#include <u.h>#include <libc.h>#include <stdio.h>#include "../dat.h"#include "../fns.h" // this file is included in both the game dll and quake2,// the game needs it to source shot locations, the client// needs it to position muzzle flashesvec3_t monster_flash_offset [] ={// flash 0 is not used 0.0, 0.0, 0.0, // MZ2_TANK_BLASTER_1 1 20.7, -18.5, 28.7,// MZ2_TANK_BLASTER_2 2 16.6, -21.5, 30.1,// MZ2_TANK_BLASTER_3 3 11.8, -23.9, 32.1,// MZ2_TANK_MACHINEGUN_1 4 22.9, -0.7, 25.3,// MZ2_TANK_MACHINEGUN_2 5 22.2, 6.2, 22.3,// MZ2_TANK_MACHINEGUN_3 6 19.4, 13.1, 18.6,// MZ2_TANK_MACHINEGUN_4 7 19.4, 18.8, 18.6,// MZ2_TANK_MACHINEGUN_5 8 17.9, 25.0, 18.6,// MZ2_TANK_MACHINEGUN_6 9 14.1, 30.5, 20.6,// MZ2_TANK_MACHINEGUN_7 10 9.3, 35.3, 22.1,// MZ2_TANK_MACHINEGUN_8 11 4.7, 38.4, 22.1,// MZ2_TANK_MACHINEGUN_9 12 -1.1, 40.4, 24.1,// MZ2_TANK_MACHINEGUN_10 13 -6.5, 41.2, 24.1,// MZ2_TANK_MACHINEGUN_11 14 3.2, 40.1, 24.7,// MZ2_TANK_MACHINEGUN_12 15 11.7, 36.7, 26.0,// MZ2_TANK_MACHINEGUN_13 16 18.9, 31.3, 26.0,// MZ2_TANK_MACHINEGUN_14 17 24.4, 24.4, 26.4,// MZ2_TANK_MACHINEGUN_15 18 27.1, 17.1, 27.2,// MZ2_TANK_MACHINEGUN_16 19 28.5, 9.1, 28.0,// MZ2_TANK_MACHINEGUN_17 20 27.1, 2.2, 28.0,// MZ2_TANK_MACHINEGUN_18 21 24.9, -2.8, 28.0,// MZ2_TANK_MACHINEGUN_19 22 21.6, -7.0, 26.4,// MZ2_TANK_ROCKET_1 23 6.2, 29.1, 49.1,// MZ2_TANK_ROCKET_2 24 6.9, 23.8, 49.1,// MZ2_TANK_ROCKET_3 25 8.3, 17.8, 49.5, // MZ2_INFANTRY_MACHINEGUN_1 26 26.6, 7.1, 13.1,// MZ2_INFANTRY_MACHINEGUN_2 27 18.2, 7.5, 15.4,// MZ2_INFANTRY_MACHINEGUN_3 28 17.2, 10.3, 17.9,// MZ2_INFANTRY_MACHINEGUN_4 29 17.0, 12.8, 20.1,// MZ2_INFANTRY_MACHINEGUN_5 30 15.1, 14.1, 21.8,// MZ2_INFANTRY_MACHINEGUN_6 31 11.8, 17.2, 23.1,// MZ2_INFANTRY_MACHINEGUN_7 32 11.4, 20.2, 21.0,// MZ2_INFANTRY_MACHINEGUN_8 33 9.0, 23.0, 18.9,// MZ2_INFANTRY_MACHINEGUN_9 34 13.9, 18.6, 17.7,// MZ2_INFANTRY_MACHINEGUN_10 35 15.4, 15.6, 15.8,// MZ2_INFANTRY_MACHINEGUN_11 36 10.2, 15.2, 25.1,// MZ2_INFANTRY_MACHINEGUN_12 37 -1.9, 15.1, 28.2,// MZ2_INFANTRY_MACHINEGUN_13 38 -12.4, 13.0, 20.2, // MZ2_SOLDIER_BLASTER_1 39 10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,// MZ2_SOLDIER_BLASTER_2 40 21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,// MZ2_SOLDIER_SHOTGUN_1 41 10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,// MZ2_SOLDIER_SHOTGUN_2 42 21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,// MZ2_SOLDIER_MACHINEGUN_1 43 10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,// MZ2_SOLDIER_MACHINEGUN_2 44 21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2, // MZ2_GUNNER_MACHINEGUN_1 45 30.1 * 1.15, 3.9 * 1.15, 19.6 * 1.15,// MZ2_GUNNER_MACHINEGUN_2 46 29.1 * 1.15, 2.5 * 1.15, 20.7 * 1.15,// MZ2_GUNNER_MACHINEGUN_3 47 28.2 * 1.15, 2.5 * 1.15, 22.2 * 1.15,// MZ2_GUNNER_MACHINEGUN_4 48 28.2 * 1.15, 3.6 * 1.15, 22.0 * 1.15,// MZ2_GUNNER_MACHINEGUN_5 