sptbl["smoothdelay"] = { files = { module = "smoothdelay.c", header = "smoothdelay.h", example = "ex_smoothdelay.c", }, func = { create = "sp_smoothdelay_create", destroy = "sp_smoothdelay_destroy", init = "sp_smoothdelay_init", compute = "sp_smoothdelay_compute", }, params = { mandatory = { { name = "maxdel", type = "SPFLOAT", description = "Maximum delay time (in seconds)", default = 1.0 }, { name = "interp", type = "uint32_t", description = "interpolation time (in samples)", default = 1024 } }, optional = { { name = "feedback", type = "SPFLOAT", description ="", default = 0.1 }, { name = "del", type = "SPFLOAT", description = "", default = 0.5 }, } }, modtype = "module", description = [[Smooth variable delay line without varispeed pitch.Smooth delay is based off the sdelay module in Faust. The smooth delay algorithm involves a double delay line. Any time the delay time changes, the delay time of buffer not heard changes, then is crossfaded to that buffer.]], ninputs = 1, noutputs = 1, inputs = { { name = "in", description = "Signal input." }, }, outputs = { { name = "out", description = "Signal output." }, } }
sptbl["smoothdelay"] = {
files = {
module = "smoothdelay.c",
header = "smoothdelay.h",
example = "ex_smoothdelay.c",
},
func = {
create = "sp_smoothdelay_create",
destroy = "sp_smoothdelay_destroy",
init = "sp_smoothdelay_init",
compute = "sp_smoothdelay_compute",
},
params = {
mandatory = {
{
name = "maxdel",
type = "SPFLOAT",
description = "Maximum delay time (in seconds)",
default = 1.0
},
{
name = "interp",
type = "uint32_t",
description = "interpolation time (in samples)",
default = 1024
}
},
optional = {
{
name = "feedback",
type = "SPFLOAT",
description ="",
default = 0.1
},
{
name = "del",
type = "SPFLOAT",
description = "",
default = 0.5
},
}
},
modtype = "module",
description = [[Smooth variable delay line without varispeed pitch.
Smooth delay is based off the sdelay module in Faust. The smooth delay
algorithm involves a double delay line. Any time the delay time changes,
the delay time of buffer not heard changes, then is crossfaded to
that buffer.
]],
ninputs = 1,
noutputs = 1,
inputs = {
{
name = "in",
description = "Signal input."
},
},
outputs = {
{
name = "out",
description = "Signal output."
},
}
}