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//// modelgen.h: header file for model generation program// // *********************************************************// * This file must be identical in the modelgen directory *// * and in the Quake directory, because it's used to *// * pass data from one to the other via model files. *// ********************************************************* #define ALIAS_VERSION 6 #define ALIAS_ONSEAM 0x0020 // must match definition in spritegn.h#ifndef SYNCTYPE_T#define SYNCTYPE_Ttypedef enum {ST_SYNC=0, ST_RAND } synctype_t;#endif typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t; typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t; typedef struct {	int ident;	int version;	vec3_t scale;	vec3_t scale_origin;	float boundingradius;	vec3_t eyeposition;	int numskins;	int skinwidth;	int skinheight;	int numverts;	int numtris;	int numframes;	synctype_t synctype;	int flags;	float size;} mdl_t; // TODO: could be shorts typedef struct {	int onseam;	int s;	int t;} stvert_t; typedef struct dtriangle_s {	int facesfront;	int vertindex[3];} dtriangle_t; #define DT_FACES_FRONT 0x0010 // This mirrors trivert_t in trilib.h, is present so Quake knows how to// load this data typedef struct {	uint8_t v[3];	uint8_t lightnormalindex;} trivertx_t; typedef struct {	trivertx_t bboxmin; // lightnormal isn't used	trivertx_t bboxmax; // lightnormal isn't used	char name[16]; // frame name from grabbing} daliasframe_t; typedef struct {	int numframes;	trivertx_t bboxmin; // lightnormal isn't used	trivertx_t bboxmax; // lightnormal isn't used} daliasgroup_t; typedef struct {	int numskins;} daliasskingroup_t; typedef struct {	float interval;} daliasinterval_t; typedef struct {	float interval;} daliasskininterval_t; typedef struct {	aliasframetype_t type;} daliasframetype_t; typedef struct {	aliasskintype_t type;} daliasskintype_t; #define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I')														// little-endian "IDPO" 

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