/* This code is placed in the public domain. */ #include <stdlib.h>#include "soundpipe.h" int sp_samphold_create(sp_samphold **p){ *p = malloc(sizeof(sp_samphold)); return SP_OK;} int sp_samphold_destroy(sp_samphold **p){ free(*p); return SP_OK;} int sp_samphold_init(sp_data *sp, sp_samphold *p){ USED(sp); p->val = 0; return SP_OK;} int sp_samphold_compute(sp_data *sp, sp_samphold *p, SPFLOAT *trig, SPFLOAT *in, SPFLOAT *out){ USED(sp); if(*trig != 0) { p->val = *in; } *out = p->val; return SP_OK;}
/* This code is placed in the public domain. */
#include <stdlib.h>
#include "soundpipe.h"
int sp_samphold_create(sp_samphold **p)
{
*p = malloc(sizeof(sp_samphold));
return SP_OK;
}
int sp_samphold_destroy(sp_samphold **p)
{
free(*p);
return SP_OK;
}
int sp_samphold_init(sp_data *sp, sp_samphold *p)
{
USED(sp);
p->val = 0;
return SP_OK;
}
int sp_samphold_compute(sp_data *sp, sp_samphold *p, SPFLOAT *trig, SPFLOAT *in, SPFLOAT *out)
{
USED(sp);
if(*trig != 0) {
p->val = *in;
}
*out = p->val;
return SP_OK;
}