#include "quakedef.h" static bool localconnectpending;static qsocket_t *loop_client;static qsocket_t *loop_server; int Loop_Init (void){ if (cls.state == ca_dedicated) return -1; return 0;} void Loop_Shutdown (void){} qsocket_t *Loop_Connect (char *host){ if(strcmp(host, "local") != 0) return nil; localconnectpending = true; if (!loop_client) { if ((loop_client = NET_NewQSocket ()) == nil) { Con_Printf("Loop_Connect: no qsocket available\n"); return nil; } strcpy(loop_client->address, "localhost"); } loop_client->receiveMessageLength = 0; loop_client->sendMessageLength = 0; loop_client->canSend = true; loop_client->local = true; if (!loop_server) { if ((loop_server = NET_NewQSocket ()) == nil) { Con_Printf("Loop_Connect: no qsocket available\n"); return nil; } strcpy(loop_server->address, "LOCAL"); } loop_server->receiveMessageLength = 0; loop_server->sendMessageLength = 0; loop_server->canSend = true; loop_server->local = true; loop_client->driverdata = (void *)loop_server; loop_server->driverdata = (void *)loop_client; return loop_client;} qsocket_t *Loop_CheckNewConnections (void){ if (!localconnectpending) return nil; localconnectpending = false; loop_server->sendMessageLength = 0; loop_server->receiveMessageLength = 0; loop_server->canSend = true; loop_client->sendMessageLength = 0; loop_client->receiveMessageLength = 0; loop_client->canSend = true; return loop_server;} static int IntAlign(int value){ return (value + (sizeof(int) - 1)) & (~(sizeof(int) - 1));} int Loop_GetMessage (qsocket_t *sock){ int ret; int length; if (sock->receiveMessageLength == 0) return 0; ret = sock->receiveMessage[0]; length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8); // alignment byte skipped here SZ_Clear (&net_message); SZ_Write (&net_message, &sock->receiveMessage[4], length); length = IntAlign(length + 4); sock->receiveMessageLength -= length; if (sock->receiveMessageLength) memcpy(sock->receiveMessage, &sock->receiveMessage[length], sock->receiveMessageLength); if (sock->driverdata && ret == 1) ((qsocket_t *)sock->driverdata)->canSend = true; return ret;} int Loop_SendMessage (qsocket_t *sock, sizebuf_t *data){ byte *buffer; int *bufferLength; if (!sock->driverdata) return -1; bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength; if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE) fatal("Loop_SendMessage: overflow\n"); buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength; // message type *buffer++ = 1; // length *buffer++ = data->cursize & 0xff; *buffer++ = data->cursize >> 8; // align buffer++; // message memcpy(buffer, data->data, data->cursize); *bufferLength = IntAlign(*bufferLength + data->cursize + 4); sock->canSend = false; return 1;} int Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data){ byte *buffer; int *bufferLength; if (!sock->driverdata) return -1; bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength; if ((*bufferLength + data->cursize + sizeof(byte) + sizeof(short)) > NET_MAXMESSAGE) return 0; buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength; // message type *buffer++ = 2; // length *buffer++ = data->cursize & 0xff; *buffer++ = data->cursize >> 8; // align buffer++; // message memcpy(buffer, data->data, data->cursize); *bufferLength = IntAlign(*bufferLength + data->cursize + 4); return 1;} bool Loop_CanSendMessage (qsocket_t *sock){ if (!sock->driverdata) return false; return sock->canSend;} bool Loop_CanSendUnreliableMessage (qsocket_t *) /*sock*/{ return true;} void Loop_Close (qsocket_t *sock){ if (sock->driverdata) ((qsocket_t *)sock->driverdata)->driverdata = nil; sock->receiveMessageLength = 0; sock->sendMessageLength = 0; sock->canSend = true; if (sock == loop_client) loop_client = nil; else loop_server = nil;}