49 26.9 * 1.15, 2.0 * 1.15, 23.4 * 1.15,// MZ2_GUNNER_MACHINEGUN_6 50 26.5 * 1.15, 0.6 * 1.15, 20.8 * 1.15,// MZ2_GUNNER_MACHINEGUN_7 51 26.9 * 1.15, 0.5 * 1.15, 21.5 * 1.15,// MZ2_GUNNER_MACHINEGUN_8 52 29.0 * 1.15, 2.4 * 1.15, 19.5 * 1.15,// MZ2_GUNNER_GRENADE_1 53 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,// MZ2_GUNNER_GRENADE_2 54 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,// MZ2_GUNNER_GRENADE_3 55 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,// MZ2_GUNNER_GRENADE_4 56 4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15, // MZ2_CHICK_ROCKET_1 57// -24.8, -9.0, 39.0, 24.8, -9.0, 39.0, // PGM - this was incorrect in Q2 // MZ2_FLYER_BLASTER_1 58 12.1, 13.4, -14.5,// MZ2_FLYER_BLASTER_2 59 12.1, -7.4, -14.5, // MZ2_MEDIC_BLASTER_1 60 12.1, 5.4, 16.5, // MZ2_GLADIATOR_RAILGUN_1 61 30.0, 18.0, 28.0, // MZ2_HOVER_BLASTER_1 62 32.5, -0.8, 10.0, // MZ2_ACTOR_MACHINEGUN_1 63 18.4, 7.4, 9.6, // MZ2_SUPERTANK_MACHINEGUN_1 64 30.0, 30.0, 88.5,// MZ2_SUPERTANK_MACHINEGUN_2 65 30.0, 30.0, 88.5,// MZ2_SUPERTANK_MACHINEGUN_3 66 30.0, 30.0, 88.5,// MZ2_SUPERTANK_MACHINEGUN_4 67 30.0, 30.0, 88.5,// MZ2_SUPERTANK_MACHINEGUN_5 68 30.0, 30.0, 88.5,// MZ2_SUPERTANK_MACHINEGUN_6 69 30.0, 30.0, 88.5,// MZ2_SUPERTANK_ROCKET_1 70 16.0, -22.5, 91.2,// MZ2_SUPERTANK_ROCKET_2 71 16.0, -33.4, 86.7,// MZ2_SUPERTANK_ROCKET_3 72 16.0, -42.8, 83.3, // --- Start Xian Stuff ---// MZ2_BOSS2_MACHINEGUN_L1 73 32, -40, 70,// MZ2_BOSS2_MACHINEGUN_L2 74 32, -40, 70,// MZ2_BOSS2_MACHINEGUN_L3 75 32, -40, 70,// MZ2_BOSS2_MACHINEGUN_L4 76 32, -40, 70,// MZ2_BOSS2_MACHINEGUN_L5 77 32, -40, 70,// --- End Xian Stuff // MZ2_BOSS2_ROCKET_1 78 22.0, 16.0, 10.0,// MZ2_BOSS2_ROCKET_2 79 22.0, 8.0, 10.0,// MZ2_BOSS2_ROCKET_3 80 22.0, -8.0, 10.0,// MZ2_BOSS2_ROCKET_4 81 22.0, -16.0, 10.0, // MZ2_FLOAT_BLASTER_1 82 32.5, -0.8, 10, // MZ2_SOLDIER_BLASTER_3 83 20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,// MZ2_SOLDIER_SHOTGUN_3 84 20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,// MZ2_SOLDIER_MACHINEGUN_3 85 20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,// MZ2_SOLDIER_BLASTER_4 86 7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,// MZ2_SOLDIER_SHOTGUN_4 87 7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,// MZ2_SOLDIER_MACHINEGUN_4 88 7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,// MZ2_SOLDIER_BLASTER_5 89 30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,// MZ2_SOLDIER_SHOTGUN_5 90 30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,// MZ2_SOLDIER_MACHINEGUN_5 91 30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,// MZ2_SOLDIER_BLASTER_6 92 27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,// MZ2_SOLDIER_SHOTGUN_6 93 27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,// MZ2_SOLDIER_MACHINEGUN_6 94 