Lua TeamLua 5.3.0-beta10f306312 years agoHistory
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/*** $Id: ltable.h,v 2.20 2014/09/04 18:15:29 roberto Exp $** Lua tables (hash)** See Copyright Notice in lua.h*/ #ifndef ltable_h#define ltable_h #include "lobject.h"  #define gnode(t,i)	(&(t)->node[i])#define gval(n)		(&(n)->i_val)#define gnext(n)	((n)->i_key.nk.next)  /* 'const' to avoid wrong writings that can mess up field 'next' */ #define gkey(n)		cast(const TValue*, (&(n)->i_key.tvk)) #define wgkey(n)		(&(n)->i_key.nk) #define invalidateTMcache(t)	((t)->flags = 0)  /* returns the key, given the value of a table entry */#define keyfromval(v) \  (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))  LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,                                                    TValue *value);LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);LUAI_FUNC Table *luaH_new (lua_State *L);LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,                                                    unsigned int nhsize);LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);LUAI_FUNC void luaH_free (lua_State *L, Table *t);LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);LUAI_FUNC int luaH_getn (Table *t);  #if defined(LUA_DEBUG)LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);LUAI_FUNC int luaH_isdummy (Node *n);#endif  #endif