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/* * CDToons video decoder * Copyright (C) 2020 Alyssa Milburn <amilburn@zall.org> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * CDToons video decoder * @author Alyssa Milburn <amilburn@zall.org> */ #include <stdint.h> #include "libavutil/attributes.h"#include "libavutil/internal.h"#include "libavutil/mem.h"#include "avcodec.h"#include "bytestream.h"#include "codec_internal.h"#include "decode.h" #define CDTOONS_HEADER_SIZE   44#define CDTOONS_MAX_SPRITES 1200 typedef struct CDToonsSprite {    uint16_t flags;    uint16_t owner_frame;    uint16_t start_frame;    uint16_t end_frame;    unsigned int alloc_size;    uint32_t size;    uint8_t *data;    int      active;} CDToonsSprite; typedef struct CDToonsContext {    AVFrame *frame;     uint16_t last_pal_id;   ///< The index of the active palette sprite.    uint32_t pal[256];      ///< The currently-used palette data.    CDToonsSprite sprites[CDTOONS_MAX_SPRITES];} CDToonsContext; static int cdtoons_render_sprite(AVCodecContext *avctx, const uint8_t *data,                                 uint32_t data_size,                                 int dst_x, int dst_y, int width, int height){    CDToonsContext *c = avctx->priv_data;    const uint8_t *next_line = data;    const uint8_t *end = data + data_size;    uint16_t line_size;    uint8_t *dest;    int skip = 0, to_skip, x;     if (dst_x + width > avctx->width)        width = avctx->width - dst_x;    if (dst_y + height > avctx->height)        height = avctx->height - dst_y;     if (dst_x < 0) {        /* we need to skip the start of the scanlines */        skip = -dst_x;        if (width <= skip)            return 0;        dst_x = 0;    }     for (int y = 0; y < height; y++) {        /* one scanline at a time, size is provided */        data      = next_line;        if (end - data < 2)            return 1;        line_size = bytestream_get_be16(&data);        if (end - data < line_size)            return 1;        next_line = data + line_size;        if (dst_y + y < 0)            continue;         dest = c->frame->data[0] + (dst_y + y) * c->frame->linesize[0] + dst_x;         to_skip = skip;        x       = 0;        while (x < width - skip) {            int raw, size, step;            uint8_t val;             if (data >= end)                return 1;             val  = bytestream_get_byte(&data);            raw  = !(val & 0x80);            size = (int)(val & 0x7F) + 1;             /* skip the start of a scanline if it is off-screen */            if (to_skip >= size) {                to_skip -= size;                if (raw) {                    step = size;                } else {                    step = 1;                }                if (next_line - data < step)                    return 1;                data += step;                continue;            } else if (to_skip) {                size -= to_skip;                if (raw) {                    if (next_line - data < to_skip)                        return 1;                    data += to_skip;                }                to_skip = 0;            }             if (x + size >= width - skip)                size = width - skip - x;             /* either raw data, or a run of a single color */            if (raw) {                if (next_line - data < size)                    return 1;                memcpy(dest + x, data, size);                data += size;            } else {                uint8_t color = bytestream_get_byte(&data);                /* ignore transparent runs */                if (color)                    memset(dest + x, color, size);            }            x += size;        }    }     return 0;} static int cdtoons_decode_frame(AVCodecContext *avctx, AVFrame *rframe,                                int *got_frame, AVPacket *avpkt){    CDToonsContext *c = avctx->priv_data;    const uint8_t *buf = avpkt->data;    const uint8_t *eod = avpkt->data + avpkt->size;    const int buf_size = avpkt->size;    uint16_t frame_id;    uint8_t background_color;    uint16_t sprite_count, sprite_offset;    uint8_t referenced_count;    uint16_t palette_id;    uint8_t palette_set;    int ret;    int saw_embedded_sprites = 0;     if (buf_size < CDTOONS_HEADER_SIZE)        return AVERROR_INVALIDDATA;     if ((ret = ff_reget_buffer(avctx, c->frame, 0)) < 0)        return ret;     /* a lot of the header is useless junk in the absence of     * dirty rectangling etc */    buf               += 2; /* version? (always 9?) */    frame_id           = bytestream_get_be16(&buf);    buf               += 2; /* blocks_valid_until */    buf               += 1;    background_color   = bytestream_get_byte(&buf);    buf               += 16; /* clip rect, dirty rect */    buf               += 