assert(ttisnil(gval(mp)));  return gval(mp);}  /*** search function for integers*/const TValue *luaH_getint (Table *t, int key) {  /* (1 <= key && key <= t->sizearray) */  if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))    return &t->array[key-1];  else {    lua_Number nk = cast_num(key);    Node *n = hashnum(t, nk);    do {  /* check whether `key' is somewhere in the chain */      if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))        return gval(n);  /* that's it */      else n = gnext(n);    } while (n);    return luaO_nilobject;  }}  /*** search function for short strings*/const TValue *luaH_getstr (Table *t, TString *key) {  Node *n = hashstr(t, key);  lua_assert(key->tsv.tt == LUA_TSHRSTR);  do {  /* check whether `key' is somewhere in the chain */    if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key))      return gval(n);  /* that's it */    else n = gnext(n);  } while (n);  return luaO_nilobject;}  /*** main search function*/const TValue *luaH_get (Table *t, const TValue *key) {  switch (ttype(key)) {    case LUA_TNIL: return luaO_nilobject;    case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key));    case LUA_TNUMBER: {      int k;      lua_Number n = nvalue(key);      lua_number2int(k, n);      if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */        return luaH_getint(t, k);  /* use specialized version */      /* else go through */    }    default: {      Node *n = mainposition(t, key);      do {  /* check whether `key' is somewhere in the chain */        if (luaV_rawequalobj(gkey(n), key))          return gval(n);  /* that's it */        else n = gnext(n);      } while (n);      return luaO_nilobject;

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