#pragma once #include <stdint.h> // ft2_bmp_fonts.cextern const uint8_t font1BMP[3712];extern const uint8_t font2BMP[10060];extern const uint8_t font3BMP[584];extern const uint8_t font4BMP[13604];extern const uint8_t font6BMP[532];extern const uint8_t font7BMP[472];extern const uint8_t font8BMP[368]; // ft2_bmp_logo.cextern const uint8_t ft2AboutLogoBMP[27494];extern const uint8_t ft2ByBadgesBMP[1916];extern const uint8_t ft2LogoBadgesBMP[6260]; // ft2_bmp_mouse.cextern const uint8_t mouseCursorsBMP[3444];extern const uint8_t mouseCursorBusyClockBMP[1728];extern const uint8_t mouseCursorBusyGlassBMP[6136]; // ft2_bmp_nibbles.cextern const uint8_t nibblesLogoBMP[2252];extern const uint8_t nibblesStagesBMP[11088]; // ft2_bmp_instr.cextern const uint8_t vibratoWaveformsBMP[468];extern const uint8_t whitePianoKeysBMP[2580];extern const uint8_t blackPianoKeysBMP[480]; // ft2_bmp_looppins.cextern const uint8_t loopPinsBMP[6256]; // ft2_bmp_scopes.cextern const uint8_t scopeRecBMP[120];extern const uint8_t scopeMuteBMP[5068]; // ft2_bmp_midi.cextern const uint8_t midiLogoBMP[1544]; // ft2_bmp_gui.cextern const uint8_t checkboxGfxBMP[776];extern const uint8_t radiobuttonGfxBMP[404];
#pragma once
#include <stdint.h>
// ft2_bmp_fonts.c
extern const uint8_t font1BMP[3712];
extern const uint8_t font2BMP[10060];
extern const uint8_t font3BMP[584];
extern const uint8_t font4BMP[13604];
extern const uint8_t font6BMP[532];
extern const uint8_t font7BMP[472];
extern const uint8_t font8BMP[368];
// ft2_bmp_logo.c
extern const uint8_t ft2AboutLogoBMP[27494];
extern const uint8_t ft2ByBadgesBMP[1916];
extern const uint8_t ft2LogoBadgesBMP[6260];
// ft2_bmp_mouse.c
extern const uint8_t mouseCursorsBMP[3444];
extern const uint8_t mouseCursorBusyClockBMP[1728];
extern const uint8_t mouseCursorBusyGlassBMP[6136];
// ft2_bmp_nibbles.c
extern const uint8_t nibblesLogoBMP[2252];
extern const uint8_t nibblesStagesBMP[11088];
// ft2_bmp_instr.c
extern const uint8_t vibratoWaveformsBMP[468];
extern const uint8_t whitePianoKeysBMP[2580];
extern const uint8_t blackPianoKeysBMP[480];
// ft2_bmp_looppins.c
extern const uint8_t loopPinsBMP[6256];
// ft2_bmp_scopes.c
extern const uint8_t scopeRecBMP[120];
extern const uint8_t scopeMuteBMP[5068];
// ft2_bmp_midi.c
extern const uint8_t midiLogoBMP[1544];
// ft2_bmp_gui.c
extern const uint8_t checkboxGfxBMP[776];
extern const uint8_t radiobuttonGfxBMP[404];