27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,// MZ2_SOLDIER_BLASTER_7 95 28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,// MZ2_SOLDIER_SHOTGUN_7 96 28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,// MZ2_SOLDIER_MACHINEGUN_7 97 28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,// MZ2_SOLDIER_BLASTER_8 98// 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2, 31.5 * 1.2, 9.6 * 1.2, 10.1 * 1.2,// MZ2_SOLDIER_SHOTGUN_8 99 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,// MZ2_SOLDIER_MACHINEGUN_8 100 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2, // --- Xian shit below ---// MZ2_MAKRON_BFG 101 17, -19.5, 62.9,// MZ2_MAKRON_BLASTER_1 102 -3.6, -24.1, 59.5,// MZ2_MAKRON_BLASTER_2 103 -1.6, -19.3, 59.5,// MZ2_MAKRON_BLASTER_3 104 -0.1, -14.4, 59.5, // MZ2_MAKRON_BLASTER_4 105 2.0, -7.6, 59.5, // MZ2_MAKRON_BLASTER_5 106 3.4, 1.3, 59.5,// MZ2_MAKRON_BLASTER_6 107 3.7, 11.1, 59.5, // MZ2_MAKRON_BLASTER_7 108 -0.3, 22.3, 59.5,// MZ2_MAKRON_BLASTER_8 109 -6, 33, 59.5,// MZ2_MAKRON_BLASTER_9 110 -9.3, 36.4, 59.5,// MZ2_MAKRON_BLASTER_10 111 -7, 35, 59.5,// MZ2_MAKRON_BLASTER_11 112 -2.1, 29, 59.5,// MZ2_MAKRON_BLASTER_12 113 3.9, 17.3, 59.5,// MZ2_MAKRON_BLASTER_13 114 6.1, 5.8, 59.5,// MZ2_MAKRON_BLASTER_14 115 5.9, -4.4, 59.5,// MZ2_MAKRON_BLASTER_15 116 4.2, -14.1, 59.5, // MZ2_MAKRON_BLASTER_16 117 2.4, -18.8, 59.5,// MZ2_MAKRON_BLASTER_17 118 -1.8, -25.5, 59.5,// MZ2_MAKRON_RAILGUN_1 119 -17.3, 7.8, 72.4, // MZ2_JORG_MACHINEGUN_L1 120 78.5, -47.1, 96, // MZ2_JORG_MACHINEGUN_L2 121 78.5, -47.1, 96, // MZ2_JORG_MACHINEGUN_L3 122 78.5, -47.1, 96, // MZ2_JORG_MACHINEGUN_L4 123 78.5, -47.1, 96, // MZ2_JORG_MACHINEGUN_L5 124 78.5, -47.1, 96, // MZ2_JORG_MACHINEGUN_L6 125 78.5, -47.1, 96, // MZ2_JORG_MACHINEGUN_R1 126 78.5, 46.7, 96, // MZ2_JORG_MACHINEGUN_R2 127 78.5, 46.7, 96, // MZ2_JORG_MACHINEGUN_R3 128 78.5, 46.7, 96, // MZ2_JORG_MACHINEGUN_R4 129 78.5, 46.7, 96, // MZ2_JORG_MACHINEGUN_R5 130 78.5, 46.7, 96, // MZ2_JORG_MACHINEGUN_R6 131 78.5, 46.7, 96, // MZ2_JORG_BFG_1 132 6.3, -9, 111.2, // MZ2_BOSS2_MACHINEGUN_R1 73 32, 40, 70,// MZ2_BOSS2_MACHINEGUN_R2 74 32, 40, 70,// MZ2_BOSS2_MACHINEGUN_R3 75 32, 40, 70,// MZ2_BOSS2_MACHINEGUN_R4 76 32, 40, 70,// MZ2_BOSS2_MACHINEGUN_R5 77 32, 40, 70, // --- End Xian Shit --- // ROGUE// note that the above really ends at 137// carrier machineguns// MZ2_CARRIER_MACHINEGUN_L1 56, -32, 32,// MZ2_CARRIER_MACHINEGUN_R1 56, 32, 32,// MZ2_CARRIER_GRENADE 42, 24, 50,// MZ2_TURRET_MACHINEGUN 141 16, 0, 0,// MZ2_TURRET_ROCKET 142 16, 0, 0,// MZ2_TURRET_BLASTER 143 16, 0, 0,// MZ2_STALKER_BLASTER 144 24, 0, 6,// MZ2_DAEDALUS_BLASTER 145 32.5, -0.8, 10.0,// MZ2_MEDIC_BLASTER_2 146 12.1, 5.4, 16.5,// MZ2_CARRIER_RAILGUN 147 32, 0, 6, // MZ2_WIDOW_DISRUPTOR 148 57.72, 14.50, 88.81,// MZ2_WIDOW_BLASTER 149 56, 32, 32,// MZ2_WIDOW_RAIL 150 62, -20, 