#pragma once #include <stdint.h>#include <stdbool.h>#include "ft2_header.h"#include "ft2_unicode.h" bool tmpPatternEmpty(uint16_t pattNum);void clearUnusedChannels(note_t *p, int16_t numRows, int32_t numChannels);bool allocateTmpInstr(int16_t insNum);bool allocateTmpPatt(int32_t pattNum, uint16_t numRows);void loadMusic(UNICHAR *filenameU);bool loadMusicUnthreaded(UNICHAR *filenameU, bool autoPlay);bool handleModuleLoadFromArg(int argc, char **argv);void loadDroppedFile(char *fullPathUTF8, bool songModifiedCheck);void handleLoadMusicEvents(void); // file extensions accepted by Disk Op. in module modeextern char *supportedModExtensions[]; extern volatile bool tmpLinearPeriodsFlag;extern int16_t patternNumRowsTmp[MAX_PATTERNS];extern note_t *patternTmp[MAX_PATTERNS];extern instr_t *instrTmp[1+256];extern song_t songTmp;
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include "ft2_header.h"
#include "ft2_unicode.h"
bool tmpPatternEmpty(uint16_t pattNum);
void clearUnusedChannels(note_t *p, int16_t numRows, int32_t numChannels);
bool allocateTmpInstr(int16_t insNum);
bool allocateTmpPatt(int32_t pattNum, uint16_t numRows);
void loadMusic(UNICHAR *filenameU);
bool loadMusicUnthreaded(UNICHAR *filenameU, bool autoPlay);
bool handleModuleLoadFromArg(int argc, char **argv);
void loadDroppedFile(char *fullPathUTF8, bool songModifiedCheck);
void handleLoadMusicEvents(void);
// file extensions accepted by Disk Op. in module mode
extern char *supportedModExtensions[];
extern volatile bool tmpLinearPeriodsFlag;
extern int16_t patternNumRowsTmp[MAX_PATTERNS];
extern note_t *patternTmp[MAX_PATTERNS];
extern instr_t *instrTmp[1+256];
extern song_t songTmp;