4; /* flags */    sprite_count       = bytestream_get_be16(&buf);    sprite_offset      = bytestream_get_be16(&buf);    buf               += 2; /* max block id? */    referenced_count   = bytestream_get_byte(&buf);    buf               += 1;    palette_id         = bytestream_get_be16(&buf);    palette_set        = bytestream_get_byte(&buf);    buf               += 5;     if (sprite_offset > buf_size)        return AVERROR_INVALIDDATA;     /* read new sprites introduced in this frame */    buf = avpkt->data + sprite_offset;    while (sprite_count--) {        uint32_t size;        uint16_t sprite_id;         if (buf + 14 > eod)            return AVERROR_INVALIDDATA;         sprite_id = bytestream_get_be16(&buf);        if (sprite_id >= CDTOONS_MAX_SPRITES) {            av_log(avctx, AV_LOG_ERROR,                   "Sprite ID %d is too high.\n", sprite_id);            return AVERROR_INVALIDDATA;        }        if (c->sprites[sprite_id].active) {            av_log(avctx, AV_LOG_ERROR,                   "Sprite ID %d is a duplicate.\n", sprite_id);            return AVERROR_INVALIDDATA;        }         c->sprites[sprite_id].flags = bytestream_get_be16(&buf);        size                        = bytestream_get_be32(&buf);        if (size < 14) {            av_log(avctx, AV_LOG_ERROR,                   "Sprite only has %d bytes of data.\n", size);            return AVERROR_INVALIDDATA;        }        size -= 14;        c->sprites[sprite_id].size        = size;        c->sprites[sprite_id].owner_frame = frame_id;        c->sprites[sprite_id].start_frame = bytestream_get_be16(&buf);        c->sprites[sprite_id].end_frame   = bytestream_get_be16(&buf);        buf += 2;         if (size > buf_size || buf + size > eod)            return AVERROR_INVALIDDATA;         av_fast_padded_malloc(&c->sprites[sprite_id].data, &c->sprites[sprite_id].alloc_size, size);        if (!c->sprites[sprite_id].data)            return AVERROR(ENOMEM);         c->sprites[sprite_id].active = 1;         bytestream_get_buffer(&buf, c->sprites[sprite_id].data, size);    }     /* render any embedded sprites */    while (buf < eod) {        uint32_t tag, size;        if (buf + 8 > eod) {            av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for embedded sprites.\n");            return AVERROR_INVALIDDATA;        }        tag  = bytestream_get_be32(&buf);        size = bytestream_get_be32(&buf);        if (tag == MKBETAG('D', 'i', 'f', 'f')) {            uint16_t diff_count;            if (buf + 10 > eod) {                av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for Diff frame.\n");                return AVERROR_INVALIDDATA;            }            diff_count = bytestream_get_be16(&buf);            buf       += 8; /* clip rect? */            for (int i = 0; i < diff_count; i++) {                int16_t top, left;                uint16_t diff_size, width, height;                 if (buf + 16 > eod) {                    av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for Diff frame header.\n");                    return AVERROR_INVALIDDATA;                }                 top        = bytestream_get_be16(&buf);                left       = bytestream_get_be16(&buf);                buf       += 4; /* bottom, right */                diff_size  = bytestream_get_be32(&buf);                width      = bytestream_get_be16(&buf);                height     = bytestream_get_be16(&buf);                if (diff_size < 8 || diff_size - 4 > eod - buf) {                    av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for Diff frame data.\n");                    return AVERROR_INVALIDDATA;                }                if (cdtoons_render_sprite(avctx, buf + 4, diff_size - 8,                                      left, top, width, height)) {                    av_log(avctx, AV_LOG_WARNING, "Ran beyond end of sprite while rendering.\n");                }                buf += diff_size - 4;            }            saw_embedded_sprites = 1;        } else {            /* we don't care about any other entries */            if (size < 8 || size - 8 > eod - buf) {                av_log(avctx, AV_LOG_WARNING, "Ran out of data for ignored entry (size %X, %d left).\n", size, (int)(eod - buf));                return AVERROR_INVALIDDATA;            }            buf += (size - 8);        }    }     /* was an intra frame? */    if (saw_embedded_sprites)        goto done;     /* render any referenced sprites */    buf = avpkt->data + CDTOONS_HEADER_SIZE;    eod = avpkt->data + sprite_offset;    for (int i = 0; i < referenced_count; i++) {        const uint8_t *block_data;        uint16_t sprite_id, width, height;        int16_t top, left, right;         if (buf + 10 > eod) {            av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data when rendering.