#include "quakedef.h"#include "tbl.h" #define CON_TEXTSIZE 16384#define MAXPRINTMSG 4096#define MAXCMDLINE 256#define NUM_CON_TIMES 4 static Tbl *conobj;static int con_vislines;static int con_linewidth;static float con_cursorspeed = 4;static int con_current; // where next message will be printedstatic int con_x; // offset in current line for next printstatic char *con_text;static cvar_t con_notifytime = {"con_notifytime", "3"}; // seconds// realtime time the line was generated for transparent notify linesstatic float con_times[NUM_CON_TIMES]; void (*con_log)(const char *s);bool con_forcedup; // because no entities to refreshint con_totallines; // total lines in console scrollbackint con_backscroll; // lines up from bottom to displaybool con_initialized;int con_notifylines; // scan lines to clear for notify lines extern char key_lines[32][MAXCMDLINE];extern int edit_line;extern int key_linepos;extern bool team_message; extern void M_Menu_Main_f(cmd_t *c); voidCon_AddObject(char *name, void *obj){ conobj = Tset(conobj, name, obj);} void *Con_FindObject(const char *name){ return Tget(conobj, name);} intCon_SearchObject( const char *prefix, int len0, void (*f)(const char *name, void *obj, void *aux), void *aux){ const char *k; void *v; int n, c, len; if(conobj == nil) return 0; k = nil; v = nil; len = 0; for(n = 0;;) { if(!Tnextl(conobj, &k, &len, &v)) break; c = -1; if(len0 == 0 || (len >= len0 && (c = strncmp(k, prefix, len0)) == 0)) { f(k, v, aux); n++; } else if(c > 0) break; } return n;} voidCon_ToggleConsole_f(cmd_t *c){ USED(c); if(key_dest == key_console) { if(cls.state == ca_connected) { key_dest = key_game; key_lines[edit_line][1] = 0; // clear any typing key_linepos = 1; IN_Grabm(1); } else M_Menu_Main_f(c); } else { key_dest = key_console; IN_Grabm(0); } SCR_EndLoadingPlaque(); memset(con_times, 0, sizeof(con_times));} voidCon_Clear_f(cmd_t *c){ USED(c); if(con_text) memset(con_text, ' ', CON_TEXTSIZE);} voidCon_ClearNotify(void){ memset(con_times, 0, sizeof(con_times));} static voidCon_MessageMode_f(cmd_t *c){ USED(c); key_dest = key_message; team_message = false;} static voidCon_MessageMode2_f(cmd_t *c){ USED(c); key_dest = key_message; team_message = true;} /* If the line width has changed, reformat the buffer. */voidCon_CheckResize(void){ int i, j, width, oldwidth, oldtotallines, numlines, numchars; char tbuf[CON_TEXTSIZE]; width = (vid.width >> 3) - 2; if(width == con_linewidth) return; if(width < 1) { // video hasn't been initialized yet width = 38; con_linewidth = width; con_totallines = CON_TEXTSIZE / con_linewidth; memset(con_text, ' ', CON_TEXTSIZE); } else { oldwidth = con_linewidth; con_linewidth = width; oldtotallines = con_totallines; con_totallines = CON_TEXTSIZE / con_linewidth; numlines = oldtotallines; if(con_totallines < numlines) numlines = con_totallines; numchars = oldwidth; if(con_linewidth < numchars) numchars = con_linewidth; memmove(tbuf, con_text, CON_TEXTSIZE); memset(con_text, ' ', CON_TEXTSIZE); for(i = 0; i < numlines; i++) { for(j = 0; j < numchars; j++) { con_text[(con_totallines - 1 - i) * con_linewidth + j] = tbuf[((con_current - i + oldtotallines) % oldtotallines) * oldwidth + j]; } } Con_ClearNotify(); } con_backscroll = 0; con_current = con_totallines - 1;} voidCon_Init(void){ con_text = Hunk_Alloc(CON_TEXTSIZE); memset(con_text, ' ', CON_TEXTSIZE); con_linewidth = -1; Con_CheckResize(); Con_Printf("Console initialized.