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/* * Copyright (c) 1997, 1999, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */package javax.swing.text.html; import java.util.Enumeration;import java.awt.*;import javax.swing.text.*; /** * A view implementation to display an html list * * @author  Timothy Prinzing */public class ListView extends BlockView  {     /**     * Creates a new view that represents a list element.     *     * @param elem the element to create a view for     */    public ListView(Element elem) {        super(elem, View.Y_AXIS);    }     /**     * Calculates the desired shape of the list.     *     * @return the desired span     * @see View#getPreferredSpan     */    public float getAlignment(int axis) {        switch (axis) {        case View.X_AXIS:            return 0.5f;        case View.Y_AXIS:            return 0.5f;        default:            throw new IllegalArgumentException("Invalid axis: " + axis);        }    }     /**     * Renders using the given rendering surface and area on that     * surface.     *     * @param g the rendering surface to use     * @param allocation the allocated region to render into     * @see View#paint     */    public void paint(Graphics g, Shape allocation) {        super.paint(g, allocation);        Rectangle alloc = allocation.getBounds();        Rectangle clip = g.getClipBounds();        // Since listPainter paints in the insets we have to check for the        // case where the child is not painted because the paint region is        // to the left of the child. This assumes the ListPainter paints in        // the left margin.        if ((clip.x + clip.width) < (alloc.x + getLeftInset())) {            Rectangle childRect = alloc;            alloc = getInsideAllocation(allocation);            int n = getViewCount();            int endY = clip.y + clip.height;            for (int i = 0; i < n; i++) {                childRect.setBounds(alloc);                childAllocation(i, childRect);                if (childRect.y < endY) {                    if ((childRect.y + childRect.height) >= clip.y) {                        listPainter.paint(g, childRect.x, childRect.y,                                          childRect.width, childRect.height,                                          this, i);                    }                }                else {                    break;                }            }        }    }     /**     * Paints one of the children; called by paint().  By default     * that is all it does, but a subclass can use this to paint     * things relative to the child.     *     * @param g the graphics context     * @param alloc the allocated region to render the child into     * @param index the index of the child     */    protected void paintChild(Graphics g, Rectangle alloc, int index) {        listPainter.paint(g, alloc.x, alloc.y, alloc.width, alloc.height, this, index);        super.paintChild(g, alloc, index);    }     protected void setPropertiesFromAttributes() {        super.setPropertiesFromAttributes();        listPainter = getStyleSheet().getListPainter(getAttributes());    }     private StyleSheet.ListPainter listPainter;}