84, // MZ2_WIDOW_PLASMABEAM 151 // PMM - not used! 32, 0, 6, // MZ2_CARRIER_MACHINEGUN_L2 152 61, -32, 12,// MZ2_CARRIER_MACHINEGUN_R2 153 61, 32, 12,// MZ2_WIDOW_RAIL_LEFT 154 17, -62, 91, // MZ2_WIDOW_RAIL_RIGHT 155 68, 12, 86, // MZ2_WIDOW_BLASTER_SWEEP1 156 pmm - the sweeps need to be in sequential order 47.5, 56, 89,// MZ2_WIDOW_BLASTER_SWEEP2 157 54, 52, 91,// MZ2_WIDOW_BLASTER_SWEEP3 158 58, 40, 91,// MZ2_WIDOW_BLASTER_SWEEP4 159 68, 30, 88,// MZ2_WIDOW_BLASTER_SWEEP5 160 74, 20, 88,// MZ2_WIDOW_BLASTER_SWEEP6 161 73, 11, 87,// MZ2_WIDOW_BLASTER_SWEEP7 162 73, 3, 87,// MZ2_WIDOW_BLASTER_SWEEP8 163 70, -12, 87,// MZ2_WIDOW_BLASTER_SWEEP9 164 67, -20, 90,// MZ2_WIDOW_BLASTER_100 165 -20, 76, 90,// MZ2_WIDOW_BLASTER_90 166 -8, 74, 90,// MZ2_WIDOW_BLASTER_80 167 0, 72, 90,// MZ2_WIDOW_BLASTER_70 168 d06 10, 71, 89,// MZ2_WIDOW_BLASTER_60 169 d07 23, 70, 87,// MZ2_WIDOW_BLASTER_50 170 d08 32, 64, 85,// MZ2_WIDOW_BLASTER_40 171 40, 58, 84,// MZ2_WIDOW_BLASTER_30 172 d10 48, 50, 83,// MZ2_WIDOW_BLASTER_20 173 54, 42, 82,// MZ2_WIDOW_BLASTER_10 174 d12 56, 34, 82,// MZ2_WIDOW_BLASTER_0 175 58, 26, 82,// MZ2_WIDOW_BLASTER_10L 176 d14 60, 16, 82,// MZ2_WIDOW_BLASTER_20L 177 59, 6, 81,// MZ2_WIDOW_BLASTER_30L 178 d16 58, -2, 80,// MZ2_WIDOW_BLASTER_40L 179 57, -10, 79,// MZ2_WIDOW_BLASTER_50L 180 d18 54, -18, 78,// MZ2_WIDOW_BLASTER_60L 181 42, -32, 80,// MZ2_WIDOW_BLASTER_70L 182 d20 36, -40, 78,// MZ2_WIDOW_RUN_1 183 68.4, 10.88, 82.08,// MZ2_WIDOW_RUN_2 184 68.51, 8.64, 85.14,// MZ2_WIDOW_RUN_3 185 68.66, 6.38, 88.78,// MZ2_WIDOW_RUN_4 186 68.73, 5.1, 84.47,// MZ2_WIDOW_RUN_5 187 68.82, 4.79, 80.52,// MZ2_WIDOW_RUN_6 188 68.77, 6.11, 85.37,// MZ2_WIDOW_RUN_7 189 68.67, 7.99, 90.24,// MZ2_WIDOW_RUN_8 190 68.55, 9.54, 87.36,// MZ2_CARRIER_ROCKET_1 191 0, 0, -5,// MZ2_CARRIER_ROCKET_2 192 0, 0, -5,// MZ2_CARRIER_ROCKET_3 193 0, 0, -5,// MZ2_CARRIER_ROCKET_4 194 0, 0, -5,// MZ2_WIDOW2_BEAMER_1 195// 72.13, -17.63, 93.77, 69.00, -17.63, 93.77,// MZ2_WIDOW2_BEAMER_2 196// 71.46, -17.08, 89.82, 69.00, -17.08, 89.82,// MZ2_WIDOW2_BEAMER_3 197// 71.47, -18.40, 90.70, 69.00, -18.40, 90.70,// MZ2_WIDOW2_BEAMER_4 198// 71.96, -18.34, 94.32, 69.00, -18.34, 94.32,// MZ2_WIDOW2_BEAMER_5 199// 72.25, -18.30, 97.98, 69.00, -18.30, 97.98,// MZ2_WIDOW2_BEAM_SWEEP_1 200 45.04, -59.02, 92.24,// MZ2_WIDOW2_BEAM_SWEEP_2 201 50.68, -54.70, 91.96,// MZ2_WIDOW2_BEAM_SWEEP_3 202 56.57, -47.72, 91.65,// MZ2_WIDOW2_BEAM_SWEEP_4 203 61.75, -38.75, 91.38,// MZ2_WIDOW2_BEAM_SWEEP_5 204 65.55, -28.76, 91.24,// MZ2_WIDOW2_BEAM_SWEEP_6 205 67.79, -18.90, 91.22,// MZ2_WIDOW2_BEAM_SWEEP_7 206 68.60, -9.52, 91.23,// MZ2_WIDOW2_BEAM_SWEEP_8 207 68.08, 0.18, 91.32,// MZ2_WIDOW2_BEAM_SWEEP_9 208 66.14, 9.79, 91.44,// MZ2_WIDOW2_BEAM_SWEEP_10 209 62.77, 18.91, 91.65,// MZ2_WIDOW2_BEAM_SWEEP_11 210 58.29, 27.11, 92.00, // end of table 0.0, 0.0, 0.0};
