Paul Batchelorimporta901d566 years agoHistory
54 lines · 1.0 KB · Lua
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sptbl["random"] = {     files = {        module = "random.c",        header = "random.h",        example = "ex_random.c",    },     func = {        create = "sp_random_create",        destroy = "sp_random_destroy",        init = "sp_random_init",        compute = "sp_random_compute",    },     params = {        optional = {            {                name = "min",                type = "SPFLOAT",                description = "Minimum value.",                default = -0.2            },            {                name = "max",                type = "SPFLOAT",                description ="Maximum value.",                default = 0.2            },        }    },     modtype = "module",     description = [[Random values within a range]],     ninputs = 0,    noutputs = 1,     inputs = {        {            name = "dummmy",            description = "This does nothing."        },    },     outputs = {        {            name = "out",            description = "Signal output."        },    } }

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