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#pragma once #include <stdint.h>#include <stdbool.h>#include "ft2_unicode.h" enum{	VOLUME_COLUMN_HIDDEN = 0,	VOLUME_COLUMN_SHOWN = 1, 	TRANSP_ALL_INST = 0,	TRANSP_CUR_INST = 1, 	TRANSP_TRACK = 0,	TRANSP_PATT = 1,	TRANSP_SONG = 2,	TRANSP_BLOCK = 3}; typedef struct xtHdr_t{	uint16_t version, numRows;} xtHdr_t; typedef struct xpHdr_t{	uint16_t version, numRows;} xpHdr_t; typedef struct pattCoord_t{	uint16_t upperRowsY, lowerRowsY;	uint16_t upperRowsTextY, midRowTextY, lowerRowsTextY;	uint16_t numUpperRows, numLowerRows;} pattCoord_t; typedef struct pattCoord2_t{	uint16_t upperRowsY, lowerRowsY;	uint16_t upperRowsH, lowerRowsH;} pattCoord2_t; typedef struct pattCoordsMouse_t{	uint16_t upperRowsY, midRowY, lowerRowsY;	uint16_t numUpperRows;} pattCoordsMouse_t; typedef struct markCoord_t{	uint16_t upperRowsY, midRowY, lowerRowsY;} markCoord_t; typedef struct pattMark_t{	int16_t markX1, markX2, markY1, markY2;} pattMark_t; extern pattMark_t pattMark; // ft2_pattern_ed.c void resetPlaybackTime(void); bool allocatePattern(uint16_t pattNum);void killPatternIfUnused(uint16_t pattNum);uint8_t getMaxVisibleChannels(void);void updatePatternWidth(void);void updateAdvEdit(void);void drawAdvEdit(void);void hideAdvEdit(void);void showAdvEdit(void);void toggleAdvEdit(void);void cursorTabLeft(void);void cursorTabRight(void);void cursorChannelLeft(void);void cursorChannelRight(void);void cursorLeft(void);void cursorRight(void);void chanLeft(void);void chanRight(void);void showPatternEditor(void);void updateInstrumentSwitcher(void);void hidePatternEditor(void);void patternEditorExtended(void);void exitPatternEditorExtended(void);void clearPattMark(void);void checkMarkLimits(void);void handlePatternDataMouseDown(bool mouseButtonHeld);void togglePatternEditorExtended(void);void rowOneUpWrap(void);void rowOneDownWrap(void);void rowUp(uint16_t amount);void rowDown(uint16_t amount);void keybPattMarkUp(void);void keybPattMarkDown(void);void keybPattMarkLeft(void);void keybPattMarkRight(void);void drawTranspose(void);void showTranspose(void);void hideTranspose(void);void toggleTranspose(void);bool loadTrack(UNICHAR *filenameU);bool saveTrack(UNICHAR *filenameU);bool loadPattern(UNICHAR *filenameU);bool savePattern(UNICHAR *filenameU);void scrollChannelLeft(void);void scrollChannelRight(void);void setChannelScrollPos(uint32_t pos);void jumpToChannel(uint8_t chNr); // for ALT+q..i ALT+a..kvoid sbPosEdPos(uint32_t pos);void pbPosEdPosUp(void);void pbPosEdPosDown(void);void pbPosEdIns(void);void pbPosEdDel(void);void pbPosEdPattUp(void);void pbPosEdPattDown(void);void pbPosEdLenUp(void);void pbPosEdLenDown(void);void pbPosEdRepSUp(void);void pbPosEdRepSDown(void);void pbBPMUp(void);void pbBPMDown(void);void pbSpeedUp(void);void pbSpeedDown(void);void pbIncAdd(void);void pbDecAdd(void);void pbAddChan(void);void pbSubChan(void);void pbEditPattUp(void);void pbEditPattDown(void);void pbPattLenUp(void);void pbPattLenDown(void);void drawPosEdNums(int16_t songPos);void drawSongLength(void);void drawSongLoopStart(void);void drawSongBPM(uint16_t val);void drawSongSpeed(uint16_t val);void drawEditPattern(uint16_t editPattern);void drawPatternLength(uint16_t editPattern);void drawGlobalVol(uint16_t val);void drawIDAdd(void);void drawPlaybackTime(void);void drawSongName(void);void showInstrumentSwitcher(void);void hideInstrumentSwitcher(void);void changeLogoType(uint8_t logoType);void changeBadgeType(uint8_t badgeType);void resetChannelOffset(void);void shrinkPattern(void);void expandPattern(void);void pbSwapInstrBank(void);void pbSetInstrBank1(void);void pbSetInstrBank2(void);void pbSetInstrBank3(void);void pbSetInstrBank4(void);void pbSetInstrBank5(void);void pbSetInstrBank6(void);void pbSetInstrBank7(void);void pbSetInstrBank8(void);void pbSetInstrBank9(void);void pbSetInstrBank10(void);void pbSetInstrBank11(void);void pbSetInstrBank12(void);void pbSetInstrBank13(void);void pbSetInstrBank14(void);void pbSetInstrBank15(void);void pbSetInstrBank16(void);void setNewInstr(int16_t ins);void sampleListScrollUp(void);void sampleListScrollDown(void);void pbZap(void);void sbSmpBankPos(uint32_t pos);void pbToggleLogo(void);void pbToggleBadge(void);

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