/* This code is placed in the public domain. */ #include <stdlib.h>#include "soundpipe.h" int sp_count_create(sp_count **p){ *p = malloc(sizeof(sp_count)); return SP_OK;} int sp_count_destroy(sp_count **p){ free(*p); return SP_OK;} int sp_count_init(sp_data *sp, sp_count *p){ USED(sp); p->count = 4; p->curcount = -1; p->mode = 0; return SP_OK;} int sp_count_compute(sp_data *sp, sp_count *p, SPFLOAT *in, SPFLOAT *out){ USED(sp); if (*in){ if (p->mode == 0) { p->curcount = (p->curcount + 1) % p->count; } else { if (p->curcount == -2) { *out = -2; return SP_OK; } if (p->curcount >= p->count - 1) { p->curcount = -2; } else { if (p->curcount == -1) p->curcount = 0; else p->curcount++; } } } *out = p->curcount; return SP_OK;}
/* This code is placed in the public domain. */
#include <stdlib.h>
#include "soundpipe.h"
int sp_count_create(sp_count **p)
{
*p = malloc(sizeof(sp_count));
return SP_OK;
}
int sp_count_destroy(sp_count **p)
{
free(*p);
return SP_OK;
}
int sp_count_init(sp_data *sp, sp_count *p)
{
USED(sp);
p->count = 4;
p->curcount = -1;
p->mode = 0;
return SP_OK;
}
int sp_count_compute(sp_data *sp, sp_count *p, SPFLOAT *in, SPFLOAT *out)
{
USED(sp);
if (*in){
if (p->mode == 0) {
p->curcount = (p->curcount + 1) % p->count;
} else {
if (p->curcount == -2) {
*out = -2;
return SP_OK;
}
if (p->curcount >= p->count - 1) {
p->curcount = -2;
} else {
if (p->curcount == -1) p->curcount = 0;
else p->curcount++;
}
}
}
*out = p->curcount;
return SP_OK;
}