\n"); Cvar_RegisterVariable(&con_notifytime); Cmd_AddCommand("toggleconsole", Con_ToggleConsole_f); Cmd_AddCommand("messagemode", Con_MessageMode_f); Cmd_AddCommand("messagemode2", Con_MessageMode2_f); Cmd_AddCommand("clear", Con_Clear_f); con_initialized = true;} static voidCon_Linefeed(void){ con_x = 0; con_current++; memset(&con_text[(con_current % con_totallines) * con_linewidth], ' ', con_linewidth);} /* * handles cursor positioning, line wrapping, etc. all console printing must go * through this in order to be logged to disk. if no console is visible, the * notify window will pop up. */static voidCon_Print(const char *txt){ static bool cr; int y, c, l, mask; if(con_log != nil) con_log(txt); con_backscroll = 0; if(txt[0] == 1) { mask = 128; // go to colored text localsfx("misc/talk.wav"); txt++; } else if(txt[0] == 2) { mask = 128; // go to colored text txt++; } else mask = 0; while((c = *txt)) { // count word length for(l = 0; l < con_linewidth; l++) if(txt[l] <= ' ') break; // word wrap if(l != con_linewidth && (con_x + l > con_linewidth)) con_x = 0; txt++; if(cr) { con_current--; cr = false; } if(!con_x) { Con_Linefeed(); // mark time for transparent overlay if(con_current >= 0) con_times[con_current % NUM_CON_TIMES] = realtime; } switch(c) { case '\r': cr = true; case '\n': con_x = 0; break; default: // display character and advance y = con_current % con_totallines; con_text[y * con_linewidth + con_x] = c | mask; con_x++; if(con_x >= con_linewidth) con_x = 0; break; } }} /* Handles cursor positioning, line wrapping, etc */voidCon_Printf(const char *fmt, ...){ static bool inupdate; va_list arg; char msg[MAXPRINTMSG]; double now; va_start(arg, fmt); vsnprintf(msg, sizeof(msg), fmt, arg); va_end(arg); if(!con_initialized) return; if(cls.state == ca_dedicated) return; // no graphics mode // write it to the scrollable buffer Con_Print(msg); // update the screen if the console is displayed if(cls.signon != SIGNONS && !scr_disabled_for_loading) { /* protect against infinite loop if something in * SCR_UpdateScreen(...) calls Con_Printf() */ if(!inupdate) { now = dtime(); if(now - scr_oldtime < 1.0 / 10.0) return; inupdate = true; SCR_UpdateScreen(false); inupdate = false; } }} /* A Con_Printf that only shows up if the "developer" cvar is set */voidCon_DPrintf(const char *fmt, ...){ va_list argptr; char msg[MAXPRINTMSG]; int n; if(!developer.value) return; // don't confuse non-developers with techie stuff... va_start(argptr, fmt); n = vsprintf(msg, fmt, argptr); va_end(argptr); Con_Printf("%s", msg); if(developer.value > 1 && write(2, msg, n) < 0) setcvar("developer", "0");} /* The input line scrolls horizontally if typing goes beyond the right edge */static voidCon_DrawInput(void){ int y, i; char *text, c; if(key_dest != key_console && !con_forcedup) return; // don't draw anything text = key_lines[edit_line]; // add the cursor frame c = text[key_linepos]; if((int)(realtime * con_cursorspeed) & 1) text[key_linepos] = 11; // prestep if horizontally scrolling if(key_linepos >= con_linewidth) text += 1 + key_linepos - con_linewidth; // draw it y = con_vislines - 16; for(i = 0; (c != 0 || i <= key_linepos) && i < con_linewidth && text[i] != 0; i++) Draw_Character((i + 1) << 3, y, text[i]); // remove cursor key_lines[edit_line][key_linepos] = c;} /* Draws the