#include "quakedef.h"
static bool localconnectpending;
static qsocket_t *loop_client;
static qsocket_t *loop_server;
int Loop_Init (void)
{
if (cls.state == ca_dedicated)
return -1;
return 0;
}
void Loop_Shutdown (void)
{
}
qsocket_t *Loop_Connect (char *host)
{
if(strcmp(host, "local") != 0)
return nil;
localconnectpending = true;
if (!loop_client)
{
if ((loop_client = NET_NewQSocket ()) == nil)
{
Con_Printf("Loop_Connect: no qsocket available\n");
return nil;
}
strcpy(loop_client->address, "localhost");
}
loop_client->receiveMessageLength = 0;
loop_client->sendMessageLength = 0;
loop_client->canSend = true;
loop_client->local = true;
if (!loop_server)
{
if ((loop_server = NET_NewQSocket ()) == nil)
{
Con_Printf("Loop_Connect: no qsocket available\n");
return nil;
}
strcpy(loop_server->address, "LOCAL");
}
loop_server->receiveMessageLength = 0;
loop_server->sendMessageLength = 0;
loop_server->canSend = true;
loop_server->local = true;
loop_client->driverdata = (void *)loop_server;
loop_server->driverdata = (void *)loop_client;
return loop_client;
}
qsocket_t *Loop_CheckNewConnections (void)
{
if (!localconnectpending)
return nil;
localconnectpending = false;
loop_server->sendMessageLength = 0;
loop_server->receiveMessageLength = 0;
loop_server->canSend = true;
loop_client->sendMessageLength = 0;
loop_client->receiveMessageLength = 0;
loop_client->canSend = true;
return loop_server;
}
static int IntAlign(int value)
{
return (value + (sizeof(int) - 1)) & (~(sizeof(int) - 1));
}
int Loop_GetMessage (qsocket_t *sock)
{
int ret;
int length;
if (sock->receiveMessageLength == 0)
return 0;
ret = sock->receiveMessage[0];
length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8);
// alignment byte skipped here
SZ_Clear (&net_message);
SZ_Write (&net_message, &sock->receiveMessage[4], length);
length = IntAlign(length + 4);
sock->receiveMessageLength -= length;
if (sock->receiveMessageLength)
memcpy(sock->receiveMessage, &sock->receiveMessage[length], sock->receiveMessageLength);
if (sock->driverdata && ret == 1)
((qsocket_t *)sock->driverdata)->canSend = true;
return ret;
}
int Loop_SendMessage (qsocket_t *sock, sizebuf_t *data)
{
byte *buffer;
int *bufferLength;
if (!sock->driverdata)
return -1;
bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;
if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE)
fatal("Loop_SendMessage: overflow\n");
buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;
// message type
*buffer++ = 1;
// length
*buffer++ = data->cursize & 0xff;
*buffer++ = data->cursize >> 8;
// align
buffer++;
// message
memcpy(buffer, data->data, data->cursize);
*bufferLength = IntAlign(*bufferLength + data->cursize + 4);
sock->canSend = false;
return 1;
}
int Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)
{
byte *buffer;
int *bufferLength;
if (!sock->driverdata)
return -1;
bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;
if ((*bufferLength + data->cursize + sizeof(byte) + sizeof(short)) > NET_MAXMESSAGE)
return 0;
buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;
// message type
*buffer++ = 2;
// length
*buffer++ = data->cursize & 0xff;
*buffer++ = data->cursize >> 8;
// align
buffer++;
// message
memcpy(buffer, data->data, data->cursize);
*bufferLength = IntAlign(*bufferLength + data->cursize + 4);
return 1;
}
bool Loop_CanSendMessage (qsocket_t *sock)
{
if (!sock->driverdata)
return false;
return sock->canSend;
}
bool Loop_CanSendUnreliableMessage (qsocket_t *) /*sock*/
{
return true;
}
void Loop_Close (qsocket_t *sock)
{
if (sock->driverdata)
((qsocket_t *)sock->driverdata)->driverdata = nil;
sock->receiveMessageLength = 0;
sock->sendMessageLength = 0;
sock->canSend = true;
if (sock == loop_client)
loop_client = nil;
else
loop_server = nil;
}