Paul Batchelorimporta901d566 years agoHistory
59 lines · 1.5 KB · Lua
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sptbl["talkbox"] = {     files = {        module = "talkbox.c",        header = "talkbox.h",        example = "ex_talkbox.c",    },     func = {        create = "sp_talkbox_create",        destroy = "sp_talkbox_destroy",        init = "sp_talkbox_init",        compute = "sp_talkbox_compute",    },     params = {        optional = {            {                name = "quality",                type = "SPFLOAT",                description = "Quality of the talkbox sound. 0=lowest fidelity. 1=highest fidelity",                default = 1            },        }    },     modtype = "module",     description = [[A high talkbox emulation, simular to a vocoder.This is the talkbox plugin ported from the MDA plugin suite. In many ways,this Talkbox functions like a vocoder: it takes in a source signal (usuallyspeech), which then excites an excitation signal (usually a harmonically rich signal like a saw wave). This particular algorithmuses linear-predictive coding (LPC), making speech intelligibility better than most vocoder implementations.]],     ninputs = 2,    noutputs = 1,     inputs = {        {            name = "source",            description = "Input signal that shapes the excitation. Also known as the modulator."        },        {            name = "excitation",            description = "The signal to be excited. Also known as the carrier."        },    },     outputs = {        {            name = "out",            description = "Talkbox signal output."        },    } }

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