last few lines of output transparently over the game top */voidCon_DrawNotify(void){ int i, x, v; char *text; float time; extern char chat_buffer[]; v = 0; for(i = con_current - NUM_CON_TIMES + 1; i <= con_current; i++) { if(i < 0) continue; time = con_times[i % NUM_CON_TIMES]; if(time == 0) continue; time = realtime - time; if(time > con_notifytime.value) continue; text = con_text + (i % con_totallines) * con_linewidth; clearnotify = 0; for(x = 0; x < con_linewidth; x++) Draw_Character((x + 1) << 3, v, text[x]); v += 8; } if(key_dest == key_message) { clearnotify = 0; i = x = 0; Draw_String(8, v, "say:"); for(i = x = 0; chat_buffer[i]; i++) { if(x + 6 >= con_linewidth) { x = 0; v += 8; } Draw_Character((x + 5) << 3, v, chat_buffer[i]); x++; } Draw_Character((x + 5) << 3, v, 10 + ((int)(realtime * con_cursorspeed) & 1)); v += 8; } if(v > con_notifylines) con_notifylines = v;} /* * Draws the console with the solid background * The typing input line at the bottom should only be drawn if typing is allowed */voidCon_DrawConsole(int lines, bool drawinput){ int i, j, x, y, rows; char *text; if(lines <= 0) return; // draw the background Draw_ConsoleBackground(lines); // draw the text con_vislines = lines; rows = (lines - 16) >> 3; // rows of text to draw y = lines - 16 - (rows << 3); // may start slightly negative for(i = con_current - rows + 1; i <= con_current; i++, y += 8) { j = i - con_backscroll; if(j < 0) j = 0; text = con_text + (j % con_totallines) * con_linewidth; for(x = 0; x < con_linewidth; x++) Draw_Character((x + 1) << 3, y, text[x]); } // draw the input prompt, user text, and cursor if desired if(drawinput) Con_DrawInput();}
#include "quakedef.h"
#include "tbl.h"
#define CON_TEXTSIZE 16384
#define MAXPRINTMSG 4096
#define MAXCMDLINE 256
#define NUM_CON_TIMES 4
static Tbl *conobj;
static int con_vislines;
static int con_linewidth;
static float con_cursorspeed = 4;
static int con_current; // where next message will be printed
static int con_x; // offset in current line for next print
static char *con_text;
static cvar_t con_notifytime = {"con_notifytime", "3"}; // seconds
// realtime time the line was generated for transparent notify lines
static float con_times[NUM_CON_TIMES];
void (*con_log)(const char *s);
bool con_forcedup; // because no entities to refresh
int con_totallines; // total lines in console scrollback
int con_backscroll; // lines up from bottom to display
bool con_initialized;
int con_notifylines; // scan lines to clear for notify lines
extern char key_lines[32][MAXCMDLINE];
extern int edit_line;
extern int key_linepos;
extern bool team_message;
extern void M_Menu_Main_f(cmd_t *c);
void
Con_AddObject(char *name, void *obj)
{
conobj = Tset(conobj, name, obj);
}
void *
Con_FindObject(const char *name)
{
return Tget(conobj, name);
}
int
Con_SearchObject(
const char *prefix, int len0, void (*f)(const char *name, void *obj, void *aux), void *aux
)
{
const char *k;
void *v;
int n, c, len;
if(conobj == nil)
return 0;
k = nil;
v = nil;
len = 0;
for(n = 0;;) {
if(!Tnextl(conobj, &k, &len, &v))
break;
c = -1;
if(len0 == 0 || (len >= len0 && (c = strncmp(k, prefix, len0)) == 0)) {
f(k, v, aux);
n++;
} else if(c > 0)
break;
}
return n;
}
void
Con_ToggleConsole_f(cmd_t *c)
{
USED(c);
if(key_dest == key_console) {
if(cls.state == ca_connected) {
key_dest = key_game;
key_lines[edit_line][1] = 0; // clear any typing
