#pragma once #include <stdint.h>#include <stdbool.h>#include <SDL2/SDL.h> typedef struct keyb_t{ uint8_t keyRepeat, keyPressed; bool ignoreCurrKeyUp, ignoreTextEditKey, numPadPlusPressed; bool keyModifierDown, leftCommandPressed; bool leftShiftPressed, leftCtrlPressed, leftAltPressed;} keyb_t; extern keyb_t keyb; // ft2_keyboard.c int8_t scancodeKeyToNote(SDL_Scancode scancode);void keyUpHandler(SDL_Scancode scancode, SDL_Keycode keycode);void keyDownHandler(SDL_Scancode scancode, SDL_Keycode keycode, bool keyWasRepeated);void readKeyModifiers(void);
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
typedef struct keyb_t
{
uint8_t keyRepeat, keyPressed;
bool ignoreCurrKeyUp, ignoreTextEditKey, numPadPlusPressed;
bool keyModifierDown, leftCommandPressed;
bool leftShiftPressed, leftCtrlPressed, leftAltPressed;
} keyb_t;
extern keyb_t keyb; // ft2_keyboard.c
int8_t scancodeKeyToNote(SDL_Scancode scancode);
void keyUpHandler(SDL_Scancode scancode, SDL_Keycode keycode);
void keyDownHandler(SDL_Scancode scancode, SDL_Keycode keycode, bool keyWasRepeated);
void readKeyModifiers(void);