Sigrid Solveig Haflínudóttirrestyle, clean up a bitb83d55c1 year agoHistory
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#include "quakedef.h" static voidMSG_WriteProtocolInfoNQ(sizebuf_t *sb, protocol_t *proto){	USED(sb);	USED(proto);} static voidMSG_ReadProtocolInfoNQ(protocol_t *proto){	USED(proto);	proto->flags = 0;} static voidMSG_WriteProtocolInfoRMQ(sizebuf_t *sb, protocol_t *proto){	USED(proto);	MSG_WriteLong(sb, PF_RMQ_ANGLE_INT16 | PF_RMQ_COORD_INT32);} static voidMSG_ReadProtocolInfoRMQ(protocol_t *proto){	proto->flags = MSG_ReadLong();	if(proto->flags != (PF_RMQ_ANGLE_INT16 | PF_RMQ_COORD_INT32))		fatal("FIXME RMQ protocol implementation limited to angle_int16 and coord_int32");} protocol_t protos[PROTO_NUM] = {	[PROTO_NQ] =		{			.name = "Quake",			.version = 15,			.limit_entity = 8192,			.limit_channel = 8,			.limit_sound = 256,			.limit_frame = 256,			.limit_model = 256,			.MSG_WriteCoord = MSG_WriteCoord,			.MSG_WriteAngle = MSG_WriteAngle,			.MSG_ReadCoord = MSG_ReadCoord,			.MSG_ReadAngle = MSG_ReadAngle,			.MSG_WriteProtocolInfo = MSG_WriteProtocolInfoNQ,			.MSG_ReadProtocolInfo = MSG_ReadProtocolInfoNQ,		},	[PROTO_RMQ] = {		.name = "RMQ",		.version = 999,		.fl_large_entity = 1 << 3,		.large_entity = 8192,		.limit_entity = 65536,		.fl_large_channel = 1 << 3,		.large_channel = 8,		.limit_channel = 256,		.fl_large_sound = 1 << 4,		.large_sound = 256,		.limit_sound = MAX_SOUNDS,		.fl_large_frame = 1 << 17,		.large_frame = 256,		.limit_frame = 65536,		.fl_large_model = 1 << 18,		.large_model = 256,		.limit_model = MAX_MODELS,		.fl_large_weaponframe = 1 << 24,		.fl_large_weaponmodel = 1 << 16,		.fl_large_baseline_model = 1 << 0,		.fl_large_baseline_frame = 1 << 1,		.fl_alpha = 1 << 16,		.fl_baseline_alpha = 1 << 2,		.fl_baseline_effects = 1 << 3,		.fl_weapon_alpha = 1 << 25,		.MSG_WriteCoord = MSG_WriteCoordInt32,		.MSG_WriteAngle = MSG_WriteAngleInt16,		.MSG_ReadCoord = MSG_ReadCoordInt32,		.MSG_ReadAngle = MSG_ReadAngleInt16,		.MSG_WriteProtocolInfo = MSG_WriteProtocolInfoRMQ,		.MSG_ReadProtocolInfo = MSG_ReadProtocolInfoRMQ,	},};

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