key_linepos = 1;
IN_Grabm(1);
} else
M_Menu_Main_f(c);
} else {
key_dest = key_console;
IN_Grabm(0);
}
SCR_EndLoadingPlaque();
memset(con_times, 0, sizeof(con_times));
}
void
Con_Clear_f(cmd_t *c)
{
USED(c);
if(con_text)
memset(con_text, ' ', CON_TEXTSIZE);
}
void
Con_ClearNotify(void)
{
memset(con_times, 0, sizeof(con_times));
}
static void
Con_MessageMode_f(cmd_t *c)
{
USED(c);
key_dest = key_message;
team_message = false;
}
static void
Con_MessageMode2_f(cmd_t *c)
{
USED(c);
key_dest = key_message;
team_message = true;
}
/* If the line width has changed, reformat the buffer. */
void
Con_CheckResize(void)
{
int i, j, width, oldwidth, oldtotallines, numlines, numchars;
char tbuf[CON_TEXTSIZE];
width = (vid.width >> 3) - 2;
if(width == con_linewidth)
return;
if(width < 1) { // video hasn't been initialized yet
width = 38;
con_linewidth = width;
con_totallines = CON_TEXTSIZE / con_linewidth;
memset(con_text, ' ', CON_TEXTSIZE);
} else {
oldwidth = con_linewidth;
con_linewidth = width;
oldtotallines = con_totallines;
con_totallines = CON_TEXTSIZE / con_linewidth;
numlines = oldtotallines;
if(con_totallines < numlines)
numlines = con_totallines;
numchars = oldwidth;
if(con_linewidth < numchars)
numchars = con_linewidth;
memmove(tbuf, con_text, CON_TEXTSIZE);
memset(con_text, ' ', CON_TEXTSIZE);
for(i = 0; i < numlines; i++) {
for(j = 0; j < numchars; j++) {
con_text[(con_totallines - 1 - i) * con_linewidth + j] =
tbuf[((con_current - i + oldtotallines) % oldtotallines) * oldwidth + j];
}
}
Con_ClearNotify();
}
con_backscroll = 0;
con_current = con_totallines - 1;
}
void
Con_Init(void)
{
con_text = Hunk_Alloc(CON_TEXTSIZE);
memset(con_text, ' ', CON_TEXTSIZE);
con_linewidth = -1;
Con_CheckResize();
Con_Printf("Console initialized.\n");
Cvar_RegisterVariable(&con_notifytime);
Cmd_AddCommand("toggleconsole", Con_ToggleConsole_f);
Cmd_AddCommand("messagemode", Con_MessageMode_f);
Cmd_AddCommand("messagemode2", Con_MessageMode2_f);
Cmd_AddCommand("clear", Con_Clear_f);
con_initialized = true;
}
static void
Con_Linefeed(void)
{
con_x = 0;
con_current++;
memset(&con_text[(con_current % con_totallines) * con_linewidth], ' ', con_linewidth);
}
/*
* handles cursor positioning, line wrapping, etc. all console printing must go
* through this in order to be logged to disk. if no console is visible, the
* notify window will pop up.
*/
static void
Con_Print(const char *txt)
{
static bool cr;
int y, c, l, mask;
if(con_log != nil)
con_log(txt);
con_backscroll = 0;
if(txt[0] == 1) {
mask = 128; // go to colored text
localsfx("misc/talk.wav");
txt++;
} else if(txt[0] == 2) {
mask = 128; // go to colored text
txt++;
} else
mask = 0;
while((c = *txt)) {
// count word length
for(l = 0; l < con_linewidth; l++)
if(txt[l] <= ' ')
break;
// word wrap
if(l != con_linewidth && (con_x + l > con_linewidth))
con_x = 0;
txt++;
if(cr) {
con_current--;
cr = false;
}
if(!con_x) {
Con_Linefeed();
// mark time for transparent overlay
if(con_current >= 0)
con_times[con_current % NUM_CON_TIMES] = realtime;
}
switch(c) {
case '\r':
cr = true;
case '\n':
con_x = 0;
break;
default: // display character and advance
y = con_current % con_totallines;
con_text[y * con_linewidth + con_x] = c | mask;
con_x++;
if(con_x >= con_linewidth)
con_x = 0;
break;
}
}
}
/* Handles cursor positioning, line wrapping, etc */
void
Con_Printf(const char *fmt, ...)
