/* This code is placed in the public domain. */ #include <string.h>#include <stdlib.h>#include "soundpipe.h" int sp_reverse_create(sp_reverse **p){ *p = malloc(sizeof(sp_reverse)); return SP_OK;} int sp_reverse_destroy(sp_reverse **p){ free((*p)->buf); free(*p); return SP_OK;} int sp_reverse_init(sp_data *sp, sp_reverse *p, SPFLOAT delay){ size_t size = delay * sp->sr * sizeof(SPFLOAT) * 2; p->bufpos = 0; p->buf = calloc(1, size); p->bufsize = (uint32_t)size / sizeof(SPFLOAT); return SP_OK;} int sp_reverse_compute(sp_data *sp, sp_reverse *p, SPFLOAT *in, SPFLOAT *out){ USED(sp); SPFLOAT *buf = p->buf; *out = buf[p->bufpos]; buf[(p->bufsize - 1) - p->bufpos] = *in; p->bufpos = (p->bufpos + 1) % p->bufsize; return SP_OK;}
/* This code is placed in the public domain. */
#include <string.h>
#include <stdlib.h>
#include "soundpipe.h"
int sp_reverse_create(sp_reverse **p)
{
*p = malloc(sizeof(sp_reverse));
return SP_OK;
}
int sp_reverse_destroy(sp_reverse **p)
{
free((*p)->buf);
free(*p);
return SP_OK;
}
int sp_reverse_init(sp_data *sp, sp_reverse *p, SPFLOAT delay)
{
size_t size = delay * sp->sr * sizeof(SPFLOAT) * 2;
p->bufpos = 0;
p->buf = calloc(1, size);
p->bufsize = (uint32_t)size / sizeof(SPFLOAT);
return SP_OK;
}
int sp_reverse_compute(sp_data *sp, sp_reverse *p, SPFLOAT *in, SPFLOAT *out)
{
USED(sp);
SPFLOAT *buf = p->buf;
*out = buf[p->bufpos];
buf[(p->bufsize - 1) - p->bufpos] = *in;
p->bufpos = (p->bufpos + 1) % p->bufsize;
return SP_OK;
}