#pragma once typedef float vec_t;typedef vec_t vec3_t[3];typedef vec_t vec5_t[5]; typedef s16int fixed8_t;typedef s32int fixed16_t; #ifndef M_PI#define M_PI 3.14159265358979323846264338327950288#endif struct mplane_s; extern vec3_t vec3_origin; #define Qrint(f) (int)((f) + ((f) >= 0 ? 0.5 : -0.5)) #define DotProduct_(x, y) (x[0] * y[0] + x[1] * y[1] + x[2] * y[2])#define DotProductDouble(x, y) ((double)x[0] * y[0] + (double)x[1] * y[1] + (double)x[2] * y[2])#define VectorSubtract(a, b, c) \ do { \ c[0] = a[0] - b[0]; \ c[1] = a[1] - b[1]; \ c[2] = a[2] - b[2]; \ } while(0)#define VectorAdd(a, b, c) \ do { \ c[0] = a[0] + b[0]; \ c[1] = a[1] + b[1]; \ c[2] = a[2] + b[2]; \ } while(0)#define VectorCopy(a, b) \ do { \ b[0] = a[0]; \ b[1] = a[1]; \ b[2] = a[2]; \ } while(0) void VectorMA(vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); vec_t Length(vec3_t v);void CrossProduct(vec3_t v1, vec3_t v2, vec3_t cross);float VectorNormalize(vec3_t v); // returns vector lengthvoid VectorInverse(vec3_t v);void VectorScale(const vec3_t in, vec_t scale, vec3_t out); void R_ConcatRotations(float in1[3][3], float in2[3][3], float out[3][3]);void R_ConcatTransforms(float in1[3][4], float in2[3][4], float out[3][4]); void FloorDivMod(double numer, double denom, int *quotient, int *rem);int GreatestCommonDivisor(int i1, int i2); void AngleVectors(vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);int BoxOnPlaneSide(vec3_t emins, vec3_t emaxs, struct mplane_s *plane);float anglemod(float a); typedef struct clipplane_s { float dist; vec3_t normal; byte leftedge; byte rightedge; struct clipplane_s *next;} clipplane_t; typedef struct { vec3_t modelorg, org; vec3_t pn, right, up; vec3_t angles; clipplane_t clipplanes[4];} view_t; void TransformVector(vec3_t in, vec3_t out, view_t *v); #define BOX_ON_PLANE_SIDE(emins, emaxs, p) \ (((p)->type < 3) \ ? (((p)->dist <= (emins)[(p)->type]) ? 1 : (((p)->dist >= (emaxs)[(p)->type]) ? 2 : 3)) \ : BoxOnPlaneSide((emins), (emaxs), (p)))
#pragma once
typedef float vec_t;
typedef vec_t vec3_t[3];
typedef vec_t vec5_t[5];
typedef s16int fixed8_t;
typedef s32int fixed16_t;
#ifndef M_PI
#define M_PI 3.14159265358979323846264338327950288
#endif
struct mplane_s;
extern vec3_t vec3_origin;
#define Qrint(f) (int)((f) + ((f) >= 0 ? 0.5 : -0.5))
#define DotProduct_(x, y) (x[0] * y[0] + x[1] * y[1] + x[2] * y[2])
#define DotProductDouble(x, y) ((double)x[0] * y[0] + (double)x[1] * y[1] + (double)x[2] * y[2])
#define VectorSubtract(a, b, c) \
do { \
c[0] = a[0] - b[0]; \
c[1] = a[1] - b[1]; \
c[2] = a[2] - b[2]; \
} while(0)
#define VectorAdd(a, b, c) \
do { \
c[0] = a[0] + b[0]; \
c[1] = a[1] + b[1]; \
c[2] = a[2] + b[2]; \
} while(0)
#define VectorCopy(a, b) \
do { \
b[0] = a[0]; \
b[1] = a[1]; \
b[2] = a[2]; \
} while(0)
void VectorMA(vec3_t veca, float scale, vec3_t vecb, vec3_t vecc);
vec_t Length(vec3_t v);
void CrossProduct(vec3_t v1, vec3_t v2, vec3_t cross);
float VectorNormalize(vec3_t v); // returns vector length
void VectorInverse(vec3_t v);
void VectorScale(const vec3_t in, vec_t scale, vec3_t out);
void R_ConcatRotations(float in1[3][3], float in2[3][3], float out[3][3]);
void R_ConcatTransforms(float in1[3][4], float in2[3][4], float out[3][4]);
void FloorDivMod(double numer, double denom, int *quotient, int *rem);
int GreatestCommonDivisor(int i1, int i2);
void AngleVectors(vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
int BoxOnPlaneSide(vec3_t emins, vec3_t emaxs, struct mplane_s *plane);
float anglemod(float a);
typedef struct clipplane_s {
float dist;
vec3_t normal;
byte leftedge;
byte rightedge;
struct clipplane_s *next;
} clipplane_t;
typedef struct {
vec3_t modelorg, org;
vec3_t pn, right, up;
vec3_t angles;
clipplane_t clipplanes[4];
} view_t;
void TransformVector(vec3_t in, vec3_t out, view_t *v);
#define BOX_ON_PLANE_SIDE(emins, emaxs, p) \
(((p)->type < 3) \
? (((p)->dist <= (emins)[(p)->type]) ? 1 : (((p)->dist >= (emaxs)[(p)->type]) ? 2 : 3)) \
: BoxOnPlaneSide((emins), (emaxs), (p)))