{
static bool inupdate;
va_list arg;
char msg[MAXPRINTMSG];
double now;
va_start(arg, fmt);
vsnprintf(msg, sizeof(msg), fmt, arg);
va_end(arg);
if(!con_initialized)
return;
if(cls.state == ca_dedicated)
return; // no graphics mode
// write it to the scrollable buffer
Con_Print(msg);
// update the screen if the console is displayed
if(cls.signon != SIGNONS && !scr_disabled_for_loading) {
/* protect against infinite loop if something in
* SCR_UpdateScreen(...) calls Con_Printf() */
if(!inupdate) {
now = dtime();
if(now - scr_oldtime < 1.0 / 10.0)
return;
inupdate = true;
SCR_UpdateScreen(false);
inupdate = false;
}
}
}
/* A Con_Printf that only shows up if the "developer" cvar is set */
void
Con_DPrintf(const char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
int n;
if(!developer.value)
return; // don't confuse non-developers with techie stuff...
va_start(argptr, fmt);
n = vsprintf(msg, fmt, argptr);
va_end(argptr);
Con_Printf("%s", msg);
if(developer.value > 1 && write(2, msg, n) < 0)
setcvar("developer", "0");
}
/* The input line scrolls horizontally if typing goes beyond the right edge */
static void
Con_DrawInput(void)
{
int y, i;
char *text, c;
if(key_dest != key_console && !con_forcedup)
return; // don't draw anything
text = key_lines[edit_line];
// add the cursor frame
c = text[key_linepos];
if((int)(realtime * con_cursorspeed) & 1)
text[key_linepos] = 11;
// prestep if horizontally scrolling
if(key_linepos >= con_linewidth)
text += 1 + key_linepos - con_linewidth;
// draw it
y = con_vislines - 16;
for(i = 0; (c != 0 || i <= key_linepos) && i < con_linewidth && text[i] != 0; i++)
Draw_Character((i + 1) << 3, y, text[i]);
// remove cursor
key_lines[edit_line][key_linepos] = c;
}
/* Draws the last few lines of output transparently over the game top */
void
Con_DrawNotify(void)
{
int i, x, v;
char *text;
float time;
extern char chat_buffer[];
v = 0;
for(i = con_current - NUM_CON_TIMES + 1; i <= con_current; i++) {
if(i < 0)
continue;
time = con_times[i % NUM_CON_TIMES];
if(time == 0)
continue;
time = realtime - time;
if(time > con_notifytime.value)
continue;
text = con_text + (i % con_totallines) * con_linewidth;
clearnotify = 0;
for(x = 0; x < con_linewidth; x++)
Draw_Character((x + 1) << 3, v, text[x]);
v += 8;
}
if(key_dest == key_message) {
clearnotify = 0;
i = x = 0;
Draw_String(8, v, "say:");
for(i = x = 0; chat_buffer[i]; i++) {
if(x + 6 >= con_linewidth) {
x = 0;
v += 8;
}
Draw_Character((x + 5) << 3, v, chat_buffer[i]);
x++;
}
Draw_Character((x + 5) << 3, v, 10 + ((int)(realtime * con_cursorspeed) & 1));
v += 8;
}
if(v > con_notifylines)
con_notifylines = v;
}
/*
* Draws the console with the solid background
* The typing input line at the bottom should only be drawn if typing is allowed
*/
void
Con_DrawConsole(int lines, bool drawinput)
{
int i, j, x, y, rows;
char *text;
if(lines <= 0)
return;
// draw the background
Draw_ConsoleBackground(lines);
// draw the text
con_vislines = lines;
rows = (lines - 16) >> 3; // rows of text to draw
y = lines - 16 - (rows << 3); // may start slightly negative
for(i = con_current - rows + 1; i <= con_current; i++, y += 8) {
j = i - con_backscroll;
if(j < 0)
j = 0;
text = con_text + (j % con_totallines) * con_linewidth;
for(x = 0; x < con_linewidth; x++)
Draw_Character((x + 1) << 3, y, text[x]);
}
// draw the input prompt, user text, and cursor if desired
if(drawinput)
Con_DrawInput();
}