/* this file is placed in the public domain */ #include <stdlib.h>#include <math.h>#include <stdint.h>#include "tangled/phasewarp.h"#include "soundpipe.h" int sp_phasewarp_create(sp_phasewarp **p){ *p = malloc(sizeof(sp_phasewarp)); return SP_OK;} int sp_phasewarp_destroy(sp_phasewarp **p){ free(*p); return SP_OK;} int sp_phasewarp_init(sp_data *sp, sp_phasewarp *p){ USED(sp, p); return SP_OK;} int sp_phasewarp_compute(sp_data *sp, sp_phasewarp *p, SPFLOAT *in, SPFLOAT *out){ USED(sp); *out = sk_phasewarp_tick(*in, p->amount); return SP_OK;}
/* this file is placed in the public domain */
#include <stdlib.h>
#include <math.h>
#include <stdint.h>
#include "tangled/phasewarp.h"
#include "soundpipe.h"
int sp_phasewarp_create(sp_phasewarp **p)
{
*p = malloc(sizeof(sp_phasewarp));
return SP_OK;
}
int sp_phasewarp_destroy(sp_phasewarp **p)
{
free(*p);
return SP_OK;
}
int sp_phasewarp_init(sp_data *sp, sp_phasewarp *p)
{
USED(sp, p);
return SP_OK;
}
int sp_phasewarp_compute(sp_data *sp, sp_phasewarp *p,
SPFLOAT *in, SPFLOAT *out)
{
USED(sp);
*out = sk_phasewarp_tick(*in, p->amount);
return SP_OK;
}