#include <u.h>
#include <libc.h>
#include <stdio.h>
#include "../dat.h"
#include "../fns.h"
// this file is included in both the game dll and quake2,
// the game needs it to source shot locations, the client
// needs it to position muzzle flashes
vec3_t monster_flash_offset [] =
{
// flash 0 is not used
0.0, 0.0, 0.0,
// MZ2_TANK_BLASTER_1 1
20.7, -18.5, 28.7,
// MZ2_TANK_BLASTER_2 2
16.6, -21.5, 30.1,
// MZ2_TANK_BLASTER_3 3
11.8, -23.9, 32.1,
// MZ2_TANK_MACHINEGUN_1 4
22.9, -0.7, 25.3,
// MZ2_TANK_MACHINEGUN_2 5
22.2, 6.2, 22.3,
// MZ2_TANK_MACHINEGUN_3 6
19.4, 13.1, 18.6,
// MZ2_TANK_MACHINEGUN_4 7
19.4, 18.8, 18.6,
// MZ2_TANK_MACHINEGUN_5 8
17.9, 25.0, 18.6,
// MZ2_TANK_MACHINEGUN_6 9
14.1, 30.5, 20.6,
// MZ2_TANK_MACHINEGUN_7 10
9.3, 35.3, 22.1,
// MZ2_TANK_MACHINEGUN_8 11
4.7, 38.4, 22.1,
// MZ2_TANK_MACHINEGUN_9 12
-1.1, 40.4, 24.1,
// MZ2_TANK_MACHINEGUN_10 13
-6.5, 41.2, 24.1,
// MZ2_TANK_MACHINEGUN_11 14
3.2, 40.1, 24.7,
// MZ2_TANK_MACHINEGUN_12 15
11.7, 36.7, 26.0,
// MZ2_TANK_MACHINEGUN_13 16
18.9, 31.3, 26.0,
// MZ2_TANK_MACHINEGUN_14 17
24.4, 24.4, 26.4,
// MZ2_TANK_MACHINEGUN_15 18
27.1, 17.1, 27.2,
// MZ2_TANK_MACHINEGUN_16 19
28.5, 9.1, 28.0,
// MZ2_TANK_MACHINEGUN_17 20
27.1, 2.2, 28.0,
// MZ2_TANK_MACHINEGUN_18 21
24.9, -2.8, 28.0,
// MZ2_TANK_MACHINEGUN_19 22
21.6, -7.0, 26.4,
// MZ2_TANK_ROCKET_1 23
6.2, 29.1, 49.1,
// MZ2_TANK_ROCKET_2 24
6.9, 23.8, 49.1,
// MZ2_TANK_ROCKET_3 25
8.3, 17.8, 49.5,
// MZ2_INFANTRY_MACHINEGUN_1 26
26.6, 7.1, 13.1,
// MZ2_INFANTRY_MACHINEGUN_2 27
18.2, 7.5, 15.4,
// MZ2_INFANTRY_MACHINEGUN_3 28
17.2, 10.3, 17.9,
// MZ2_INFANTRY_MACHINEGUN_4 29
17.0, 12.8, 20.1,
// MZ2_INFANTRY_MACHINEGUN_5 30
15.1, 14.1, 21.8,
// MZ2_INFANTRY_MACHINEGUN_6 31
11.8, 17.2, 23.1,
// MZ2_INFANTRY_MACHINEGUN_7 32
11.4, 20.2, 21.0,
// MZ2_INFANTRY_MACHINEGUN_8 33
9.0, 23.0, 18.9,
// MZ2_INFANTRY_MACHINEGUN_9 34
13.9, 18.6, 17.7,
// MZ2_INFANTRY_MACHINEGUN_10 35
15.4, 15.6, 15.8,
// MZ2_INFANTRY_MACHINEGUN_11 36
10.2, 15.2, 25.1,
// MZ2_INFANTRY_MACHINEGUN_12 37
-1.9, 15.1, 28.2,
// MZ2_INFANTRY_MACHINEGUN_13 38
-12.4, 13.0, 20.2,
// MZ2_SOLDIER_BLASTER_1 39
10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
// MZ2_SOLDIER_BLASTER_2 40
21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
// MZ2_SOLDIER_SHOTGUN_1 41
10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
// MZ2_SOLDIER_SHOTGUN_2 42
21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_1 43
10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_2 44
21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
// MZ2_GUNNER_MACHINEGUN_1 45
30.1 * 1.15, 3.9 * 1.15, 19.6 * 1.15,
// MZ2_GUNNER_MACHINEGUN_2 46
29.1 * 1.15, 2.5 * 1.15, 20.7 * 1.15,
// MZ2_GUNNER_MACHINEGUN_3 47
28.2 * 1.15, 2.5 * 1.15, 22.2 * 1.15,
// MZ2_GUNNER_MACHINEGUN_4 48
28.2 * 1.15, 3.6 * 1.15, 22.0 * 1.15,
