//// ObjectActionOffset.h// libraries/physics/src//// Created by Seth Alves 2015-6-17// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #ifndef hifi_ObjectActionOffset_h#define hifi_ObjectActionOffset_h #include <QUuid> #include <EntityItem.h>#include "ObjectAction.h" class ObjectActionOffset : public ObjectAction {public: ObjectActionOffset(const QUuid& id, EntityItemPointer ownerEntity); virtual ~ObjectActionOffset(); virtual bool updateArguments(QVariantMap arguments) override; virtual QVariantMap getArguments() override; virtual void updateActionWorker(float deltaTimeStep) override; virtual QByteArray serialize() const override; virtual void deserialize(QByteArray serializedArguments) override; private: static const uint16_t offsetVersion; glm::vec3 _pointToOffsetFrom; float _linearDistance; float _linearTimeScale; bool _positionalTargetSet;}; #endif // hifi_ObjectActionOffset_h
//
// ObjectActionOffset.h
// libraries/physics/src
//
// Created by Seth Alves 2015-6-17
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ObjectActionOffset_h
#define hifi_ObjectActionOffset_h
#include <QUuid>
#include <EntityItem.h>
#include "ObjectAction.h"
class ObjectActionOffset : public ObjectAction {
public:
ObjectActionOffset(const QUuid& id, EntityItemPointer ownerEntity);
virtual ~ObjectActionOffset();
virtual bool updateArguments(QVariantMap arguments) override;
virtual QVariantMap getArguments() override;
virtual void updateActionWorker(float deltaTimeStep) override;
virtual QByteArray serialize() const override;
virtual void deserialize(QByteArray serializedArguments) override;
private:
static const uint16_t offsetVersion;
glm::vec3 _pointToOffsetFrom;
float _linearDistance;
float _linearTimeScale;
bool _positionalTargetSet;
};
#endif // hifi_ObjectActionOffset_h