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/* * Copyright (c) 1998, 2005, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing.plaf.metal; import sun.swing.SwingUtilities2;import sun.awt.AppContext; import javax.swing.*;import javax.swing.plaf.*;import javax.swing.plaf.basic.*;  import java.awt.*;  /** * A Windows L&F implementation of LabelUI.  This implementation * is completely static, i.e. there's only one UIView implementation * that's shared by all JLabel objects. * * @author Hans Muller */ public class MetalLabelUI extends BasicLabelUI{   /**    * The default <code>MetalLabelUI</code> instance. This field might    * not be used. To change the default instance use a subclass which    * overrides the <code>createUI</code> method, and place that class    * name in defaults table under the key "LabelUI".    */    protected static MetalLabelUI metalLabelUI = new MetalLabelUI();     private static final Object METAL_LABEL_UI_KEY = new Object();     public static ComponentUI createUI(JComponent c) {        if (System.getSecurityManager() != null) {            AppContext appContext = AppContext.getAppContext();            MetalLabelUI safeMetalLabelUI =                    (MetalLabelUI) appContext.get(METAL_LABEL_UI_KEY);            if (safeMetalLabelUI == null) {                safeMetalLabelUI = new MetalLabelUI();                appContext.put(METAL_LABEL_UI_KEY, safeMetalLabelUI);            }            return safeMetalLabelUI;        }        return metalLabelUI;    }     /**     * Just paint the text gray (Label.disabledForeground) rather than     * in the labels foreground color.     *     * @see #paint     * @see #paintEnabledText     */    protected void paintDisabledText(JLabel l, Graphics g, String s, int textX, int textY)    {        int mnemIndex = l.getDisplayedMnemonicIndex();        g.setColor(UIManager.getColor("Label.disabledForeground"));        SwingUtilities2.drawStringUnderlineCharAt(l, g, s, mnemIndex,                                                   textX, textY);    }}