// MZ2_GUNNER_MACHINEGUN_5 49
26.9 * 1.15, 2.0 * 1.15, 23.4 * 1.15,
// MZ2_GUNNER_MACHINEGUN_6 50
26.5 * 1.15, 0.6 * 1.15, 20.8 * 1.15,
// MZ2_GUNNER_MACHINEGUN_7 51
26.9 * 1.15, 0.5 * 1.15, 21.5 * 1.15,
// MZ2_GUNNER_MACHINEGUN_8 52
29.0 * 1.15, 2.4 * 1.15, 19.5 * 1.15,
// MZ2_GUNNER_GRENADE_1 53
4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
// MZ2_GUNNER_GRENADE_2 54
4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
// MZ2_GUNNER_GRENADE_3 55
4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
// MZ2_GUNNER_GRENADE_4 56
4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
// MZ2_CHICK_ROCKET_1 57
// -24.8, -9.0, 39.0,
24.8, -9.0, 39.0, // PGM - this was incorrect in Q2
// MZ2_FLYER_BLASTER_1 58
12.1, 13.4, -14.5,
// MZ2_FLYER_BLASTER_2 59
12.1, -7.4, -14.5,
// MZ2_MEDIC_BLASTER_1 60
12.1, 5.4, 16.5,
// MZ2_GLADIATOR_RAILGUN_1 61
30.0, 18.0, 28.0,
// MZ2_HOVER_BLASTER_1 62
32.5, -0.8, 10.0,
// MZ2_ACTOR_MACHINEGUN_1 63
18.4, 7.4, 9.6,
// MZ2_SUPERTANK_MACHINEGUN_1 64
30.0, 30.0, 88.5,
// MZ2_SUPERTANK_MACHINEGUN_2 65
30.0, 30.0, 88.5,
// MZ2_SUPERTANK_MACHINEGUN_3 66
30.0, 30.0, 88.5,
// MZ2_SUPERTANK_MACHINEGUN_4 67
30.0, 30.0, 88.5,
// MZ2_SUPERTANK_MACHINEGUN_5 68
30.0, 30.0, 88.5,
// MZ2_SUPERTANK_MACHINEGUN_6 69
30.0, 30.0, 88.5,
// MZ2_SUPERTANK_ROCKET_1 70
16.0, -22.5, 91.2,
// MZ2_SUPERTANK_ROCKET_2 71
16.0, -33.4, 86.7,
// MZ2_SUPERTANK_ROCKET_3 72
16.0, -42.8, 83.3,
// --- Start Xian Stuff ---
// MZ2_BOSS2_MACHINEGUN_L1 73
32, -40, 70,
// MZ2_BOSS2_MACHINEGUN_L2 74
32, -40, 70,
// MZ2_BOSS2_MACHINEGUN_L3 75
32, -40, 70,
// MZ2_BOSS2_MACHINEGUN_L4 76
32, -40, 70,
// MZ2_BOSS2_MACHINEGUN_L5 77
32, -40, 70,
// --- End Xian Stuff
// MZ2_BOSS2_ROCKET_1 78
22.0, 16.0, 10.0,
// MZ2_BOSS2_ROCKET_2 79
22.0, 8.0, 10.0,
// MZ2_BOSS2_ROCKET_3 80
22.0, -8.0, 10.0,
// MZ2_BOSS2_ROCKET_4 81
22.0, -16.0, 10.0,
// MZ2_FLOAT_BLASTER_1 82
32.5, -0.8, 10,
// MZ2_SOLDIER_BLASTER_3 83
20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
// MZ2_SOLDIER_SHOTGUN_3 84
20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_3 85
20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
// MZ2_SOLDIER_BLASTER_4 86
7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
// MZ2_SOLDIER_SHOTGUN_4 87
7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_4 88
7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
// MZ2_SOLDIER_BLASTER_5 89
30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
// MZ2_SOLDIER_SHOTGUN_5 90
30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_5 91
30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
// MZ2_SOLDIER_BLASTER_6 92
27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
// MZ2_SOLDIER_SHOTGUN_6 93
27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_6 94
27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
// MZ2_SOLDIER_BLASTER_7 95
