Lua TeamLua 5.3.0-rc017ba73111 years agoHistory
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/*** $Id: ldebug.h,v 2.12 2014/11/10 14:46:05 roberto Exp $** Auxiliary functions from Debug Interface module** See Copyright Notice in lua.h*/ #ifndef ldebug_h#define ldebug_h  #include "lstate.h"  #define pcRel(pc, p)	(cast(int, (pc) - (p)->code) - 1) #define getfuncline(f,pc)	(((f)->lineinfo) ? (f)->lineinfo[pc] : -1) #define resethookcount(L)	(L->hookcount = L->basehookcount) /* Active Lua function (given call info) */#define ci_func(ci)		(clLvalue((ci)->func))  LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,                                                const char *opname);LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,                                                  const TValue *p2);LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,                                                 const TValue *p2,                                                 const char *msg);LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,                                                 const TValue *p2);LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,                                                 const TValue *p2);LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);LUAI_FUNC l_noret luaG_errormsg (lua_State *L);LUAI_FUNC void luaG_traceexec (lua_State *L);  #endif