//// modelgen.h: header file for model generation program//// *********************************************************// * This file must be identical in the modelgen directory *// * and in the Quake directory, because it's used to *// * pass data from one to the other via model files. *// *********************************************************#define ALIAS_VERSION 6#define ALIAS_ONSEAM 0x0020// must match definition in spritegn.h#ifndef SYNCTYPE_T#define SYNCTYPE_Ttypedef enum {ST_SYNC=0, ST_RAND } synctype_t;#endiftypedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;typedef struct { int ident; int version; vec3_t scale; vec3_t scale_origin; float boundingradius; vec3_t eyeposition; int numskins; int skinwidth; int skinheight; int numverts; int numtris; int numframes; synctype_t synctype; int flags; float size;} mdl_t;// TODO: could be shortstypedef struct { int onseam; int s; int t;} stvert_t;typedef struct dtriangle_s { int facesfront; int vertindex[3];} dtriangle_t;#define DT_FACES_FRONT 0x0010// This mirrors trivert_t in trilib.h, is present so Quake knows how to// load this datatypedef struct { uint8_t v[3]; uint8_t lightnormalindex;} trivertx_t;typedef struct { trivertx_t bboxmin; // lightnormal isn't used trivertx_t bboxmax; // lightnormal isn't used char name[16]; // frame name from grabbing} daliasframe_t;typedef struct { int numframes; trivertx_t bboxmin; // lightnormal isn't used trivertx_t bboxmax; // lightnormal isn't used} daliasgroup_t;typedef struct { int numskins;} daliasskingroup_t;typedef struct { float interval;} daliasinterval_t;typedef struct { float interval;} daliasskininterval_t;typedef struct { aliasframetype_t type;} daliasframetype_t;typedef struct { aliasskintype_t type;} daliasskintype_t;#define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I') // little-endian "IDPO"
//
// modelgen.h: header file for model generation program
//
// *********************************************************
// * This file must be identical in the modelgen directory *
// * and in the Quake directory, because it's used to *
// * pass data from one to the other via model files. *
// *********************************************************
#define ALIAS_VERSION 6
#define ALIAS_ONSEAM 0x0020
// must match definition in spritegn.h
#ifndef SYNCTYPE_T
#define SYNCTYPE_T
typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
#endif
typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
typedef struct {
int ident;
int version;
vec3_t scale;
vec3_t scale_origin;
float boundingradius;
vec3_t eyeposition;
int numskins;
int skinwidth;
int skinheight;
int numverts;
int numtris;
int numframes;
synctype_t synctype;
int flags;
float size;
} mdl_t;
// TODO: could be shorts
typedef struct {
int onseam;
int s;
int t;
} stvert_t;
typedef struct dtriangle_s {
int facesfront;
int vertindex[3];
} dtriangle_t;
#define DT_FACES_FRONT 0x0010
// This mirrors trivert_t in trilib.h, is present so Quake knows how to
// load this data
typedef struct {
uint8_t v[3];
uint8_t lightnormalindex;
} trivertx_t;
typedef struct {
trivertx_t bboxmin; // lightnormal isn't used
trivertx_t bboxmax; // lightnormal isn't used
char name[16]; // frame name from grabbing
} daliasframe_t;
typedef struct {
int numframes;
trivertx_t bboxmin; // lightnormal isn't used
trivertx_t bboxmax; // lightnormal isn't used
} daliasgroup_t;
typedef struct {
int numskins;
} daliasskingroup_t;
typedef struct {
float interval;
} daliasinterval_t;
typedef struct {
float interval;
} daliasskininterval_t;
typedef struct {
aliasframetype_t type;
} daliasframetype_t;
typedef struct {
aliasskintype_t type;
} daliasskintype_t;
#define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I')
// little-endian "IDPO"