28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
// MZ2_SOLDIER_SHOTGUN_7 96
28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_7 97
28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
// MZ2_SOLDIER_BLASTER_8 98
// 34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
31.5 * 1.2, 9.6 * 1.2, 10.1 * 1.2,
// MZ2_SOLDIER_SHOTGUN_8 99
34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
// MZ2_SOLDIER_MACHINEGUN_8 100
34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
// --- Xian shit below ---
// MZ2_MAKRON_BFG 101
17, -19.5, 62.9,
// MZ2_MAKRON_BLASTER_1 102
-3.6, -24.1, 59.5,
// MZ2_MAKRON_BLASTER_2 103
-1.6, -19.3, 59.5,
// MZ2_MAKRON_BLASTER_3 104
-0.1, -14.4, 59.5,
// MZ2_MAKRON_BLASTER_4 105
2.0, -7.6, 59.5,
// MZ2_MAKRON_BLASTER_5 106
3.4, 1.3, 59.5,
// MZ2_MAKRON_BLASTER_6 107
3.7, 11.1, 59.5,
// MZ2_MAKRON_BLASTER_7 108
-0.3, 22.3, 59.5,
// MZ2_MAKRON_BLASTER_8 109
-6, 33, 59.5,
// MZ2_MAKRON_BLASTER_9 110
-9.3, 36.4, 59.5,
// MZ2_MAKRON_BLASTER_10 111
-7, 35, 59.5,
// MZ2_MAKRON_BLASTER_11 112
-2.1, 29, 59.5,
// MZ2_MAKRON_BLASTER_12 113
3.9, 17.3, 59.5,
// MZ2_MAKRON_BLASTER_13 114
6.1, 5.8, 59.5,
// MZ2_MAKRON_BLASTER_14 115
5.9, -4.4, 59.5,
// MZ2_MAKRON_BLASTER_15 116
4.2, -14.1, 59.5,
// MZ2_MAKRON_BLASTER_16 117
2.4, -18.8, 59.5,
// MZ2_MAKRON_BLASTER_17 118
-1.8, -25.5, 59.5,
// MZ2_MAKRON_RAILGUN_1 119
-17.3, 7.8, 72.4,
// MZ2_JORG_MACHINEGUN_L1 120
78.5, -47.1, 96,
// MZ2_JORG_MACHINEGUN_L2 121
78.5, -47.1, 96,
// MZ2_JORG_MACHINEGUN_L3 122
78.5, -47.1, 96,
// MZ2_JORG_MACHINEGUN_L4 123
78.5, -47.1, 96,
// MZ2_JORG_MACHINEGUN_L5 124
78.5, -47.1, 96,
// MZ2_JORG_MACHINEGUN_L6 125
78.5, -47.1, 96,
// MZ2_JORG_MACHINEGUN_R1 126
78.5, 46.7, 96,
// MZ2_JORG_MACHINEGUN_R2 127
78.5, 46.7, 96,
// MZ2_JORG_MACHINEGUN_R3 128
78.5, 46.7, 96,
// MZ2_JORG_MACHINEGUN_R4 129
78.5, 46.7, 96,
// MZ2_JORG_MACHINEGUN_R5 130
78.5, 46.7, 96,
// MZ2_JORG_MACHINEGUN_R6 131
78.5, 46.7, 96,
// MZ2_JORG_BFG_1 132
6.3, -9, 111.2,
// MZ2_BOSS2_MACHINEGUN_R1 73
32, 40, 70,
// MZ2_BOSS2_MACHINEGUN_R2 74
32, 40, 70,
// MZ2_BOSS2_MACHINEGUN_R3 75
32, 40, 70,
// MZ2_BOSS2_MACHINEGUN_R4 76
32, 40, 70,
// MZ2_BOSS2_MACHINEGUN_R5 77
32, 40, 70,
// --- End Xian Shit ---
// ROGUE
// note that the above really ends at 137
// carrier machineguns
// MZ2_CARRIER_MACHINEGUN_L1
56, -32, 32,
// MZ2_CARRIER_MACHINEGUN_R1
56, 32, 32,
// MZ2_CARRIER_GRENADE
42, 24, 50,
// MZ2_TURRET_MACHINEGUN 141
16, 0, 0,
// MZ2_TURRET_ROCKET 142
16, 0, 0,
// MZ2_TURRET_BLASTER 143
16, 0, 0,
// MZ2_STALKER_BLASTER 144
24, 0, 6,
// MZ2_DAEDALUS_BLASTER 145
32.5, -0.8, 10.0,
// MZ2_MEDIC_BLASTER_2 146
12.1, 5.4, 16.5,
// MZ2_CARRIER_RAILGUN 147
32, 0, 6,
// MZ2_WIDOW_DISRUPTOR 148
57.72, 14.50, 88.81,
// MZ2_WIDOW_BLASTER 149
56, 32, 32,
// MZ2_WIDOW_RAIL 150
62, -20, 84,
// MZ2_WIDOW_PLASMABEAM 151 // PMM - not used!
