/* This code is placed in the public domain. */ #include <stdlib.h>#include "soundpipe.h"#include "tangled/scale.h" int sp_biscale_create(sp_biscale **p){ *p = malloc(sizeof(sp_biscale)); return SP_OK;} int sp_biscale_destroy(sp_biscale **p){ free(*p); return SP_OK;} int sp_biscale_init(sp_data *sp, sp_biscale *p){ USED(sp); p->min = 0; p->max = 1; return SP_OK;} int sp_biscale_compute(sp_data *sp, sp_biscale *p, SPFLOAT *in, SPFLOAT *out){ USED(sp); *out = sk_biscale(*in, p->min, p->max); return SP_OK;}
/* This code is placed in the public domain. */
#include <stdlib.h>
#include "soundpipe.h"
#include "tangled/scale.h"
int sp_biscale_create(sp_biscale **p)
{
*p = malloc(sizeof(sp_biscale));
return SP_OK;
}
int sp_biscale_destroy(sp_biscale **p)
{
free(*p);
return SP_OK;
}
int sp_biscale_init(sp_data *sp, sp_biscale *p)
{
USED(sp);
p->min = 0;
p->max = 1;
return SP_OK;
}
int sp_biscale_compute(sp_data *sp, sp_biscale *p, SPFLOAT *in, SPFLOAT *out)
{
USED(sp);
*out = sk_biscale(*in, p->min, p->max);
return SP_OK;
}