\n");            return AVERROR_INVALIDDATA;        }         sprite_id = bytestream_get_be16(&buf);        top       = bytestream_get_be16(&buf);        left      = bytestream_get_be16(&buf);        buf      += 2; /* bottom */        right     = bytestream_get_be16(&buf);         if ((i == 0) && (sprite_id == 0)) {            /* clear background */            memset(c->frame->data[0], background_color,                   c->frame->linesize[0] * avctx->height);        }         if (!right)            continue;        if (sprite_id >= CDTOONS_MAX_SPRITES) {            av_log(avctx, AV_LOG_ERROR,                   "Sprite ID %d is too high.\n", sprite_id);            return AVERROR_INVALIDDATA;        }         block_data = c->sprites[sprite_id].data;        if (!c->sprites[sprite_id].active) {            /* this can happen when seeking around */            av_log(avctx, AV_LOG_WARNING, "Sprite %d is missing.\n", sprite_id);            continue;        }        if (c->sprites[sprite_id].size < 14) {            av_log(avctx, AV_LOG_ERROR, "Sprite %d is too small.\n", sprite_id);            continue;        }         height      = bytestream_get_be16(&block_data);        width       = bytestream_get_be16(&block_data);        block_data += 10;        if (cdtoons_render_sprite(avctx, block_data,                              c->sprites[sprite_id].size - 14,                              left, top, width, height)) {            av_log(avctx, AV_LOG_WARNING, "Ran beyond end of sprite while rendering.\n");        }    }     if (palette_id && (palette_id != c->last_pal_id)) {        if (palette_id >= CDTOONS_MAX_SPRITES) {            av_log(avctx, AV_LOG_ERROR,                   "Palette ID %d is too high.\n", palette_id);            return AVERROR_INVALIDDATA;        }        if (!c->sprites[palette_id].active) {            /* this can happen when seeking around */            av_log(avctx, AV_LOG_WARNING,                   "Palette ID %d is missing.\n", palette_id);            goto done;        }        if (c->sprites[palette_id].size != 256 * 2 * 3) {            av_log(avctx, AV_LOG_ERROR,                   "Palette ID %d is wrong size (%d).\n",                   palette_id, c->sprites[palette_id].size);            return AVERROR_INVALIDDATA;        }        c->last_pal_id = palette_id;        if (!palette_set) {            uint8_t *palette_data = c->sprites[palette_id].data;            for (int i = 0; i < 256; i++) {                /* QuickTime-ish palette: 16-bit RGB components */                unsigned r, g, b;                r             = *palette_data;                g             = *(palette_data + 2);                b             = *(palette_data + 4);                c->pal[i]     = (0xFFU << 24) | (r << 16) | (g << 8) | b;                palette_data += 6;            }            /* first palette entry indicates transparency */            c->pal[0]                     = 0;#if FF_API_PALETTE_HAS_CHANGEDFF_DISABLE_DEPRECATION_WARNINGS            c->frame->palette_has_changed = 1;FF_ENABLE_DEPRECATION_WARNINGS#endif        }    } done:    /* discard outdated blocks */    for (int i = 0; i < CDTOONS_MAX_SPRITES; i++) {        if (c->sprites[i].end_frame > frame_id)            continue;        c->sprites[i].active = 0;    }     memcpy(c->frame->data[1], c->pal, AVPALETTE_SIZE);     if ((ret = av_frame_ref(rframe, c->frame)) < 0)        return ret;     *got_frame = 1;     /* always report that the buffer was completely consumed */    return buf_size;} static av_cold int cdtoons_decode_init(AVCodecContext *avctx){    CDToonsContext *c = avctx->priv_data;     avctx->pix_fmt = AV_PIX_FMT_PAL8;    c->last_pal_id = 0;    c->frame       = av_frame_alloc();    if (!c->frame)        return AVERROR(ENOMEM);     return 0;} static void cdtoons_flush(AVCodecContext *avctx){    CDToonsContext *c = avctx->priv_data;     c->last_pal_id = 0;    for (int i = 0; i < CDTOONS_MAX_SPRITES; i++)        c->sprites[i].active = 0;} static av_cold int cdtoons_decode_end(AVCodecContext *avctx){    CDToonsContext *c = avctx->priv_data;     for (int i = 0; i < CDTOONS_MAX_SPRITES; i++) {        av_freep(&c->sprites[i].data);        c->sprites[i].active = 0;    }     av_frame_free(&c->frame);     return 0;} const FFCodec ff_cdtoons_decoder = {    .p.name         = "cdtoons",    CODEC_LONG_NAME("CDToons video"),    .p.type         = AVMEDIA_TYPE_VIDEO,    .p.id           = AV_CODEC_ID_CDTOONS,    .priv_data_size = sizeof(CDToonsContext),    .init           = cdtoons_decode_init,    .close          = cdtoons_decode_end,    FF_CODEC_DECODE_CB(cdtoons_decode_frame),    .p.capabilities = AV_CODEC_CAP_DR1,    .flush          = cdtoons_flush,};

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