32, 0, 6,
// MZ2_CARRIER_MACHINEGUN_L2 152
61, -32, 12,
// MZ2_CARRIER_MACHINEGUN_R2 153
61, 32, 12,
// MZ2_WIDOW_RAIL_LEFT 154
17, -62, 91,
// MZ2_WIDOW_RAIL_RIGHT 155
68, 12, 86,
// MZ2_WIDOW_BLASTER_SWEEP1 156 pmm - the sweeps need to be in sequential order
47.5, 56, 89,
// MZ2_WIDOW_BLASTER_SWEEP2 157
54, 52, 91,
// MZ2_WIDOW_BLASTER_SWEEP3 158
58, 40, 91,
// MZ2_WIDOW_BLASTER_SWEEP4 159
68, 30, 88,
// MZ2_WIDOW_BLASTER_SWEEP5 160
74, 20, 88,
// MZ2_WIDOW_BLASTER_SWEEP6 161
73, 11, 87,
// MZ2_WIDOW_BLASTER_SWEEP7 162
73, 3, 87,
// MZ2_WIDOW_BLASTER_SWEEP8 163
70, -12, 87,
// MZ2_WIDOW_BLASTER_SWEEP9 164
67, -20, 90,
// MZ2_WIDOW_BLASTER_100 165
-20, 76, 90,
// MZ2_WIDOW_BLASTER_90 166
-8, 74, 90,
// MZ2_WIDOW_BLASTER_80 167
0, 72, 90,
// MZ2_WIDOW_BLASTER_70 168 d06
10, 71, 89,
// MZ2_WIDOW_BLASTER_60 169 d07
23, 70, 87,
// MZ2_WIDOW_BLASTER_50 170 d08
32, 64, 85,
// MZ2_WIDOW_BLASTER_40 171
40, 58, 84,
// MZ2_WIDOW_BLASTER_30 172 d10
48, 50, 83,
// MZ2_WIDOW_BLASTER_20 173
54, 42, 82,
// MZ2_WIDOW_BLASTER_10 174 d12
56, 34, 82,
// MZ2_WIDOW_BLASTER_0 175
58, 26, 82,
// MZ2_WIDOW_BLASTER_10L 176 d14
60, 16, 82,
// MZ2_WIDOW_BLASTER_20L 177
59, 6, 81,
// MZ2_WIDOW_BLASTER_30L 178 d16
58, -2, 80,
// MZ2_WIDOW_BLASTER_40L 179
57, -10, 79,
// MZ2_WIDOW_BLASTER_50L 180 d18
54, -18, 78,
// MZ2_WIDOW_BLASTER_60L 181
42, -32, 80,
// MZ2_WIDOW_BLASTER_70L 182 d20
36, -40, 78,
// MZ2_WIDOW_RUN_1 183
68.4, 10.88, 82.08,
// MZ2_WIDOW_RUN_2 184
68.51, 8.64, 85.14,
// MZ2_WIDOW_RUN_3 185
68.66, 6.38, 88.78,
// MZ2_WIDOW_RUN_4 186
68.73, 5.1, 84.47,
// MZ2_WIDOW_RUN_5 187
68.82, 4.79, 80.52,
// MZ2_WIDOW_RUN_6 188
68.77, 6.11, 85.37,
// MZ2_WIDOW_RUN_7 189
68.67, 7.99, 90.24,
// MZ2_WIDOW_RUN_8 190
68.55, 9.54, 87.36,
// MZ2_CARRIER_ROCKET_1 191
0, 0, -5,
// MZ2_CARRIER_ROCKET_2 192
0, 0, -5,
// MZ2_CARRIER_ROCKET_3 193
0, 0, -5,
// MZ2_CARRIER_ROCKET_4 194
0, 0, -5,
// MZ2_WIDOW2_BEAMER_1 195
// 72.13, -17.63, 93.77,
69.00, -17.63, 93.77,
// MZ2_WIDOW2_BEAMER_2 196
// 71.46, -17.08, 89.82,
69.00, -17.08, 89.82,
// MZ2_WIDOW2_BEAMER_3 197
// 71.47, -18.40, 90.70,
69.00, -18.40, 90.70,
// MZ2_WIDOW2_BEAMER_4 198
// 71.96, -18.34, 94.32,
69.00, -18.34, 94.32,
// MZ2_WIDOW2_BEAMER_5 199
// 72.25, -18.30, 97.98,
69.00, -18.30, 97.98,
// MZ2_WIDOW2_BEAM_SWEEP_1 200
45.04, -59.02, 92.24,
// MZ2_WIDOW2_BEAM_SWEEP_2 201
50.68, -54.70, 91.96,
// MZ2_WIDOW2_BEAM_SWEEP_3 202
56.57, -47.72, 91.65,
// MZ2_WIDOW2_BEAM_SWEEP_4 203
61.75, -38.75, 91.38,
// MZ2_WIDOW2_BEAM_SWEEP_5 204
65.55, -28.76, 91.24,
// MZ2_WIDOW2_BEAM_SWEEP_6 205
67.79, -18.90, 91.22,
// MZ2_WIDOW2_BEAM_SWEEP_7 206
68.60, -9.52, 91.23,
// MZ2_WIDOW2_BEAM_SWEEP_8 207
68.08, 0.18, 91.32,
// MZ2_WIDOW2_BEAM_SWEEP_9 208
66.14, 9.79, 91.44,
// MZ2_WIDOW2_BEAM_SWEEP_10 209
62.77, 18.91, 91.65,
// MZ2_WIDOW2_BEAM_SWEEP_11 210
58.29, 27.11, 92.00,
// end of table
0.0, 0.0, 0.0
};